Player Matchup

Chaac
Chaac
EatMorBacon
Chaac
Level 104
God Stats
3W - 4L
1,373 SR
Queue Stats
136W - 138L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Orangeator
Cthulhu
Level 69
God Stats
10W - 11L
1,524 SR
Queue Stats
72W - 76L
1,535 Elo+
Party 2
Cupid
Cupid
ShotPC
Cupid
Level 101
God Stats
11W - 6L
1,647 SR
Queue Stats
117W - 118L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
UnclePhish
Zhong Kui
Level 83
God Stats
3W - 0L
1,778 SR
Queue Stats
63W - 65L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
YodaBigDawg
Erlang Shen
Level 128
God Stats
3W - 4L
1,582 SR
Queue Stats
300W - 301L
1,558 Elo+
Solo
Team Averages
Level 97
1,581 SR
1,521 Elo+

VS

Team Averages
Level 94
1,562 SR
1,439 Elo+
Anhur
Anhur
Eclipse Monkeyy
Anhur
Level 160
God Stats
2W - 1L
1,544 SR
Queue Stats
56W - 61L
1,529 Elo+
Party 3
Sol
Sol
Eclipse Ninjaa
Sol
Level 154
God Stats
1W - 2L
1,906 SR
Queue Stats
4W - 2L
1,671 Elo+
Party 3
Tyr
Tyr
GSKrown
Tyr
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,250 Elo+
Party 1
Athena
Athena
Onlyfans4Kate-
Athena
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,238 Elo+
Party 1
Hun Batz
Hun Batz
frog-142
Hun Batz
Level 99
God Stats
0W - 2L
1,361 SR
Queue Stats
154W - 177L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 16
14,829
780
29,236
26,779
32,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Orangeator
Cthulhu
20
2 / 1 / 28
13,853
729
22,686
18,050
28,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
ShotPC
Cupid
20
5 / 4 / 16
13,666
719
22,744
16,251
7,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
UnclePhish
Zhong Kui
20
12 / 1 / 12
15,262
803
25,752
18,507
15,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
YodaBigDawg
Erlang Shen
20
5 / 1 / 20
13,965
735
16,873
22,785
23,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 0
13,774
725
20,236
24,510
14,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 6 / 2
14,371
756
29,168
27,093
13,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
18
0 / 5 / 2
11,522
606
6,205
26,822
31,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
0 / 7 / 2
12,325
649
7,788
33,074
51,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
frog-142
Hun Batz
18
0 / 8 / 1
11,657
614
12,482
21,659
15,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
17
31
Kills
10
10
Deaths
31
92
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
3
16
5
L
7
5
0
1.4
L
3
6
2
0.67
L
Tyr
0
5
2
0.2
L
0
7
2
0.14
W
Cthulhu
Orangeator
Cthulhu
2
1
28
16
W
Cupid
ShotPC
Cupid
5
4
16
3.25
W
Zhong Kui
UnclePhish
Zhong Kui
12
1
12
18
W
Erlang Shen
YodaBigDawg
Erlang Shen
5
1
20
15
L
Hun Batz
frog-142
Hun Batz
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,291
Damage
75,879
102,372
Taken
133,158
107,205
Mitigated
126,540
37,814
Healing
27,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,236
5,011
0
12,249
26,779
32,120
920
8,113
18,666
0
83,936
L
20,236
11,327
0
3,510
24,510
14,314
850
10,411
14,099
0
61,578
L
29,168
14,903
0
13,951
27,093
13,918
4,932
13,658
13,435
79,174
0
L
Tyr
6,205
549
0
5,339
26,822
31,136
98
7,774
19,048
0
25,274
L
7,788
1,499
381
1,793
33,074
51,861
150
9,398
23,676
20,155
0
W
Cthulhu
Orangeator
Cthulhu
22,686
855
3,667
992
18,050
28,806
179
5,283
12,767
49,777
0
W
Cupid
ShotPC
Cupid
22,744
11,720
1,809
1,766
16,251
7,218
4,778
5,503
10,748
0
59,115
W
Zhong Kui
UnclePhish
Zhong Kui
25,752
1,961
0
9,543
18,507
15,928
2,039
8,631
9,876
60,100
0
W
Erlang Shen
YodaBigDawg
Erlang Shen
16,873
7,583
0
7,788
22,785
23,133
1,840
9,426
13,359
0
47,536
L
Hun Batz
frog-142
Hun Batz
12,482
1,314
0
2,366
21,659
15,311
0
7,197
14,462
0
52,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,575
Gold Earned
63,649
372
Minions Killed
330
0
Camps Cleared
0
2,027,810
Distance Traveled
1,871,034
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,829
780
126
7
0
425,636
2
L
Anhur
13,774
725
81
4
0
355,118
2
L
Sol
14,371
756
120
6
0
337,351
1
L
Tyr
11,522
606
31
2
0
438,100
1
L
Athena
12,325
649
24
1
0
393,183
1
W
Cthulhu
13,853
729
54
3
0
421,680
4
W
Cupid
13,666
719
68
4
0
331,595
0
W
Zhong Kui
15,262
803
73
4
0
402,756
2
W
Erlang Shen
13,965
735
51
3
0
446,143
2
L
Hun Batz
11,657
614
74
4
0
347,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role