Player Matchup

Ra
Ra
Gold II
 
Ra
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ares
Ares
Bronze V
 
Ares
Bronze V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
Eru99
Xbalanque
Gold III
Level 160
God Stats
9W - 3L
1,860 SR
Queue Stats
161W - 154L
1,414 MMR
Party 3
Ravana
Ravana
Gold II
arrozconmenestra
Ravana
Gold II
Level 152
God Stats
4W - 7L
1,299 SR
Queue Stats
441W - 449L
1,361 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,532 SR
1,455 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,643 SR
1,453 MMR
Sylvanus
Sylvanus
Gold IV
CalibraV6
Sylvanus
Gold IV
Level 160
God Stats
33W - 34L
1,461 SR
Queue Stats
401W - 413L
1,401 MMR
Solo
Nemesis
Nemesis
Gold V
Djola
Nemesis
Gold V
Level 66
God Stats
3W - 0L
1,840 SR
Queue Stats
19W - 18L
1,399 MMR
Solo
Atlas
Atlas
Gold IV
Frudledor
Atlas
Gold IV
Level 128
God Stats
17W - 13L
1,590 SR
Queue Stats
104W - 102L
1,334 MMR
Party 2
Scylla
Scylla
Silver I
JulyEstrella
Scylla
Silver I
Level 140
God Stats
5W - 3L
1,610 SR
Queue Stats
85W - 81L
1,441 MMR
Solo
Anhur
Anhur
Platinum III
TheSilentArrow
Anhur
Platinum III
Level 149
God Stats
16W - 15L
1,717 SR
Queue Stats
100W - 90L
1,689 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 0
5,993
545
3,393
6,374
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tyr
 
Tyr
10
0 / 2 / 0
5,763
524
4,075
10,473
5,978
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
 
Ares
8
0 / 4 / 2
5,141
467
1,392
9,267
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Eru99
Xbalanque
9
0 / 6 / 1
5,365
488
4,366
9,034
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 0
5,932
539
4,354
6,801
2,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ShivaAwilixYu HuangCabrakan

VS

Bans
KaliCliodhnaLancelotCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CalibraV6
Sylvanus
11
2 / 1 / 1
6,760
615
4,946
6,299
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Djola
Nemesis
11
1 / 0 / 5
6,088
553
6,340
8,257
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atlas
Frudledor
Atlas
10
3 / 1 / 5
6,537
594
3,533
5,836
4,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
1 / 0 / 4
6,272
570
2,797
2,582
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
11 / 1 / 1
8,130
739
13,495
8,186
3,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
18
18
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
0
0.5
L
Tyr
 
Tyr
0
2
0
0
L
Ares
 
Ares
0
4
2
0.25
W
Sylvanus
CalibraV6
Sylvanus
2
1
1
2.5
W
Nemesis
Djola
Nemesis
1
0
5
3.5
L
Xbalanque
Eru99
Xbalanque
0
6
1
0.08
W
Atlas
Frudledor
Atlas
3
1
5
5.5
W
Scylla
1
0
4
3
W
11
1
1
11.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,580
Damage
31,111
41,949
Taken
31,160
17,338
Mitigated
16,525
10,181
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,393
545
243
2,058
6,374
1,980
0
1,236
5,074
45,486
0
L
Tyr
 
Tyr
4,075
696
0
3,906
10,473
5,978
0
4,715
5,718
0
40,314
L
Ares
 
Ares
1,392
137
0
1,752
9,267
4,823
0
2,087
7,152
8,685
0
W
Sylvanus
CalibraV6
Sylvanus
4,946
1,955
273
2,622
6,299
4,246
0
0
6,299
36,437
9,311
W
Nemesis
Djola
Nemesis
6,340
3,064
0
2,354
8,257
3,834
0
1,654
6,603
0
48,017
L
Xbalanque
Eru99
Xbalanque
4,366
1,756
0
1,014
9,034
1,880
0
915
8,119
0
39,812
W
Atlas
Frudledor
Atlas
3,533
1,616
0
832
5,836
4,552
202
935
4,901
22,521
0
W
Scylla
2,797
281
0
354
2,582
861
0
341
2,241
53,031
0
W
13,495
9,257
0
3,479
8,186
3,032
85
1,855
6,331
0
59,126
L
4,354
1,628
0
1,208
6,801
2,677
0
1,313
5,378
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,194
Gold Earned
33,787
312
Minions Killed
401
0
Camps Cleared
0
1,092,429
Distance Traveled
1,081,806
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,993
545
86
8
0
210,376
3
L
Tyr
5,763
524
82
7
0
223,533
1
L
Ares
5,141
467
8
1
0
224,992
4
W
Sylvanus
6,760
615
84
8
0
189,420
4
W
Nemesis
6,088
553
77
7
0
266,611
2
L
Xbalanque
5,365
488
72
7
0
211,303
3
W
Atlas
6,537
594
26
2
0
218,661
2
W
Scylla
6,272
570
113
10
0
207,907
3
W
Anhur
8,130
739
101
9
0
199,207
3
L
Ravana
5,932
539
64
6
0
222,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role