Player Matchup

Cliodhna
Cliodhna
Silver I
Eneticckk
Cliodhna
Silver I
Level 159
God Stats
3W - 3L
1,675 SR
Queue Stats
86W - 88L
1,270 MMR
Party 1
Janus
Janus
Gold V
TheNineEleven
Janus
Gold V
Level 142
God Stats
1W - 2L
1,574 SR
Queue Stats
117W - 116L
1,321 MMR
Party 1
Heimdallr
Heimdallr
Gold V
TilrepDant
Heimdallr
Gold V
Level 141
God Stats
5W - 11L
1,321 SR
Queue Stats
148W - 152L
1,331 MMR
Solo
Hades
Hades
Gold V
VisigodoRC
Hades
Gold V
Level 105
God Stats
7W - 9L
1,604 SR
Queue Stats
178W - 182L
1,261 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
acuarinoo
Kuzenbo
Silver I
Level 99
God Stats
23W - 18L
1,552 SR
Queue Stats
122W - 132L
1,257 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,545 SR
1,288 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,504 SR
1,367 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
exterminad0r36
Khepri
Gold IV
Level 157
God Stats
13W - 10L
1,441 SR
Queue Stats
391W - 398L
1,383 MMR
Solo
Tyr
Tyr
Silver I
ozone100
Tyr
Silver I
Level 117
God Stats
18W - 14L
1,586 SR
Queue Stats
177W - 187L
1,228 MMR
Party 2
Chiron
Chiron
Gold V
ozzyboi08
Chiron
Gold V
Level 119
God Stats
38W - 57L
1,493 SR
Queue Stats
178W - 187L
1,226 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Eneticckk
Cliodhna
16
1 / 5 / 5
10,044
419
15,743
22,594
10,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 1 / 2
10,833
451
15,767
14,412
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
TilrepDant
Heimdallr
19
2 / 3 / 6
11,768
490
11,455
17,991
9,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
18
2 / 3 / 1
11,991
500
12,319
16,204
10,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
acuarinoo
Kuzenbo
15
1 / 3 / 7
10,724
447
9,171
23,824
32,421
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
Yu HuangKing ArthurShivaHun BatzBakasura

VS

Bans
KaliUllrCu ChulainnAtlasArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 0 / 3
13,085
545
25,972
13,453
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
 
Mercury
19
3 / 4 / 7
12,431
518
10,879
22,082
10,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 5 / 7
10,866
453
5,859
26,030
30,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
0 / 0 / 6
12,357
515
10,710
23,589
26,993
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
ozzyboi08
Chiron
18
2 / 1 / 8
11,904
496
14,777
14,795
7,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
10
Kills
15
15
Deaths
10
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
3
10.5
W
Mercury
 
Mercury
3
4
7
1.63
L
Cliodhna
Eneticckk
Cliodhna
1
5
5
0.7
L
4
1
2
5
L
Heimdallr
TilrepDant
Heimdallr
2
3
6
1.67
L
Hades
2
3
1
0.83
L
Kuzenbo
acuarinoo
Kuzenbo
1
3
7
1.5
W
1
5
7
0.9
W
0
0
6
3
W
Chiron
ozzyboi08
Chiron
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,455
Damage
68,197
95,025
Taken
99,949
69,186
Mitigated
82,645
26,175
Healing
30,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
25,972
1,275
533
5,299
13,453
7,695
109
7,807
5,357
135,702
0
W
Mercury
 
Mercury
10,879
5,096
0
360
22,082
10,226
0
4,614
17,250
0
130,969
L
Cliodhna
Eneticckk
Cliodhna
15,743
4,457
0
560
22,594
10,206
0
7,997
14,597
0
86,560
L
15,767
1,458
101
3,519
14,412
6,247
0
8,010
6,078
100,175
0
L
Heimdallr
TilrepDant
Heimdallr
11,455
6,162
0
4,545
17,991
9,623
0
4,722
13,269
0
122,300
L
Hades
12,319
1,600
886
7,420
16,204
10,689
539
1,987
14,217
100,926
0
L
Kuzenbo
acuarinoo
Kuzenbo
9,171
4,079
4,573
4,571
23,824
32,421
0
9,115
14,709
23,018
0
W
5,859
509
3,681
4,982
26,030
30,453
0
11,603
14,091
30,889
0
W
10,710
1,528
0
8,520
23,589
26,993
384
11,718
11,773
0
108,087
W
Chiron
ozzyboi08
Chiron
14,777
5,417
1,482
5,412
14,795
7,278
2,492
4,801
9,926
0
105,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,360
Gold Earned
60,643
667
Minions Killed
738
0
Camps Cleared
0
2,290,039
Distance Traveled
2,466,872
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,085
545
208
9
0
481,126
5
W
Mercury
12,431
518
155
6
0
568,132
6
L
Cliodhna
10,044
419
101
4
0
501,313
5
L
Janus
10,833
451
170
7
0
529,005
3
L
Heimdallr
11,768
490
176
7
0
394,808
4
L
Hades
11,991
500
204
9
0
407,846
6
L
Kuzenbo
10,724
447
16
1
0
457,067
8
W
Khepri
10,866
453
36
2
0
463,728
10
W
Tyr
12,357
515
183
8
0
490,705
5
W
Chiron
11,904
496
156
7
0
463,181
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role