Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BeepB00p616
Mercury
Level 85
God Stats
3W - 4L
1,474 SR
Queue Stats
219W - 263L
1,455 Elo+
Party 1
Discordia
Discordia
FadedSykes
Discordia
Level 80
God Stats
12W - 6L
1,524 SR
Queue Stats
171W - 194L
1,456 Elo+
Party 1
Hachiman
Hachiman
Frankpisob
Hachiman
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,489 Elo+
Solo
Nu Wa
Nu Wa
baseykaker
Nu Wa
Level 128
God Stats
1W - 3L
1,501 SR
Queue Stats
132W - 153L
1,435 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,467 Elo+

VS

Team Averages
Level 106
1,488 SR
1,435 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Caraleigh
Anhur
Level 86
God Stats
5W - 5L
1,556 SR
Queue Stats
321W - 340L
1,445 Elo+
Party 2
Gilgamesh
Gilgamesh
Jhallreadyy
Gilgamesh
Level 119
God Stats
10W - 5L
1,628 SR
Queue Stats
543W - 537L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Stultz80422
Ao Kuang
Level 58
God Stats
1W - 1L
1,225 SR
Queue Stats
10W - 14L
1,397 Elo+
Solo
Chaac
Chaac
TheDLayer
Chaac
Level 157
God Stats
3W - 3L
1,533 SR
Queue Stats
123W - 152L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 3 / 12
12,198
642
25,916
12,457
6,408
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
BeepB00p616
Mercury
19
4 / 6 / 11
11,887
626
10,261
14,924
7,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
FadedSykes
Discordia
20
7 / 3 / 12
11,972
630
18,407
10,488
4,950
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Frankpisob
Hachiman
16
3 / 6 / 12
10,241
539
11,535
16,318
7,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
18
2 / 5 / 14
11,139
586
18,249
15,401
6,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
6 / 1 / 12
13,047
687
11,981
15,108
7,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Caraleigh
Anhur
20
8 / 1 / 11
13,218
696
14,687
14,435
7,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Jhallreadyy
Gilgamesh
18
5 / 9 / 15
12,432
654
18,071
23,916
21,210
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Stultz80422
Ao Kuang
19
4 / 6 / 16
12,164
640
7,806
25,207
16,967
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
TheDLayer
Chaac
20
0 / 4 / 14
11,605
611
13,850
28,184
38,493
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
91
20
Kills
23
23
Deaths
21
61
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
3
12
3.33
W
Chiron
 
Chiron
6
1
12
12
L
Mercury
BeepB00p616
Mercury
4
6
11
1.58
W
Anhur
Caraleigh
Anhur
8
1
11
13.5
L
Discordia
FadedSykes
Discordia
7
3
12
4.33
L
Hachiman
Frankpisob
Hachiman
3
6
12
1.5
W
Gilgamesh
Jhallreadyy
Gilgamesh
5
9
15
1.39
W
Ao Kuang
Stultz80422
Ao Kuang
4
6
16
2
W
Chaac
TheDLayer
Chaac
0
4
14
1.75
L
Nu Wa
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,368
Damage
66,395
69,588
Taken
106,850
32,169
Mitigated
91,156
21,732
Healing
52,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
25,916
1,260
1,544
2,455
12,457
6,408
68
1,342
10,909
57,337
0
W
Chiron
 
Chiron
11,981
977
2,983
4,115
15,108
7,163
2,494
10,183
4,925
0
37,635
L
Mercury
BeepB00p616
Mercury
10,261
4,038
1,377
2,073
14,924
7,068
0
1,001
13,805
0
20,282
W
Anhur
Caraleigh
Anhur
14,687
3,633
5,793
5,336
14,435
7,323
2,272
9,885
4,550
0
45,818
L
Discordia
FadedSykes
Discordia
18,407
469
2,702
2,684
10,488
4,950
0
1,760
8,561
28,580
0
L
Hachiman
Frankpisob
Hachiman
11,535
5,394
932
2,482
16,318
7,119
81
2,395
13,543
0
20,480
W
Gilgamesh
Jhallreadyy
Gilgamesh
18,071
827
2,436
4,571
23,916
21,210
120
12,900
11,016
0
32,568
W
Ao Kuang
Stultz80422
Ao Kuang
7,806
1,922
2,022
9,278
25,207
16,967
2,297
13,999
11,208
26,242
0
W
Chaac
TheDLayer
Chaac
13,850
771
4,801
11,576
28,184
38,493
34
15,605
12,579
173
45,680
L
Nu Wa
18,249
4,216
2,345
3,138
15,401
6,624
472
1,346
13,952
41,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,437
Gold Earned
62,466
182
Minions Killed
275
0
Camps Cleared
0
1,674,039
Distance Traveled
1,747,818
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,198
642
64
3
0
340,173
3
W
Chiron
13,047
687
80
4
0
371,451
0
L
Mercury
11,887
626
21
1
0
342,035
1
W
Anhur
13,218
696
93
5
0
353,414
3
L
Discordia
11,972
630
32
2
0
346,922
0
L
Hachiman
10,241
539
19
1
0
365,128
3
W
Gilgamesh
12,432
654
22
1
0
325,336
0
W
Ao Kuang
12,164
640
33
2
0
338,241
0
W
Chaac
11,605
611
47
2
0
359,376
0
L
Nu Wa
11,139
586
46
2
0
279,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role