Player Matchup

Thor
Thor
ARandomChicken
Thor
Level 155
God Stats
2W - 5L
1,552 SR
Queue Stats
99W - 105L
1,543 Elo+
Solo
Da Ji
Da Ji
Comeslinger
Da Ji
Level 126
God Stats
0W - 1L
1,628 SR
Queue Stats
32W - 19L
1,668 Elo+
Party 2
Lancelot
Lancelot
LordTaT
Lancelot
Level 65
God Stats
0W - 2L
1,198 SR
Queue Stats
24W - 28L
1,412 Elo+
Party 2
Awilix
Awilix
NinguPootPoot
Awilix
Level 147
God Stats
0W - 1L
1,416 SR
Queue Stats
42W - 31L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TehSwitch
Tsukuyomi
Level 129
God Stats
4W - 1L
1,749 SR
Queue Stats
36W - 25L
1,602 Elo+
Party 2
Team Averages
Level 124
1,508 SR
1,561 Elo+

VS

Team Averages
Level 110
1,671 SR
1,595 Elo+
Aphrodite
Aphrodite
Bigshotak
Aphrodite
Level 109
God Stats
1W - 0L
1,486 SR
Queue Stats
18W - 11L
1,598 Elo+
Party 1
Agni
Agni
CrossyFire
Agni
Level 126
God Stats
3W - 0L
1,997 SR
Queue Stats
18W - 13L
1,589 Elo+
Party 1
Set
Set
ProChicken13
Set
Level 48
God Stats
25W - 13L
1,714 SR
Queue Stats
291W - 208L
1,601 Elo+
Solo
Hercules
Hercules
TheFoxThatDies
Hercules
Level 128
God Stats
2W - 1L
1,507 SR
Queue Stats
19W - 13L
1,589 Elo+
Party 1
Ishtar
Ishtar
ρeeρ
Ishtar
Level 139
God Stats
4W - 2L
1,649 SR
Queue Stats
22W - 16L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
12,065
710
19,236
26,516
24,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 7 / 7
10,691
629
14,902
18,547
9,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
LordTaT
Lancelot
18
4 / 6 / 7
11,255
662
12,186
20,079
10,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 6 / 12
12,736
749
17,428
21,225
13,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
TehSwitch
Tsukuyomi
19
9 / 8 / 6
12,246
720
21,677
21,360
11,935
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bigshotak
Aphrodite
19
4 / 6 / 17
12,280
722
14,807
18,337
8,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 5 / 13
12,189
717
13,721
14,346
10,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 5 / 13
14,329
843
18,450
24,347
18,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
20
9 / 4 / 15
13,624
801
21,551
35,483
37,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Ishtar
ρeeρ
Ishtar
20
8 / 5 / 17
13,611
801
19,590
18,872
8,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
107
25
Kills
32
32
Deaths
25
46
Assists
75
Player
Kills
Deaths
Assists
KDA
L
3
5
14
2
W
Aphrodite
Bigshotak
Aphrodite
4
6
17
2.08
L
3
7
7
0.93
W
2
5
13
1.7
L
Lancelot
LordTaT
Lancelot
4
6
7
1.25
L
6
6
12
2
W
9
5
13
3.1
L
Tsukuyomi
TehSwitch
Tsukuyomi
9
8
6
1.5
W
Hercules
9
4
15
4.13
W
Ishtar
ρeeρ
Ishtar
8
5
17
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,429
Damage
88,119
107,727
Taken
111,385
70,345
Mitigated
84,340
8,520
Healing
38,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,236
2,432
0
3,124
26,516
24,186
0
8,342
17,642
8,202
45,833
W
Aphrodite
Bigshotak
Aphrodite
14,807
335
12,339
8,071
18,337
8,967
1,655
478
17,859
30,357
0
L
14,902
3,032
0
276
18,547
9,717
0
3,606
14,716
0
28,444
W
13,721
1,004
0
50
14,346
10,250
1,469
473
13,873
47,809
0
L
Lancelot
LordTaT
Lancelot
12,186
1,268
0
2,919
20,079
10,583
0
8,345
11,611
48
29,865
L
17,428
5,831
0
1,170
21,225
13,924
0
4,886
15,990
0
49,175
W
18,450
7,605
0
7,533
24,347
18,703
368
741
23,606
0
71,700
L
Tsukuyomi
TehSwitch
Tsukuyomi
21,677
4,230
0
1,031
21,360
11,935
0
3,349
17,902
0
50,216
W
Hercules
21,551
7,192
0
8,986
35,483
37,810
1,625
1,078
34,405
0
29,807
W
Ishtar
ρeeρ
Ishtar
19,590
12,541
0
1,709
18,872
8,610
0
446
18,426
0
49,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,993
Gold Earned
66,033
265
Minions Killed
296
0
Camps Cleared
0
1,592,531
Distance Traveled
1,739,075
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,065
710
85
5
0
307,865
0
W
Aphrodite
12,280
722
40
2
0
333,593
1
L
Da Ji
10,691
629
23
1
0
301,851
1
W
Agni
12,189
717
74
4
0
328,540
0
L
Lancelot
11,255
662
36
2
0
336,897
0
L
Awilix
12,736
749
70
4
0
335,868
0
W
Set
14,329
843
114
7
0
364,896
1
L
Tsukuyomi
12,246
720
51
3
0
310,050
0
W
Hercules
13,624
801
18
1
0
356,657
0
W
Ishtar
13,611
801
50
3
0
355,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role