Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
Ready0man
Ah Muzen Cab
Masters
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 53L
2,463 MMR
Party 1
Ymir
Ymir
Grandmaster
Yo_Gimp
Ymir
Grandmaster
Level 160
God Stats
77W - 8L
2,103 SR
Queue Stats
369W - 107L
3,495 MMR
Party 1
Guan Yu
Guan Yu
Masters
Øakie
Guan Yu
Masters
Level 77
God Stats
6W - 2L
1,644 SR
Queue Stats
352W - 209L
2,638 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 114
1,749 SR
2,865 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,786 SR
2,722 MMR
Khepri
Khepri
Diamond III
Fartbubbles3635
Khepri
Diamond III
Level 56
God Stats
0W - 1L
1,770 SR
Queue Stats
57W - 52L
2,777 MMR
Solo
Anhur
Anhur
Diamond II
SℓashMain
Anhur
Diamond II
Level 128
God Stats
2W - 1L
1,926 SR
Queue Stats
46W - 22L
2,547 MMR
Solo
Loki
Loki
Masters
WeezerSage
Loki
Masters
Level 160
God Stats
5W - 3L
1,661 SR
Queue Stats
182W - 157L
2,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ready0man
Ah Muzen Cab
16
6 / 3 / 5
10,953
730
23,031
15,505
7,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Yo_Gimp
Ymir
16
3 / 0 / 10
11,775
785
8,378
20,360
29,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Guan Yu
Øakie
Guan Yu
16
4 / 4 / 7
11,493
766
13,142
22,398
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebAchillesBaba YagaThothBaron Samedi

VS

Bans
AtlasSolCabrakanYu HuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
10,158
677
8,165
19,141
23,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
4 / 4 / 3
9,792
653
18,034
14,608
7,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 3
9,198
613
13,556
17,271
7,867
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
7
7
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Ah Muzen Cab
Ready0man
Ah Muzen Cab
6
3
5
2.83
L
4
4
3
1.38
L
2
6
3
0.58
W
Ymir
Yo_Gimp
Ymir
3
0
10
8
W
Guan Yu
Øakie
Guan Yu
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
39,755
58,263
Taken
51,020
61,812
Mitigated
39,241
28,637
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,165
1,006
0
1,815
19,141
23,976
0
3,251
15,890
18,302
0
W
Ah Muzen Cab
Ready0man
Ah Muzen Cab
23,031
12,585
0
5,061
15,505
7,113
1,414
2,278
13,227
0
72,676
L
18,034
11,108
0
2,044
14,608
7,398
0
2,317
12,291
0
51,727
L
13,556
3,058
0
2,300
17,271
7,867
0
3,093
14,178
0
35,882
W
Ymir
Yo_Gimp
Ymir
8,378
2,761
0
4,986
20,360
29,719
311
3,699
16,661
22,227
0
W
Guan Yu
Øakie
Guan Yu
13,142
3,139
6,934
11,656
22,398
24,980
404
2,561
19,837
0
29,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
29,148
142
Minions Killed
160
8
Camps Cleared
4
802,288
Distance Traveled
700,934
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,158
677
15
1
0
240,724
1
W
Ah Muzen Cab
10,953
730
97
6
2
249,181
0
L
Anhur
9,792
653
99
7
2
217,650
2
L
Loki
9,198
613
46
3
2
242,560
1
W
Ymir
11,775
785
17
1
2
265,108
1
W
Guan Yu
11,493
766
28
2
4
287,999
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role