Player Matchup

Morgan Le Fay
Morgan Le Fay
AxelOnyxsun
Morgan Le Fay
Level 89
God Stats
2W - 2L
1,564 SR
Queue Stats
28W - 21L
1,634 Elo+
Party 1
Kali
Kali
animeya09
Kali
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,858 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
hypelz
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,613 SR
Queue Stats
33W - 24L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
zGyroscope---
Heimdallr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,648 Elo+
Party 1
Ravana
Ravana
zVigil
Ravana
Level 67
God Stats
2W - 0L
1,695 SR
Queue Stats
23W - 16L
1,631 Elo+
Party 1
Team Averages
Level 89
1,574 SR
1,671 Elo+

VS

Team Averages
Level 130
1,519 SR
1,450 Elo+
He Bo
He Bo
BESTINTHEFIELD
He Bo
Level 128
God Stats
2W - 5L
1,481 SR
Queue Stats
288W - 328L
1,441 Elo+
Solo
Susano
Susano
Mariovf23
Susano
Level 148
God Stats
3W - 4L
1,459 SR
Queue Stats
245W - 245L
1,442 Elo+
Solo
Athena
Athena
gingerbeef12345
Athena
Level 106
God Stats
2W - 2L
1,515 SR
Queue Stats
136W - 128L
1,442 Elo+
Party 2
Ares
Ares
marvin6981
Ares
Level 160
God Stats
2W - 5L
1,617 SR
Queue Stats
419W - 484L
1,450 Elo+
Solo
Charybdis
Charybdis
philipou1999
Charybdis
Level 108
God Stats
3W - 2L
1,525 SR
Queue Stats
224W - 214L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxelOnyxsun
Morgan Le Fay
20
12 / 5 / 18
15,109
755
46,208
25,494
13,308
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
20
3 / 5 / 20
13,192
660
9,441
26,234
13,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
hypelz
Ah Muzen Cab
20
7 / 5 / 17
14,406
720
27,014
19,521
10,034
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
zGyroscope---
Heimdallr
19
5 / 7 / 16
13,000
650
17,447
22,816
13,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
zVigil
Ravana
20
8 / 6 / 21
14,225
711
28,449
23,121
31,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 11
14,335
717
25,353
25,692
13,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
Mariovf23
Susano
20
4 / 6 / 10
12,025
601
24,859
29,895
19,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
5 / 7 / 13
12,710
636
14,390
38,763
64,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 6 / 19
13,444
672
16,539
34,366
48,367
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
philipou1999
Charybdis
20
2 / 7 / 11
12,059
603
11,733
23,148
13,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
92
35
Kills
28
28
Deaths
36
92
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AxelOnyxsun
Morgan Le Fay
12
5
18
4.2
L
12
10
11
1.75
L
Susano
Mariovf23
Susano
4
6
10
1.5
W
Kali
3
5
20
2.6
L
5
7
13
1.64
W
Ah Muzen Cab
hypelz
Ah Muzen Cab
7
5
17
3.1
L
5
6
19
2.42
L
Charybdis
philipou1999
Charybdis
2
7
11
1.07
W
Heimdallr
zGyroscope---
Heimdallr
5
7
16
1.86
W
Ravana
zVigil
Ravana
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,559
Damage
92,874
117,186
Taken
151,864
82,139
Mitigated
159,685
49,488
Healing
39,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AxelOnyxsun
Morgan Le Fay
46,208
5,822
2,797
10,294
25,494
13,308
1,003
11,084
14,146
65,375
0
L
25,353
249
1,570
5,136
25,692
13,457
1,031
6,771
18,921
47,617
0
L
Susano
Mariovf23
Susano
24,859
3,145
1,955
7,162
29,895
19,117
1,081
10,990
18,905
0
50,266
W
Kali
9,441
3,167
824
9,862
26,234
13,899
1,879
12,282
13,760
0
21,422
L
14,390
2,001
5,772
8,348
38,763
64,895
29
12,292
26,471
22,888
0
W
Ah Muzen Cab
hypelz
Ah Muzen Cab
27,014
7,625
1,718
4,561
19,521
10,034
3,295
10,888
8,481
0
68,525
L
16,539
800
332
5,667
34,366
48,367
369
9,935
24,431
24,163
0
L
Charybdis
philipou1999
Charybdis
11,733
4,683
876
2,710
23,148
13,849
4,150
6,220
16,928
0
34,691
W
Heimdallr
zGyroscope---
Heimdallr
17,447
6,442
2,319
5,926
22,816
13,372
1,750
10,692
11,954
0
33,904
W
Ravana
zVigil
Ravana
28,449
7,578
2,412
8,775
23,121
31,526
188
10,228
12,563
0
39,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,932
Gold Earned
64,573
173
Minions Killed
203
0
Camps Cleared
0
1,755,682
Distance Traveled
1,637,081
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
15,109
755
34
2
0
373,704
0
L
He Bo
14,335
717
51
3
0
334,412
1
L
Susano
12,025
601
38
2
0
380,155
0
W
Kali
13,192
660
25
1
0
398,506
0
L
Athena
12,710
636
26
1
0
413,299
0
W
Ah Muzen Cab
14,406
720
69
3
0
322,922
0
L
Ares
13,444
672
25
1
0
263,132
0
L
Charybdis
12,059
603
63
3
0
246,083
0
W
Heimdallr
13,000
650
28
1
0
322,935
1
W
Ravana
14,225
711
17
1
0
337,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role