Player Matchup

Eset
Eset
Avariciously-
Eset
Level 143
God Stats
2W - 1L
1,710 SR
Queue Stats
50W - 47L
1,526 Elo+
Party 2
Ullr
Ullr
Dark Assasin787
Ullr
Level 89
God Stats
16W - 21L
1,388 SR
Queue Stats
32W - 43L
1,405 Elo+
Solo
Chang'e
Chang'e
l_d_G_a_F_010
Chang'e
Level 129
God Stats
3W - 3L
1,583 SR
Queue Stats
105W - 147L
1,405 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,446 Elo+

VS

Team Averages
Level 78
1,418 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
Level 69
God Stats
17W - 15L
1,470 SR
Queue Stats
75W - 85L
1,423 Elo+
Party 1
Fenrir
Fenrir
Extra Hot Bunz
Fenrir
Level 122
God Stats
2W - 2L
1,422 SR
Queue Stats
134W - 131L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
JaggedGnu51545
Jormungandr
Level 43
God Stats
1W - 2L
1,363 SR
Queue Stats
90W - 94L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
19,032
656
44,469
25,315
11,601
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 7 / 7
19,952
688
36,782
48,325
24,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
20
2 / 2 / 15
18,069
623
35,151
40,334
30,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
20
10 / 2 / 1
20,240
698
52,628
35,722
17,271
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 8 / 5
15,235
525
19,904
49,601
42,099
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
JaggedGnu51545
Jormungandr
20
1 / 9 / 8
17,197
593
22,942
47,808
66,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
19
Kills
11
11
Deaths
19
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
12
7
7
2.21
L
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
10
2
1
5.25
L
0
8
5
0.31
L
Jormungandr
JaggedGnu51545
Jormungandr
1
9
8
0.56
W
Chang'e
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,402
Damage
95,474
113,974
Taken
133,131
66,355
Mitigated
125,430
60,232
Healing
25,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,469
3,031
4,215
7,720
25,315
11,601
873
4,949
20,366
120,907
0
W
36,782
18,391
0
8,319
48,325
24,293
963
9,875
38,450
0
105,793
L
Ah Muzen Cab
Diesel Cowk
Ah Muzen Cab
52,628
16,225
0
13,619
35,722
17,271
308
18,280
17,442
0
165,738
L
19,904
4,188
0
7,839
49,601
42,099
1,097
30,646
18,955
0
46,319
L
Jormungandr
JaggedGnu51545
Jormungandr
22,942
4,486
144
3,837
47,808
66,060
0
31,296
16,512
67,146
0
W
Chang'e
35,151
2,228
13,947
26,031
40,334
30,461
1,345
8,923
31,411
96,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,053
Gold Earned
52,672
419
Minions Killed
265
19
Camps Cleared
6
1,575,405
Distance Traveled
1,537,318
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
19,032
656
166
6
5
519,739
11
W
Ullr
19,952
688
120
4
10
493,556
0
L
Ah Muzen Cab
20,240
698
163
6
2
524,077
0
L
Fenrir
15,235
525
37
1
4
518,518
5
L
Jormungandr
17,197
593
65
2
0
494,723
0
W
Chang'e
18,069
623
133
5
4
562,110
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role