Player Matchup

Fafnir
Fafnir
ANCIENT_GODZ_
Fafnir
Level 160
God Stats
5W - 14L
1,120 SR
Queue Stats
432W - 419L
1,535 Elo+
Solo
Neith
Neith
GuyInABlindfold
Neith
Level 160
God Stats
12W - 12L
1,586 SR
Queue Stats
321W - 324L
1,593 Elo+
Party 1
Chernobog
Chernobog
GuyInAGhillie
Chernobog
Level 160
God Stats
6W - 4L
1,783 SR
Queue Stats
325W - 315L
1,553 Elo+
Party 1
Ishtar
Ishtar
Melveno1221
Ishtar
Level 148
God Stats
25W - 16L
1,637 SR
Queue Stats
303W - 283L
1,553 Elo+
Party 1
Chang'e
Chang'e
faithie11
Chang'e
Level 124
God Stats
47W - 25L
1,673 SR
Queue Stats
228W - 224L
1,515 Elo+
Party 1
Team Averages
Level 150
1,560 SR
1,550 Elo+

VS

Team Averages
Level 141
1,600 SR
1,526 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
JaBleSnKage11PoD
Bastet
Level 160
God Stats
54W - 44L
1,549 SR
Queue Stats
463W - 457L
1,553 Elo+
Party 3
Mulan
Mulan
Shawn TeamWITT
Mulan
Level 108
God Stats
10W - 3L
2,042 SR
Queue Stats
182W - 166L
1,548 Elo+
Solo
Artemis
Artemis
Shrimpoosenpai
Artemis
Level 134
God Stats
5W - 3L
1,571 SR
Queue Stats
36W - 35L
1,493 Elo+
Party 2
Athena
Athena
lSilentMagicianl
Athena
Level 148
God Stats
1W - 1L
1,337 SR
Queue Stats
12W - 9L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,969
497
1,134
6,487
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8
0 / 3 / 0
4,930
493
3,532
5,793
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chernobog
GuyInAGhillie
Chernobog
7
0 / 2 / 0
4,651
465
2,820
8,328
2,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
8
0 / 1 / 0
4,768
477
2,749
4,697
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
faithie11
Chang'e
8
1 / 2 / 0
5,116
512
3,821
6,158
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
0 / 0 / 3
5,070
507
3,961
3,826
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 1
5,026
503
2,672
5,288
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 1
6,278
628
5,003
9,801
4,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 0
4,987
499
3,916
3,042
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 1
5,357
536
2,762
6,743
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
3
1.5
L
0
0
0
0
L
0
3
0
0
L
Chernobog
GuyInAGhillie
Chernobog
0
2
0
0
W
2
0
1
2.5
L
Ishtar
0
1
0
0
W
3
1
1
3.5
W
1
0
0
1
L
Chang'e
faithie11
Chang'e
1
2
0
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,056
Damage
18,314
31,463
Taken
28,700
13,266
Mitigated
13,076
12,454
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,961
739
0
1,160
3,826
1,294
0
1,253
2,573
36,160
0
L
1,134
113
1,058
2,765
6,487
4,620
0
1,404
5,083
9,929
0
L
3,532
1,403
0
1,544
5,793
2,296
0
78
5,715
0
28,992
L
Chernobog
GuyInAGhillie
Chernobog
2,820
1,684
0
3,019
8,328
2,778
0
1,956
6,372
0
27,547
W
2,672
448
0
3,558
5,288
1,736
0
1,196
4,092
0
19,337
L
Ishtar
2,749
1,884
0
1,082
4,697
1,498
0
754
3,943
0
36,569
W
5,003
1,187
0
4,876
9,801
4,695
0
796
9,005
0
43,503
W
3,916
1,550
181
1,480
3,042
1,114
264
311
2,731
0
31,631
L
Chang'e
faithie11
Chang'e
3,821
634
305
2,681
6,158
2,074
0
2,531
3,627
31,920
0
W
2,762
988
0
1,052
6,743
4,237
0
1,399
5,344
20,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
26,718
249
Minions Killed
274
0
Camps Cleared
0
871,483
Distance Traveled
924,242
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,070
507
56
6
0
177,311
3
L
Fafnir
4,969
497
18
2
0
184,475
3
L
Neith
4,930
493
53
5
0
164,077
1
L
Chernobog
4,651
465
58
6
0
194,160
4
W
Bastet
5,026
503
59
6
0
208,512
2
L
Ishtar
4,768
477
70
7
0
160,692
1
W
Mulan
6,278
628
78
8
0
183,734
1
W
Artemis
4,987
499
48
5
0
156,548
2
L
Chang'e
5,116
512
50
5
0
168,079
1
W
Athena
5,357
536
33
3
0
198,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role