Player Matchup

Baron Samedi
Baron Samedi
Blight1217
Baron Samedi
Level 128
God Stats
5W - 3L
1,650 SR
Queue Stats
52W - 40L
1,582 Elo+
Party 2
Mulan
Mulan
Jibbador
Mulan
Level 94
God Stats
4W - 2L
1,569 SR
Queue Stats
35W - 26L
1,546 Elo+
Party 2
Ymir
Ymir
Oriano1337
Ymir
Level 27
God Stats
1W - 0L
1,518 SR
Queue Stats
17W - 9L
1,590 Elo+
Party 2
Ishtar
Ishtar
Rhincodon121
Ishtar
Level 123
God Stats
1W - 0L
1,636 SR
Queue Stats
61W - 55L
1,582 Elo+
Party 2
Camazotz
Camazotz
Sysdownfall
Camazotz
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,473 Elo+
Party 2
Team Averages
Level 96
1,575 SR
1,555 Elo+

VS

Team Averages
Level 34
1,475 SR
1,468 Elo+
Atlas
Atlas
Bh4zku3s
Atlas
Level 123
God Stats
3W - 6L
1,559 SR
Queue Stats
110W - 116L
1,558 Elo+
Solo
Neith
Neith
DorsalPlane5699
Neith
Level 8
God Stats
1W - 6L
1,317 SR
Queue Stats
1W - 6L
1,392 Elo+
Party 1
Chaac
Chaac
FoxOnABox
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,671 Elo+
Solo
Thor
Thor
Sanchesillon
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,413 Elo+
Party 1
Nemesis
Nemesis
flato-primario1
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blight1217
Baron Samedi
20
7 / 0 / 13
12,882
805
32,050
11,590
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Jibbador
Mulan
18
2 / 5 / 13
11,270
704
11,539
22,734
18,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 3 / 12
12,119
757
9,626
22,545
34,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
20
9 / 1 / 10
13,408
838
22,310
14,900
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Sysdownfall
Camazotz
18
3 / 6 / 6
10,959
685
6,673
20,792
10,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Bh4zku3s
Atlas
19
5 / 4 / 6
10,931
683
22,505
21,429
18,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
1 / 3 / 5
9,638
602
8,110
9,567
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
FoxOnABox
Chaac
18
7 / 5 / 5
11,200
700
16,621
22,629
23,121
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 8 / 8
10,288
643
5,711
23,001
12,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 4 / 7
10,186
637
6,783
18,225
8,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
46
24
Kills
15
15
Deaths
24
54
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Atlas
Bh4zku3s
Atlas
5
4
6
2
W
Baron Samedi
Blight1217
Baron Samedi
7
0
13
13.5
L
1
3
5
1.17
L
Chaac
FoxOnABox
Chaac
7
5
5
1.9
W
Mulan
Jibbador
Mulan
2
5
13
1.7
W
3
3
12
3
W
Ishtar
9
1
10
14
L
1
8
8
0.63
W
Camazotz
Sysdownfall
Camazotz
3
6
6
1
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,198
Damage
59,730
92,561
Taken
94,851
78,283
Mitigated
66,577
29,860
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Bh4zku3s
Atlas
22,505
5,896
373
1,887
21,429
18,235
0
10,326
11,103
47,722
0
W
Baron Samedi
Blight1217
Baron Samedi
32,050
1,303
5,760
5,613
11,590
7,726
1,972
3,150
8,358
74,867
0
L
8,110
3,385
0
984
9,567
5,008
0
5,121
4,446
0
27,140
L
Chaac
FoxOnABox
Chaac
16,621
3,359
0
4,136
22,629
23,121
0
8,282
14,347
0
34,661
W
Mulan
Jibbador
Mulan
11,539
2,043
1,066
6,213
22,734
18,093
1,159
5,591
16,792
0
43,694
W
9,626
1,260
0
1,582
22,545
34,221
525
3,895
18,395
16,497
0
W
Ishtar
22,310
11,888
0
4,299
14,900
8,012
2,841
4,141
10,423
0
79,720
L
5,711
575
147
2,854
23,001
12,038
0
8,537
14,464
0
34,738
W
Camazotz
Sysdownfall
Camazotz
6,673
1,662
124
5,203
20,792
10,231
3,025
4,409
16,088
0
28,602
L
6,783
1,773
623
2,780
18,225
8,175
0
9,410
8,815
0
31,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,638
Gold Earned
52,243
323
Minions Killed
241
0
Camps Cleared
0
1,579,517
Distance Traveled
1,414,988
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,931
683
45
3
0
278,930
2
W
Baron Samedi
12,882
805
117
7
0
347,083
2
L
Neith
9,638
602
46
3
0
256,063
0
L
Chaac
11,200
700
42
3
0
302,499
0
W
Mulan
11,270
704
47
3
0
320,818
2
W
Ymir
12,119
757
7
0
0
295,519
0
W
Ishtar
13,408
838
121
8
0
292,324
0
L
Thor
10,288
643
63
4
0
257,463
1
W
Camazotz
10,959
685
31
2
0
323,773
1
L
Nemesis
10,186
637
45
3
0
320,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role