Player Matchup

Merlin
Merlin
CapitanKusko
Merlin
Level 26
God Stats
4W - 6L
1,428 SR
Queue Stats
59W - 108L
1,247 Elo+
Party 1
Apollo
Apollo
JokerLe
Apollo
Level 120
God Stats
1W - 3L
1,481 SR
Queue Stats
29W - 41L
1,420 Elo+
Solo
King Arthur
King Arthur
OldMilCan
King Arthur
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 137L
1,298 Elo+
Party 1
Team Averages
Level 69
1,470 SR
1,322 Elo+

VS

Team Averages
Level 44
1,362 SR
1,404 Elo+
Vamana
Vamana
Julio69mj
Vamana
Level 19
God Stats
4W - 6L
1,384 SR
Queue Stats
7W - 9L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
majorwlison
Kukulkan
Level 47
God Stats
23W - 38L
1,419 SR
Queue Stats
54W - 105L
1,364 Elo+
Solo
Susano
Susano
omegaleonid
Susano
Level 65
God Stats
1W - 1L
1,285 SR
Queue Stats
10W - 13L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 6 / 5
11,504
677
11,330
14,061
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
JokerLe
Apollo
16
5 / 7 / 1
12,417
730
13,186
18,934
8,015
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
OldMilCan
King Arthur
14
2 / 9 / 0
10,446
614
5,546
24,644
19,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Julio69mj
Vamana
16
4 / 1 / 10
12,679
746
4,724
9,778
9,953
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
majorwlison
Kukulkan
19
6 / 1 / 13
13,233
778
22,836
9,541
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
18
11 / 6 / 7
13,371
787
16,939
16,766
8,445
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
21
22
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
5
0.58
L
Apollo
JokerLe
Apollo
5
7
1
0.79
W
Vamana
Julio69mj
Vamana
4
1
10
9
L
King Arthur
OldMilCan
King Arthur
2
9
0
0.22
W
Kukulkan
majorwlison
Kukulkan
6
1
13
12.5
W
Susano
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
44,499
57,639
Taken
36,085
36,629
Mitigated
23,211
1,729
Healing
4,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,330
894
0
994
14,061
8,628
246
6,038
8,023
45,160
0
L
Apollo
JokerLe
Apollo
13,186
7,041
0
103
18,934
8,015
1,114
7,342
11,592
0
43,556
W
Vamana
Julio69mj
Vamana
4,724
2,306
0
3,071
9,778
9,953
603
4,397
5,381
0
16,065
L
King Arthur
OldMilCan
King Arthur
5,546
746
0
632
24,644
19,986
183
10,978
13,666
0
25,149
W
Kukulkan
majorwlison
Kukulkan
22,836
2,077
0
1,351
9,541
4,813
1,388
2,389
7,152
65,452
0
W
Susano
16,939
4,125
0
455
16,766
8,445
596
4,859
11,907
86
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
39,283
151
Minions Killed
186
5
Camps Cleared
7
741,000
Distance Traveled
826,313
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,504
677
51
3
1
222,605
0
L
Apollo
12,417
730
59
3
4
250,287
3
W
Vamana
12,679
746
21
1
2
194,187
1
L
King Arthur
10,446
614
41
2
0
268,108
0
W
Kukulkan
13,233
778
108
6
2
326,417
0
W
Susano
13,371
787
57
3
3
305,709
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role