Player Matchup

Pele
Pele
Gold III
 
Pele
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Bancey
Xbalanque
Gold V
Level 149
God Stats
55W - 52L
1,569 SR
Queue Stats
216W - 220L
1,400 MMR
Party 1
Ares
Ares
Gold II
JefeRyujyn
Ares
Gold II
Level 160
God Stats
36W - 34L
1,585 SR
Queue Stats
91W - 88L
1,444 MMR
Party 1
Mercury
Mercury
Gold III
Paulomanda01
Mercury
Gold III
Level 63
God Stats
10W - 7L
1,672 SR
Queue Stats
197W - 196L
1,471 MMR
Solo
Janus
Janus
Bronze III
Swweezy
Janus
Bronze III
Level 97
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 3L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,566 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,634 SR
1,441 MMR
King Arthur
King Arthur
Gold III
Erickorozcox
King Arthur
Gold III
Level 120
God Stats
51W - 44L
1,636 SR
Queue Stats
157W - 157L
1,484 MMR
Solo
Hercules
Hercules
Gold V
Fynlo
Hercules
Gold V
Level 157
God Stats
2W - 2L
1,468 SR
Queue Stats
53W - 41L
1,397 MMR
Party 2
Raijin
Raijin
Gold V
Kazemzem
Raijin
Gold V
Level 79
God Stats
3W - 4L
1,613 SR
Queue Stats
35W - 30L
1,501 MMR
Party 2
Neith
Neith
Gold III
SobekInDisguise
Neith
Gold III
Level 160
God Stats
8W - 6L
1,605 SR
Queue Stats
106W - 104L
1,386 MMR
Solo
Fenrir
Fenrir
Gold IV
lCarryMy
Fenrir
Gold IV
Level 122
God Stats
3W - 0L
1,848 SR
Queue Stats
77W - 81L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 4 / 0
7,751
323
1,775
7,294
2,277
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
Bancey
Xbalanque
20
4 / 6 / 3
12,644
527
17,864
24,991
13,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 4 / 2
10,565
440
9,401
22,587
31,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Paulomanda01
Mercury
19
0 / 10 / 0
11,325
472
8,422
23,775
11,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Swweezy
Janus
16
2 / 7 / 2
10,505
438
11,201
18,921
8,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LancelotEsetYu HuangAtlas

VS

Bans
CupidHou YiRavanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Erickorozcox
King Arthur
20
5 / 0 / 11
15,064
628
16,719
18,797
28,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Fynlo
Hercules
19
6 / 2 / 12
13,472
561
13,556
30,935
37,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Kazemzem
Raijin
19
2 / 2 / 9
13,165
549
8,048
11,669
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 4 / 5
14,063
586
18,897
19,577
9,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fenrir
lCarryMy
Fenrir
20
10 / 2 / 11
14,594
608
17,225
26,733
15,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
79
10
Kills
31
31
Deaths
10
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
0
0
L
Xbalanque
Bancey
Xbalanque
4
6
3
0.92
W
King Arthur
Erickorozcox
King Arthur
5
0
11
10.5
W
Hercules
Fynlo
Hercules
6
2
12
6
L
4
4
2
1.25
W
Raijin
Kazemzem
Raijin
2
2
9
3.25
L
Mercury
Paulomanda01
Mercury
0
10
0
0
W
8
4
5
2.63
L
Janus
Swweezy
Janus
2
7
2
0.43
W
Fenrir
lCarryMy
Fenrir
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,663
Damage
74,445
97,568
Taken
107,711
67,223
Mitigated
96,071
17,222
Healing
37,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,775
384
0
1,548
7,294
2,277
0
0
7,294
0
25,818
L
Xbalanque
Bancey
Xbalanque
17,864
9,592
0
8,569
24,991
13,166
0
329
24,662
0
136,541
W
King Arthur
Erickorozcox
King Arthur
16,719
2,198
0
3,051
18,797
28,047
476
4,314
14,483
0
135,668
W
Hercules
Fynlo
Hercules
13,556
4,362
0
13,554
30,935
37,008
759
7,247
23,688
0
48,735
L
9,401
530
0
2,271
22,587
31,664
0
3,565
19,022
37,040
0
W
Raijin
Kazemzem
Raijin
8,048
1,037
0
2,335
11,669
5,868
3,411
4,598
7,071
123,368
0
L
Mercury
Paulomanda01
Mercury
8,422
3,121
0
1,067
23,775
11,219
664
440
22,787
0
116,618
W
18,897
6,789
0
7,212
19,577
9,579
3,013
3,257
16,320
0
124,950
L
Janus
Swweezy
Janus
11,201
1,057
0
3,767
18,921
8,897
60
3,895
15,026
70,034
0
W
Fenrir
lCarryMy
Fenrir
17,225
3,864
0
11,596
26,733
15,569
2,417
4,827
21,906
0
127,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,790
Gold Earned
70,358
588
Minions Killed
758
0
Camps Cleared
0
1,857,011
Distance Traveled
2,421,033
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,751
323
46
2
0
161,073
1
L
Xbalanque
12,644
527
193
8
0
378,949
3
W
King Arthur
15,064
628
226
9
0
516,196
9
W
Hercules
13,472
561
58
2
0
468,587
1
L
Ares
10,565
440
37
2
0
430,504
7
W
Raijin
13,165
549
169
7
0
450,016
10
L
Mercury
11,325
472
183
8
0
503,874
4
W
Neith
14,063
586
170
7
0
449,820
6
L
Janus
10,505
438
129
5
0
382,611
1
W
Fenrir
14,594
608
135
6
0
536,414
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role