Player Matchup

Xbalanque
Xbalanque
FRINKLEDINKLE11
Xbalanque
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 101L
1,373 Elo+
Party 1
Khepri
Khepri
Spinach God
Khepri
Level 117
God Stats
7W - 6L
1,732 SR
Queue Stats
212W - 187L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
tutle22
Sylvanus
Level 157
God Stats
5W - 5L
1,611 SR
Queue Stats
286W - 268L
1,531 Elo+
Party 1
Team Averages
Level 101
1,614 SR
1,485 Elo+

VS

Team Averages
Level 65
1,456 SR
1,273 Elo+
Janus
Janus
ApeX SlightWork
Janus
Level 127
God Stats
9W - 13L
1,439 SR
Queue Stats
75W - 83L
1,455 Elo+
Party 2
Set
Set
GunPlayReLoadead
Set
Level 16
God Stats
6W - 10L
1,428 SR
Queue Stats
7W - 13L
1,285 Elo+
Party 2
Horus
Horus
edushimada
Horus
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FRINKLEDINKLE11
Xbalanque
14
4 / 3 / 10
9,653
743
11,289
11,535
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
15
4 / 1 / 10
9,652
742
7,874
13,915
12,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
tutle22
Sylvanus
16
8 / 2 / 8
10,964
843
18,958
20,075
12,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,242
711
20,989
13,653
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 2
8,501
654
4,181
12,050
5,976
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
12
2 / 5 / 2
9,130
702
5,231
18,210
16,341
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
6
6
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Xbalanque
FRINKLEDINKLE11
Xbalanque
4
3
10
3
L
1
5
2
0.4
W
Khepri
4
1
10
9
L
Horus
2
5
2
0.6
W
Sylvanus
tutle22
Sylvanus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,121
Damage
30,401
45,525
Taken
43,913
31,030
Mitigated
28,361
22,185
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,989
1,211
0
1,390
13,653
6,044
216
7,506
6,147
51,150
0
W
Xbalanque
FRINKLEDINKLE11
Xbalanque
11,289
5,678
0
1,819
11,535
5,703
749
5,637
5,616
0
35,898
L
4,181
2,492
0
445
12,050
5,976
0
7,098
4,952
0
11,183
W
Khepri
7,874
1,313
289
2,648
13,915
12,911
355
5,997
7,524
26,721
0
L
Horus
5,231
2,355
1,415
2,253
18,210
16,341
0
9,504
8,706
926
9,370
W
Sylvanus
tutle22
Sylvanus
18,958
7,450
5,415
12,014
20,075
12,416
2,014
9,473
10,095
39,830
8,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
26,873
158
Minions Killed
106
8
Camps Cleared
3
689,618
Distance Traveled
673,821
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,242
711
79
6
3
225,076
2
W
Xbalanque
9,653
743
47
4
0
237,663
0
L
Set
8,501
654
13
1
0
229,183
2
W
Khepri
9,652
742
41
3
6
238,646
4
L
Horus
9,130
702
14
1
0
219,562
1
W
Sylvanus
10,964
843
70
5
2
213,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role