Player Matchup

Agni
Agni
Alejandro645301
Agni
Level 80
God Stats
10W - 7L
1,569 SR
Queue Stats
371W - 438L
1,406 Elo+
Solo
Danzaburou
Danzaburou
Yami Gado
Danzaburou
Level 143
God Stats
5W - 4L
1,701 SR
Queue Stats
103W - 105L
1,535 Elo+
Solo
Sobek
Sobek
mateoREX2
Sobek
Level 68
God Stats
10W - 8L
1,674 SR
Queue Stats
19W - 14L
1,654 Elo+
Solo
Team Averages
Level 97
1,648 SR
1,532 Elo+

VS

Team Averages
Level 112
1,567 SR
1,482 Elo+
Cerberus
Cerberus
FerVictoriam
Cerberus
Level 68
God Stats
8W - 8L
1,577 SR
Queue Stats
10W - 11L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
JustFerSpite
Baron Samedi
Level 144
God Stats
3W - 2L
1,601 SR
Queue Stats
68W - 70L
1,478 Elo+
Party 1
Izanami
Izanami
JustFerTexas
Izanami
Level 123
God Stats
5W - 5L
1,524 SR
Queue Stats
69W - 80L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 7
12,318
770
17,414
8,457
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Yami Gado
Danzaburou
17
7 / 1 / 7
12,771
798
27,013
17,424
8,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
mateoREX2
Sobek
17
2 / 2 / 11
12,353
772
8,646
18,731
26,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FerVictoriam
Cerberus
14
0 / 4 / 5
10,215
638
6,937
24,529
25,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
JustFerSpite
Baron Samedi
14
3 / 6 / 2
10,399
650
15,515
19,423
10,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
JustFerTexas
Izanami
14
3 / 6 / 1
10,117
632
10,929
16,618
5,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
16
Kills
6
6
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Cerberus
FerVictoriam
Cerberus
0
4
5
0.63
L
Baron Samedi
JustFerSpite
Baron Samedi
3
6
2
0.67
L
Izanami
JustFerTexas
Izanami
3
6
1
0.58
W
Danzaburou
Yami Gado
Danzaburou
7
1
7
10.5
W
Sobek
mateoREX2
Sobek
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,073
Damage
33,381
44,612
Taken
60,570
38,750
Mitigated
41,360
14,793
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,414
593
0
1,124
8,457
3,916
224
4,054
4,403
51,928
0
L
Cerberus
FerVictoriam
Cerberus
6,937
349
0
5,663
24,529
25,082
0
9,265
14,808
29,261
0
L
Baron Samedi
JustFerSpite
Baron Samedi
15,515
731
1,712
5,591
19,423
10,895
0
8,762
10,214
39,478
0
L
Izanami
JustFerTexas
Izanami
10,929
6,930
0
3,365
16,618
5,383
0
7,188
9,096
0
42,999
W
Danzaburou
Yami Gado
Danzaburou
27,013
11,999
0
8,091
17,424
8,387
2,392
9,961
7,463
0
71,024
W
Sobek
mateoREX2
Sobek
8,646
943
0
5,578
18,731
26,447
155
8,898
9,833
19,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
30,731
187
Minions Killed
220
11
Camps Cleared
2
889,697
Distance Traveled
809,766
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,318
770
88
6
8
291,188
4
L
Cerberus
10,215
638
66
4
0
283,456
0
L
Baron Samedi
10,399
650
79
5
2
272,880
4
L
Izanami
10,117
632
75
5
0
253,430
3
W
Danzaburou
12,771
798
72
5
2
275,460
1
W
Sobek
12,353
772
27
2
1
323,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role