Player Matchup

Mulan
Mulan
CdIZZyDIZ
Mulan
Level 129
God Stats
37W - 17L
1,760 SR
Queue Stats
282W - 177L
1,749 Elo+
Party 2
Guan Yu
Guan Yu
P1GB3N1S
Guan Yu
Level 46
God Stats
37W - 14L
1,748 SR
Queue Stats
206W - 102L
1,695 Elo+
Party 2
Nox
Nox
ReclineEquinox
Nox
Level 103
God Stats
5W - 0L
1,779 SR
Queue Stats
44W - 22L
1,711 Elo+
Party 2
Team Averages
Level 93
1,762 SR
1,718 Elo+

VS

Team Averages
Level 122
1,729 SR
1,738 Elo+
Ao Kuang
Ao Kuang
MageGowini
Ao Kuang
Level 89
God Stats
2W - 1L
1,900 SR
Queue Stats
22W - 16L
1,639 Elo+
Party 1
Cabrakan
Cabrakan
aveakes
Cabrakan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,887 Elo+
Party 1
Chiron
Chiron
lighshadow
Chiron
Level 125
God Stats
4W - 1L
1,788 SR
Queue Stats
36W - 27L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CdIZZyDIZ
Mulan
18
4 / 4 / 9
13,077
688
23,043
24,492
37,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
P1GB3N1S
Guan Yu
18
7 / 2 / 6
14,136
744
17,263
22,502
34,454
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 3 / 9
12,532
660
9,262
11,906
7,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MageGowini
Ao Kuang
16
3 / 6 / 4
11,477
604
12,441
18,236
11,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
aveakes
Cabrakan
17
2 / 4 / 7
12,528
659
13,509
22,566
41,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
lighshadow
Chiron
17
4 / 3 / 5
11,907
627
20,407
17,270
8,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
13
Kills
9
9
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
CdIZZyDIZ
Mulan
4
4
9
2.13
L
Ao Kuang
MageGowini
Ao Kuang
3
6
4
0.83
W
Guan Yu
P1GB3N1S
Guan Yu
7
2
6
5
W
2
3
9
2.17
L
Cabrakan
aveakes
Cabrakan
2
4
7
1.38
L
Chiron
lighshadow
Chiron
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,568
Damage
46,357
58,900
Taken
58,072
79,079
Mitigated
60,897
20,902
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
CdIZZyDIZ
Mulan
23,043
2,343
0
6,725
24,492
37,366
791
11,703
12,789
965
56,696
L
Ao Kuang
MageGowini
Ao Kuang
12,441
3,833
0
3,859
18,236
11,127
0
3,399
14,470
38,188
4,096
W
Guan Yu
P1GB3N1S
Guan Yu
17,263
2,057
3,512
10,235
22,502
34,454
539
7,561
14,941
250
34,768
W
9,262
761
0
430
11,906
7,259
612
5,907
5,999
61,789
0
L
Cabrakan
aveakes
Cabrakan
13,509
2,289
0
3,190
22,566
41,203
0
6,267
15,589
30,606
0
L
Chiron
lighshadow
Chiron
20,407
9,428
887
3,716
17,270
8,567
0
1,238
15,743
0
64,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
35,912
208
Minions Killed
181
8
Camps Cleared
9
1,074,538
Distance Traveled
948,639
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,077
688
59
3
2
352,716
0
L
Ao Kuang
11,477
604
65
3
6
318,232
6
W
Guan Yu
14,136
744
36
2
1
406,574
2
W
Nox
12,532
660
113
6
5
315,248
5
L
Cabrakan
12,528
659
30
2
1
310,872
3
L
Chiron
11,907
627
86
5
2
319,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role