Player Matchup

Neith
Neith
GlacierAce
Neith
Level 147
God Stats
20W - 8L
1,663 SR
Queue Stats
728W - 725L
1,576 Elo+
Party 1
Cabrakan
Cabrakan
I Am SuperBeast
Cabrakan
Level 158
God Stats
10W - 7L
1,601 SR
Queue Stats
197W - 183L
1,621 Elo+
Solo
Hercules
Hercules
MR JBIZZY
Hercules
Level 152
God Stats
2W - 0L
1,431 SR
Queue Stats
52W - 41L
1,644 Elo+
Solo
Horus
Horus
Meezoj
Horus
Level 143
God Stats
2W - 3L
1,602 SR
Queue Stats
471W - 429L
1,644 Elo+
Solo
Atlas
Atlas
OmegaWooper
Atlas
Level 143
God Stats
21W - 22L
1,603 SR
Queue Stats
600W - 617L
1,562 Elo+
Party 1
Team Averages
Level 149
1,580 SR
1,609 Elo+

VS

Team Averages
Level 139
1,627 SR
1,615 Elo+
Fenrir
Fenrir
R_A_W_Nation
Fenrir
Level 145
God Stats
52W - 38L
1,703 SR
Queue Stats
213W - 180L
1,623 Elo+
Party 2
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 134
God Stats
117W - 64L
1,751 SR
Queue Stats
122W - 70L
1,690 Elo+
Party 2
Tyr
Tyr
metroidhunter77
Tyr
Level 152
God Stats
3W - 8L
1,485 SR
Queue Stats
356W - 364L
1,528 Elo+
Party 2
Apollo
Apollo
p0kem0nlvl1
Apollo
Level 109
God Stats
2W - 2L
1,692 SR
Queue Stats
52W - 75L
1,578 Elo+
Party 2
Kuzenbo
Kuzenbo
wink_winkington
Kuzenbo
Level 156
God Stats
7W - 15L
1,503 SR
Queue Stats
303W - 254L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 0 / 3
9,543
596
5,540
10,493
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
17
5 / 2 / 2
10,955
685
13,725
16,000
14,234
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
MR JBIZZY
Hercules
14
2 / 2 / 9
8,819
551
8,822
14,882
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Meezoj
Horus
15
6 / 0 / 4
8,965
560
9,196
12,936
9,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 2 / 7
8,506
532
15,371
12,055
7,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 2 / 2
8,072
505
8,001
13,153
5,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
fenVT
Aphrodite
13
2 / 4 / 1
7,378
461
6,748
13,640
6,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 7 / 2
7,587
474
5,196
17,843
13,732
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
14
0 / 1 / 1
8,184
512
8,201
11,502
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 2
7,070
442
5,824
15,028
19,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
17
Kills
6
6
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
0
0
3
1.5
W
Cabrakan
5
2
2
3
W
Hercules
MR JBIZZY
Hercules
2
2
9
3.25
W
Horus
Meezoj
Horus
6
0
4
8
W
4
2
7
3.75
L
Fenrir
3
2
2
2
L
Aphrodite
fenVT
Aphrodite
2
4
1
0.63
L
0
7
2
0.14
L
Apollo
0
1
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,654
Damage
33,970
66,366
Taken
71,166
49,507
Mitigated
49,268
25,806
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
5,540
2,314
0
7,892
10,493
4,534
1,884
629
9,864
0
89,742
W
Cabrakan
13,725
2,368
0
8,227
16,000
14,234
504
600
15,400
100,488
0
W
Hercules
MR JBIZZY
Hercules
8,822
1,966
0
4,634
14,882
13,627
87
5,057
9,825
0
29,246
W
Horus
Meezoj
Horus
9,196
4,194
889
2,869
12,936
9,717
9
3,123
9,813
0
74,215
W
15,371
3,987
0
1,295
12,055
7,395
93
3,225
8,830
66,514
0
L
Fenrir
8,001
2,876
0
5,379
13,153
5,580
0
4,478
8,449
62
55,723
L
Aphrodite
fenVT
Aphrodite
6,748
885
3,793
6,626
13,640
6,318
0
5,255
7,941
62,334
0
L
5,196
201
0
4,427
17,843
13,732
0
10,497
7,210
0
51,121
L
Apollo
8,201
5,114
0
3,300
11,502
4,405
0
1,856
9,558
0
77,006
L
5,824
2,157
0
2,443
15,028
19,233
0
5,761
8,912
23,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
38,291
584
Minions Killed
458
0
Camps Cleared
0
1,554,109
Distance Traveled
1,580,063
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,543
596
154
10
0
279,912
2
W
Cabrakan
10,955
685
188
12
0
284,425
3
W
Hercules
8,819
551
35
2
0
329,516
9
W
Horus
8,965
560
109
7
0
354,106
5
W
Atlas
8,506
532
98
6
0
306,150
6
L
Fenrir
8,072
505
81
5
0
361,517
4
L
Aphrodite
7,378
461
113
7
0
278,916
6
L
Tyr
7,587
474
100
6
0
300,516
0
L
Apollo
8,184
512
131
8
0
336,658
5
L
Kuzenbo
7,070
442
33
2
0
302,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role