Player Matchup

Ganesha
Ganesha
ChefVex
Ganesha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,065 Elo+
Solo
Osiris
Osiris
DJ_KILLA123
Osiris
Level 108
God Stats
0W - 2L
1,284 SR
Queue Stats
75W - 66L
1,426 Elo+
Solo
Baba Yaga
Baba Yaga
FatalPandaCD
Baba Yaga
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,465 Elo+
Solo
King Arthur
King Arthur
JerseyNutz21
King Arthur
Level 99
God Stats
2W - 7L
1,293 SR
Queue Stats
576W - 587L
1,409 Elo+
Solo
Jing Wei
Jing Wei
Sqwidu
Jing Wei
Level 105
God Stats
3W - 10L
1,267 SR
Queue Stats
176W - 192L
1,318 Elo+
Solo
Team Averages
Level 78
1,369 SR
1,336 Elo+

VS

Team Averages
Level 113
1,519 SR
1,456 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CHiEF23Tx
Eset
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,455 Elo+
Solo
Persephone
Persephone
SkittlesFTR
Persephone
Level 128
God Stats
2W - 1L
1,404 SR
Queue Stats
264W - 278L
1,455 Elo+
Solo
Amaterasu
Amaterasu
timestells
Amaterasu
Level 121
God Stats
4W - 1L
1,689 SR
Queue Stats
429W - 465L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChefVex
Ganesha
19
0 / 3 / 11
9,861
704
10,310
12,502
17,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
18
4 / 4 / 11
9,708
693
19,791
15,750
27,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
FatalPandaCD
Baba Yaga
19
7 / 6 / 8
10,959
783
25,924
16,956
11,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
JerseyNutz21
King Arthur
16
3 / 6 / 5
9,432
674
11,093
20,198
33,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Sqwidu
Jing Wei
6
1 / 0 / 0
6,949
496
501
265
220
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
4 / 1 / 13
12,353
882
9,487
34,786
26,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
 
Jing Wei
20
8 / 4 / 9
12,005
858
19,695
18,266
8,495
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
16
1 / 7 / 10
10,101
722
8,111
13,594
5,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
SkittlesFTR
Persephone
17
3 / 2 / 10
10,859
776
15,656
11,059
4,760
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
timestells
Amaterasu
17
3 / 3 / 9
10,612
758
5,167
15,638
10,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
15
Kills
19
19
Deaths
17
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
1
13
10.5
W
Jing Wei
 
Jing Wei
8
4
9
3.13
W
Eset
1
7
10
0.86
L
Ganesha
ChefVex
Ganesha
0
3
11
1.83
L
Osiris
4
4
11
2.38
L
Baba Yaga
FatalPandaCD
Baba Yaga
7
6
8
1.83
L
King Arthur
JerseyNutz21
King Arthur
3
6
5
0.92
W
Persephone
SkittlesFTR
Persephone
3
2
10
4
L
Jing Wei
Sqwidu
Jing Wei
1
0
0
1
W
Amaterasu
timestells
Amaterasu
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,619
Damage
58,116
65,671
Taken
93,343
89,833
Mitigated
55,121
11,742
Healing
48,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,487
901
5,282
20,116
34,786
26,110
306
12,044
22,742
17,862
0
W
Jing Wei
 
Jing Wei
19,695
9,897
2,335
3,677
18,266
8,495
5,353
7,634
10,632
0
45,118
W
Eset
8,111
1,397
3,105
1,133
13,594
5,531
944
6,282
7,312
19,455
0
L
Ganesha
ChefVex
Ganesha
10,310
896
0
1,467
12,502
17,249
0
6,279
6,223
21,673
0
L
Osiris
19,791
3,808
481
402
15,750
27,259
0
9,583
6,167
0
29,366
L
Baba Yaga
FatalPandaCD
Baba Yaga
25,924
1,116
442
4,863
16,956
11,974
0
9,109
7,847
48,374
0
L
King Arthur
JerseyNutz21
King Arthur
11,093
1,864
1,247
2,812
20,198
33,131
0
8,075
12,123
0
21,221
W
Persephone
SkittlesFTR
Persephone
15,656
2,664
1,950
2,515
11,059
4,760
272
5,059
5,998
31,484
0
L
Jing Wei
Sqwidu
Jing Wei
501
204
0
28
265
220
0
208
57
0
907
W
Amaterasu
timestells
Amaterasu
5,167
2,323
2,192
6,299
15,638
10,225
1,140
5,215
10,423
0
10,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
55,930
107
Minions Killed
146
0
Camps Cleared
0
1,011,692
Distance Traveled
1,195,252
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,353
882
21
2
0
268,316
0
W
Jing Wei
12,005
858
56
4
0
240,746
0
W
Eset
10,101
722
26
2
0
237,899
0
L
Ganesha
9,861
704
6
0
0
250,127
0
L
Osiris
9,708
693
29
2
0
273,768
0
L
Baba Yaga
10,959
783
56
4
0
240,490
0
L
King Arthur
9,432
674
14
1
0
211,589
0
W
Persephone
10,859
776
31
2
0
234,971
1
L
Jing Wei
6,949
496
2
0
0
35,718
1
W
Amaterasu
10,612
758
12
1
0
213,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role