Player Matchup

Morgan Le Fay
Morgan Le Fay
BR0DERH0PPER
Morgan Le Fay
Level 128
God Stats
5W - 8L
1,483 SR
Queue Stats
88W - 71L
1,521 Elo+
Party 1
Neith
Neith
MitasNT
Neith
Level 33
God Stats
1W - 0L
1,687 SR
Queue Stats
24W - 23L
1,606 Elo+
Party 1
Pele
Pele
Zignatic
Pele
Level 89
God Stats
27W - 17L
1,604 SR
Queue Stats
77W - 70L
1,491 Elo+
Party 1
Bellona
Bellona
rex4242
Bellona
Level 129
God Stats
8W - 3L
1,594 SR
Queue Stats
106W - 96L
1,473 Elo+
Party 1
Sobek
Sobek
xSoulWulfx
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 1
Team Averages
Level 81
1,574 SR
1,512 Elo+

VS

Team Averages
Level 87
1,648 SR
1,583 Elo+
Ra
Ra
BIueRagnarok
Ra
Level 138
God Stats
1W - 3L
1,409 SR
Queue Stats
55W - 52L
1,525 Elo+
Party 2
Ymir
Ymir
MaximumOverdong
Ymir
Level 137
God Stats
2W - 3L
1,657 SR
Queue Stats
53W - 36L
1,652 Elo+
Party 3
Loki
Loki
MrOpAsheck
Loki
Level 104
God Stats
7W - 2L
1,875 SR
Queue Stats
24W - 11L
1,680 Elo+
Party 3
Danzaburou
Danzaburou
Ne0ctopus
Danzaburou
Level 29
God Stats
1W - 1L
1,797 SR
Queue Stats
26W - 14L
1,663 Elo+
Party 3
Baron Samedi
Baron Samedi
Oraxnious
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BR0DERH0PPER
Morgan Le Fay
15
4 / 0 / 0
8,934
558
7,027
4,985
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MitasNT
Neith
11
0 / 3 / 1
6,947
434
6,686
9,636
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
13
3 / 1 / 4
8,316
520
5,991
9,617
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
rex4242
Bellona
14
3 / 0 / 3
8,898
556
6,935
12,307
11,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
12
0 / 1 / 4
7,638
477
3,755
11,399
10,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,978
436
3,783
5,885
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 3
7,320
458
5,153
10,903
8,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 0
7,010
438
4,334
10,056
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Ne0ctopus
Danzaburou
12
2 / 1 / 2
7,448
466
8,294
6,645
2,442
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Oraxnious
Baron Samedi
10
0 / 6 / 1
6,300
394
5,207
11,924
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
4
5
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Morgan Le Fay
BR0DERH0PPER
Morgan Le Fay
4
0
0
4
L
1
0
3
2.5
W
Neith
MitasNT
Neith
0
3
1
0.17
L
1
2
0
0.5
L
Danzaburou
Ne0ctopus
Danzaburou
2
1
2
3
L
Baron Samedi
Oraxnious
Baron Samedi
0
6
1
0.08
W
Pele
3
1
4
5
W
Bellona
rex4242
Bellona
3
0
3
4.5
W
Sobek
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,394
Damage
26,771
47,944
Taken
45,413
32,654
Mitigated
23,879
22,724
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,783
283
451
2,101
5,885
2,197
0
2,508
3,133
55,993
0
W
Morgan Le Fay
BR0DERH0PPER
Morgan Le Fay
7,027
202
0
1,270
4,985
2,507
332
2,128
2,857
68,200
0
L
5,153
1,571
0
3,132
10,903
8,990
0
2,667
8,077
29,000
0
W
Neith
MitasNT
Neith
6,686
3,533
0
4,820
9,636
3,961
63
1,637
7,999
0
59,318
L
4,334
1,306
0
902
10,056
3,800
0
2,471
7,456
0
48,820
L
Danzaburou
Ne0ctopus
Danzaburou
8,294
4,418
0
2,595
6,645
2,442
870
1,337
5,256
0
51,016
L
Baron Samedi
Oraxnious
Baron Samedi
5,207
468
197
2,340
11,924
6,450
0
1,187
10,709
32,087
0
W
Pele
5,991
1,049
0
6,086
9,617
4,179
336
2,880
6,737
0
66,667
W
Bellona
rex4242
Bellona
6,935
1,635
0
5,886
12,307
11,669
528
4,004
8,303
0
62,701
W
Sobek
3,755
559
0
4,662
11,399
10,338
0
3,494
7,905
17,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
35,056
474
Minions Killed
366
0
Camps Cleared
0
1,500,155
Distance Traveled
1,567,295
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,978
436
107
7
0
340,575
4
W
Morgan Le Fay
8,934
558
145
9
0
307,484
7
L
Ymir
7,320
458
35
2
0
321,751
6
W
Neith
6,947
434
108
7
0
194,090
1
L
Loki
7,010
438
84
5
0
346,746
6
L
Danzaburou
7,448
466
85
5
0
291,591
7
L
Baron Samedi
6,300
394
55
3
0
266,632
5
W
Pele
8,316
520
90
6
0
370,497
0
W
Bellona
8,898
556
114
7
0
319,363
1
W
Sobek
7,638
477
17
1
0
308,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role