Player Matchup

Neith
Neith
Confidentiality
Neith
Level 59
God Stats
10W - 5L
1,844 SR
Queue Stats
174W - 131L
1,621 Elo+
Party 2
Mulan
Mulan
Maj bLunTz420
Mulan
Level 27
God Stats
2W - 1L
1,821 SR
Queue Stats
2W - 4L
1,568 Elo+
Party 1
Bacchus
Bacchus
Raumis
Bacchus
Level 85
God Stats
46W - 38L
1,649 SR
Queue Stats
774W - 813L
1,508 Elo+
Solo
Eset
Eset
SlayerCam16
Eset
Level 149
God Stats
0W - 4L
1,357 SR
Queue Stats
76W - 72L
1,611 Elo+
Party 2
Heimdallr
Heimdallr
iplay4keepz420
Heimdallr
Level 26
God Stats
0W - 2L
1,311 SR
Queue Stats
2W - 4L
1,568 Elo+
Party 1
Team Averages
Level 69
1,596 SR
1,575 Elo+

VS

Team Averages
Level 116
1,458 SR
1,513 Elo+
Skadi
Skadi
 
Skadi
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
UnfitParrot
Chronos
Level 145
God Stats
12W - 14L
1,433 SR
Queue Stats
96W - 99L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
YSoSeriousLuL
Gilgamesh
Level 124
God Stats
1W - 1L
1,351 SR
Queue Stats
147W - 139L
1,533 Elo+
Party 3
Persephone
Persephone
machoma
Persephone
Level 137
God Stats
1W - 2L
1,480 SR
Queue Stats
329W - 332L
1,472 Elo+
Solo
King Arthur
King Arthur
rage_112233
King Arthur
Level 104
God Stats
98W - 96L
1,526 SR
Queue Stats
478W - 443L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
8,285
753
10,514
10,255
5,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
0 / 5 / 2
7,101
646
5,502
15,653
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Raumis
Bacchus
12
1 / 2 / 1
7,368
670
8,266
13,643
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 1
6,972
634
3,788
10,504
4,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
iplay4keepz420
Heimdallr
12
0 / 8 / 2
6,666
606
5,245
14,396
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
4 / 2 / 5
8,784
799
11,776
10,255
4,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
UnfitParrot
Chronos
16
1 / 0 / 5
8,491
772
9,769
9,355
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
YSoSeriousLuL
Gilgamesh
15
4 / 0 / 10
8,586
781
11,815
10,350
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
machoma
Persephone
15
9 / 0 / 3
9,253
841
16,666
4,906
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rage_112233
King Arthur
14
2 / 0 / 9
7,958
723
7,641
15,656
12,565
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
2
Kills
20
20
Deaths
2
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
5
3.25
L
1
2
1
0.75
L
0
5
2
0.2
L
Bacchus
Raumis
Bacchus
1
2
1
0.75
L
0
3
1
0.17
W
Chronos
UnfitParrot
Chronos
1
0
5
3.5
W
Gilgamesh
YSoSeriousLuL
Gilgamesh
4
0
10
9
L
Heimdallr
iplay4keepz420
Heimdallr
0
8
2
0.13
W
Persephone
machoma
Persephone
9
0
3
10.5
W
King Arthur
rage_112233
King Arthur
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,315
Damage
57,667
64,451
Taken
50,522
45,414
Mitigated
31,163
9,150
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,776
5,666
0
684
10,255
4,520
368
2,220
8,035
0
40,069
L
10,514
3,954
0
2,430
10,255
5,697
0
3,589
6,666
0
48,213
L
5,502
808
0
1,403
15,653
12,555
0
7,716
7,937
0
14,576
L
Bacchus
Raumis
Bacchus
8,266
1,202
0
1,906
13,643
15,627
0
6,233
7,410
14,676
0
L
3,788
227
236
1,051
10,504
4,664
0
5,217
5,287
23,703
0
W
Chronos
UnfitParrot
Chronos
9,769
3,471
0
4,111
9,355
4,142
1,086
2,375
6,980
42,105
0
W
Gilgamesh
YSoSeriousLuL
Gilgamesh
11,815
4,660
0
1,261
10,350
8,237
0
3,786
6,564
0
24,192
L
Heimdallr
iplay4keepz420
Heimdallr
5,245
3,043
0
2,124
14,396
6,871
0
3,680
10,716
0
10,025
W
Persephone
machoma
Persephone
16,666
841
0
232
4,906
1,699
65
372
4,534
38,178
0
W
King Arthur
rage_112233
King Arthur
7,641
1,018
772
4,686
15,656
12,565
0
3,301
12,355
0
15,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,392
Gold Earned
43,072
173
Minions Killed
241
0
Camps Cleared
0
998,112
Distance Traveled
1,187,777
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,784
799
66
6
0
234,081
4
L
Neith
8,285
753
81
7
0
207,053
2
L
Mulan
7,101
646
27
2
0
214,190
0
L
Bacchus
7,368
670
10
1
0
209,722
0
L
Eset
6,972
634
43
4
0
201,464
1
W
Chronos
8,491
772
79
7
0
213,092
4
W
Gilgamesh
8,586
781
26
2
0
250,063
3
L
Heimdallr
6,666
606
12
1
0
165,683
1
W
Persephone
9,253
841
49
4
0
215,327
1
W
King Arthur
7,958
723
21
2
0
275,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role