Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Coolie Whistle
Terra
Level 107
God Stats
3W - 3L
1,493 SR
Queue Stats
169W - 169L
1,419 Elo+
Party 3
Da Ji
Da Ji
GravGob
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Turner345
Danzaburou
Level 72
God Stats
7W - 3L
1,505 SR
Queue Stats
128W - 133L
1,413 Elo+
Party 3
Scylla
Scylla
ibridge12
Scylla
Level 49
God Stats
14W - 10L
1,535 SR
Queue Stats
72W - 71L
1,385 Elo+
Party 3
Team Averages
Level 82
1,507 SR
1,444 Elo+

VS

Team Averages
Level 62
1,491 SR
1,290 Elo+
Horus
Horus
InfernalCobra06
Horus
Level 89
God Stats
0W - 1L
1,647 SR
Queue Stats
30W - 42L
1,337 Elo+
Party 2
Poseidon
Poseidon
LethalWolf8702
Poseidon
Level 50
God Stats
7W - 9L
1,476 SR
Queue Stats
16W - 25L
1,292 Elo+
Party 2
Da Ji
Da Ji
Manuel00
Da Ji
Level 103
God Stats
1W - 1L
1,676 SR
Queue Stats
236W - 240L
1,450 Elo+
Solo
Izanami
Izanami
javo555
Izanami
Level 51
God Stats
3W - 7L
1,547 SR
Queue Stats
8W - 19L
1,227 Elo+
Party 2
Khepri
Khepri
sipt99
Khepri
Level 18
God Stats
0W - 7L
1,106 SR
Queue Stats
1W - 8L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,637
727
455
1,737
726
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
3,410
682
788
2,966
893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
GravGob
Da Ji
4
0 / 0 / 0
3,232
646
896
2,718
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Turner345
Danzaburou
5
0 / 0 / 0
3,259
652
1,635
2,357
639
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
ibridge12
Scylla
6
0 / 0 / 0
3,596
719
538
510
108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,961
592
1,123
2,373
1,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
5
0 / 0 / 0
3,193
639
67
941
233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
Manuel00
Da Ji
1
0 / 0 / 0
966
193
0
0
0
Izanami
javo555
Izanami
5
0 / 0 / 0
3,103
621
2,195
1,843
537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
sipt99
Khepri
4
0 / 0 / 0
2,874
575
817
2,385
1,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
0
0
0
0
W
Da Ji
GravGob
Da Ji
0
0
0
0
L
0
0
0
0
L
Poseidon
0
0
0
0
L
Da Ji
Manuel00
Da Ji
0
0
0
0
W
Danzaburou
Turner345
Danzaburou
0
0
0
0
W
Scylla
ibridge12
Scylla
0
0
0
0
L
Izanami
javo555
Izanami
0
0
0
0
L
Khepri
sipt99
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,312
Damage
4,202
10,288
Taken
7,542
3,157
Mitigated
2,835
4,327
Healing
1,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
455
0
0
426
1,737
726
0
0
1,689
0
16,137
W
788
153
879
850
2,966
893
0
335
2,631
8,899
0
W
Da Ji
GravGob
Da Ji
896
118
0
1,062
2,718
791
0
0
2,718
0
11,933
L
1,123
396
72
493
2,373
1,045
0
290
2,083
0
8,314
L
Poseidon
67
35
0
0
941
233
0
412
403
13,397
0
L
Da Ji
Manuel00
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Turner345
Danzaburou
1,635
802
0
860
2,357
639
0
482
1,849
0
12,385
W
Scylla
ibridge12
Scylla
538
0
0
250
510
108
139
67
417
13,643
0
L
Izanami
javo555
Izanami
2,195
1,864
0
567
1,843
537
0
185
1,658
0
15,738
L
Khepri
sipt99
Khepri
817
61
33
60
2,385
1,020
0
313
2,072
5,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,134
Gold Earned
13,097
130
Minions Killed
77
0
Camps Cleared
0
509,925
Distance Traveled
400,819
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,637
727
34
7
0
109,532
1
W
Terra
3,410
682
10
2
0
104,908
1
W
Da Ji
3,232
646
28
6
0
111,814
0
L
Horus
2,961
592
18
4
0
112,514
1
L
Poseidon
3,193
639
20
4
0
112,116
2
L
Da Ji
966
193
0
0
0
0
0
W
Danzaburou
3,259
652
30
6
0
94,085
0
W
Scylla
3,596
719
28
6
0
89,586
2
L
Izanami
3,103
621
26
5
0
86,455
0
L
Khepri
2,874
575
13
3
0
89,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role