Player Matchup

Heimdallr
Heimdallr
ElSemeDeTuKoraXD
Heimdallr
Level 126
God Stats
5W - 5L
1,531 SR
Queue Stats
464W - 565L
1,396 Elo+
Solo
Anubis
Anubis
HotDog_ObV
Anubis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Sidious_ObV
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 72
1,510 SR
1,465 Elo+

VS

Team Averages
Level 80
1,436 SR
1,403 Elo+
Chaac
Chaac
DAT DWARF KING
Chaac
Level 120
God Stats
2W - 1L
1,568 SR
Queue Stats
179W - 170L
1,404 Elo+
Party 2
Chang'e
Chang'e
JehovahsBanned
Chang'e
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,454 Elo+
Solo
Hachiman
Hachiman
Settings On3729
Hachiman
Level 24
God Stats
1W - 1L
1,240 SR
Queue Stats
52W - 46L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
3 / 5 / 5
9,105
650
9,886
13,688
6,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
HotDog_ObV
Anubis
12
1 / 8 / 6
8,580
613
10,955
13,336
7,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Sidious_ObV
Amaterasu
13
4 / 9 / 3
9,561
683
9,189
19,598
18,837
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
10,767
769
15,029
20,448
26,738
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 5 / 10
11,936
853
18,590
16,985
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
5 / 4 / 11
10,207
729
7,360
11,069
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
22
22
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Heimdallr
3
5
5
1.1
L
Anubis
HotDog_ObV
Anubis
1
8
6
0.5
W
11
5
10
3.2
W
Hachiman
5
4
11
2.63
L
Amaterasu
Sidious_ObV
Amaterasu
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
40,979
46,622
Taken
48,502
33,265
Mitigated
35,521
5,306
Healing
15,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,029
2,702
0
5,243
20,448
26,738
914
4,680
15,768
389
43,881
L
Heimdallr
9,886
4,676
0
1,139
13,688
6,777
559
5,841
7,847
0
34,299
L
Anubis
HotDog_ObV
Anubis
10,955
714
0
1,190
13,336
7,651
0
6,106
7,230
31,306
0
W
18,590
1,791
3,135
6,588
16,985
5,522
1,190
3,348
13,636
45,087
0
W
Hachiman
7,360
5,417
0
1,021
11,069
3,261
472
3,326
7,743
38
22,409
L
Amaterasu
Sidious_ObV
Amaterasu
9,189
2,750
224
2,753
19,598
18,837
373
7,549
12,049
0
19,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,246
Gold Earned
32,910
113
Minions Killed
128
4
Camps Cleared
7
653,240
Distance Traveled
806,671
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,767
769
58
4
3
274,561
1
L
Heimdallr
9,105
650
56
4
3
227,231
2
L
Anubis
8,580
613
36
3
1
192,794
0
W
Chang'e
11,936
853
50
4
3
302,806
2
W
Hachiman
10,207
729
20
1
1
229,304
0
L
Amaterasu
9,561
683
21
2
0
233,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role