Player Matchup

King Arthur
King Arthur
FrozenDipper
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 39L
1,594 Elo+
Party 1
Yemoja
Yemoja
PÖNYLOVE
Yemoja
Level 115
God Stats
0W - 2L
1,281 SR
Queue Stats
68W - 51L
1,566 Elo+
Solo
Eset
Eset
YoungWrangler69
Eset
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 93L
1,573 Elo+
Party 1
Skadi
Skadi
knottie
Skadi
Level 158
God Stats
8W - 8L
1,586 SR
Queue Stats
385W - 398L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
skuken
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,548 Elo+
Solo
Team Averages
Level 142
1,473 SR
1,554 Elo+

VS

Team Averages
Level 144
1,584 SR
1,535 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dex v4
Ah Muzen Cab
Level 159
God Stats
13W - 16L
1,546 SR
Queue Stats
661W - 697L
1,585 Elo+
Solo
Odin
Odin
Nøkkelen
Odin
Level 159
God Stats
3W - 1L
1,653 SR
Queue Stats
63W - 73L
1,499 Elo+
Solo
Hel
Hel
Rayizer1
Hel
Level 85
God Stats
6W - 4L
1,494 SR
Queue Stats
452W - 447L
1,580 Elo+
Solo
Cu Chulainn
Cu Chulainn
балора
Cu Chulainn
Level 156
God Stats
3W - 1L
1,725 SR
Queue Stats
392W - 375L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrozenDipper
King Arthur
16
3 / 6 / 5
10,008
715
10,124
24,200
27,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
PÖNYLOVE
Yemoja
15
2 / 4 / 5
9,228
659
2,834
19,435
19,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 7 / 4
9,763
697
8,694
16,694
8,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
knottie
Skadi
17
1 / 3 / 5
9,645
689
15,697
18,411
10,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
skuken
Ah Muzen Cab
18
3 / 3 / 4
10,098
721
19,420
17,993
13,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
8 / 3 / 11
10,970
784
18,601
10,735
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Dex v4
Ah Muzen Cab
18
5 / 2 / 17
10,783
770
29,175
12,511
7,591
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
17
1 / 2 / 22
9,978
713
9,742
18,747
17,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 16
10,503
750
9,442
14,340
15,448
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
балора
Cu Chulainn
18
5 / 3 / 16
10,575
755
21,454
19,806
24,501
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
105
12
Kills
23
23
Deaths
13
23
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
3
11
4.5
W
Ah Muzen Cab
Dex v4
Ah Muzen Cab
5
2
17
6.75
L
King Arthur
FrozenDipper
King Arthur
3
6
5
0.92
W
Odin
1
2
22
6
L
Yemoja
PÖNYLOVE
Yemoja
2
4
5
1.13
W
4
3
16
4
L
3
7
4
0.71
L
Skadi
knottie
Skadi
1
3
5
1.17
L
Ah Muzen Cab
skuken
Ah Muzen Cab
3
3
4
1.67
W
Cu Chulainn
балора
Cu Chulainn
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,769
Damage
88,414
96,733
Taken
76,139
78,950
Mitigated
71,573
35,514
Healing
30,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,601
5,531
858
1,168
10,735
6,082
1,440
1,361
9,374
30,142
0
W
Ah Muzen Cab
Dex v4
Ah Muzen Cab
29,175
6,360
2,290
2,961
12,511
7,591
3,386
660
11,851
0
55,112
L
King Arthur
FrozenDipper
King Arthur
10,124
762
1,820
4,032
24,200
27,086
0
8,675
15,525
0
21,347
W
Odin
9,742
2,902
0
2,887
18,747
17,951
1,028
3,112
15,635
0
17,072
L
Yemoja
PÖNYLOVE
Yemoja
2,834
1,037
14,899
3,487
19,435
19,639
360
5,147
14,288
5,770
0
W
9,442
1,320
12,199
6,063
14,340
15,448
909
2,745
11,595
21,403
0
L
8,694
448
1,460
1,528
16,694
8,502
366
3,203
13,491
20,199
0
L
Skadi
knottie
Skadi
15,697
3,140
497
2,849
18,411
10,083
1,555
6,361
12,050
0
44,045
L
Ah Muzen Cab
skuken
Ah Muzen Cab
19,420
4,452
1,027
3,915
17,993
13,640
734
4,846
13,147
0
37,463
W
Cu Chulainn
балора
Cu Chulainn
21,454
1,737
1,088
1,235
19,806
24,501
343
3,650
16,156
523
38,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,742
Gold Earned
52,809
201
Minions Killed
191
0
Camps Cleared
0
1,220,395
Distance Traveled
1,333,369
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,970
784
28
2
0
240,940
0
W
Ah Muzen Cab
10,783
770
78
6
0
279,653
0
L
King Arthur
10,008
715
22
2
0
262,035
0
W
Odin
9,978
713
20
1
0
281,052
0
L
Yemoja
9,228
659
5
0
0
206,101
0
W
Hel
10,503
750
27
2
0
260,396
0
L
Eset
9,763
697
23
2
0
243,876
0
L
Skadi
9,645
689
70
5
0
249,388
4
L
Ah Muzen Cab
10,098
721
81
6
0
258,995
0
W
Cu Chulainn
10,575
755
38
3
0
271,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role