Player Matchup

Susano
Susano
P1rate_K1ngLuffy
Susano
Level 26
God Stats
15W - 12L
1,665 SR
Queue Stats
155W - 158L
1,404 Elo+
Party 2
Baron Samedi
Baron Samedi
Trained2kill14
Baron Samedi
Level 108
God Stats
59W - 42L
1,513 SR
Queue Stats
251W - 264L
1,412 Elo+
Party 2
Hercules
Hercules
coolchanman
Hercules
Level 146
God Stats
19W - 20L
1,544 SR
Queue Stats
256W - 278L
1,435 Elo+
Party 2
Team Averages
Level 93
1,574 SR
1,417 Elo+

VS

Team Averages
Level 66
1,373 SR
1,269 Elo+
Jing Wei
Jing Wei
ERENJAEGER83917
Jing Wei
Level 16
God Stats
5W - 12L
1,355 SR
Queue Stats
39W - 69L
1,096 Elo+
Party 1
Xing Tian
Xing Tian
Mogoogoo
Xing Tian
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,485 Elo+
Solo
Merlin
Merlin
MxMToto91121
Merlin
Level 106
God Stats
1W - 5L
1,264 SR
Queue Stats
131W - 190L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 13
17,229
615
18,771
26,344
17,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
Trained2kill14
Baron Samedi
20
7 / 1 / 11
18,977
678
30,364
19,449
11,040
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
coolchanman
Hercules
20
12 / 1 / 10
21,285
760
24,950
42,572
69,860
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
1 / 9 / 2
14,888
532
15,529
23,969
10,835
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Mogoogoo
Xing Tian
20
1 / 7 / 1
16,259
581
12,210
45,854
76,847
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
2 / 6 / 1
16,261
581
26,135
16,133
7,737
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
22
Kills
4
4
Deaths
22
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
1
9
2
0.22
L
Xing Tian
Mogoogoo
Xing Tian
1
7
1
0.21
L
Merlin
2
6
1
0.42
W
3
2
13
4.75
W
Baron Samedi
Trained2kill14
Baron Samedi
7
1
11
12.5
W
Hercules
coolchanman
Hercules
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,085
Damage
53,874
88,365
Taken
85,956
98,301
Mitigated
95,419
44,254
Healing
12,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
15,529
13,713
0
644
23,969
10,835
703
6,008
17,583
0
47,991
L
Xing Tian
Mogoogoo
Xing Tian
12,210
936
393
9,316
45,854
76,847
108
18,226
26,939
33,664
0
L
Merlin
26,135
1,766
0
2,271
16,133
7,737
66
7,144
8,881
110,516
0
W
18,771
2,149
0
1,189
26,344
17,401
0
12,693
13,311
0
47,609
W
Baron Samedi
Trained2kill14
Baron Samedi
30,364
1,207
5,858
9,673
19,449
11,040
635
14,048
5,401
121,308
0
W
Hercules
coolchanman
Hercules
24,950
3,848
1,187
26,347
42,572
69,860
815
12,410
30,162
1,996
69,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,491
Gold Earned
47,408
302
Minions Killed
260
15
Camps Cleared
4
1,512,555
Distance Traveled
1,309,194
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
14,888
532
72
3
1
425,049
0
L
Xing Tian
16,259
581
17
1
1
507,128
4
L
Merlin
16,261
581
171
6
2
377,017
3
W
Susano
17,229
615
64
2
4
538,374
0
W
Baron Samedi
18,977
678
162
6
8
431,523
3
W
Hercules
21,285
760
76
3
3
542,658
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role