Player Matchup

Horus
Horus
Ashaxel
Horus
Level 64
God Stats
20W - 25L
1,505 SR
Queue Stats
57W - 64L
1,328 Elo+
Party 3
Charybdis
Charybdis
Lolnyancat42
Charybdis
Level 37
God Stats
3W - 3L
1,662 SR
Queue Stats
67W - 80L
1,321 Elo+
Party 3
Achilles
Achilles
RuuBackTaurus
Achilles
Level 27
God Stats
3W - 4L
1,362 SR
Queue Stats
22W - 29L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
Ruus2k
The Morrigan
Level 65
God Stats
2W - 1L
1,823 SR
Queue Stats
47W - 46L
1,479 Elo+
Party 2
Set
Set
WooBackDamage
Set
Level 64
God Stats
16W - 22L
1,448 SR
Queue Stats
111W - 111L
1,456 Elo+
Party 2
Team Averages
Level 51
1,560 SR
1,401 Elo+

VS

Team Averages
Level 93
1,581 SR
1,484 Elo+
Hun Batz
Hun Batz
Coolcalcal22
Hun Batz
Level 140
God Stats
15W - 16L
1,556 SR
Queue Stats
94W - 90L
1,500 Elo+
Party 1
Atlas
Atlas
GirthyPasta
Atlas
Level 29
God Stats
23W - 17L
1,608 SR
Queue Stats
23W - 17L
1,601 Elo+
Party 1
Geb
Geb
MechanizedSatyr
Geb
Level 100
God Stats
4W - 2L
1,505 SR
Queue Stats
154W - 175L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
SilverBurrito
Baron Samedi
Level 78
God Stats
7W - 2L
1,787 SR
Queue Stats
93W - 85L
1,488 Elo+
Party 1
Chiron
Chiron
Uncalmed Bush
Chiron
Level 120
God Stats
12W - 12L
1,450 SR
Queue Stats
110W - 96L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ashaxel
Horus
17
5 / 6 / 3
12,321
440
11,451
26,143
31,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Lolnyancat42
Charybdis
16
0 / 8 / 8
10,499
375
9,329
20,251
8,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
RuuBackTaurus
Achilles
18
2 / 3 / 5
12,213
436
15,579
30,577
40,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Ruus2k
The Morrigan
20
4 / 2 / 7
13,118
469
21,605
15,989
7,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 4 / 6
13,050
466
22,438
29,000
14,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coolcalcal22
Hun Batz
20
7 / 4 / 8
13,550
484
15,620
24,283
14,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 2 / 14
12,782
457
11,650
29,766
42,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 6 / 8
12,327
440
13,001
22,952
11,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SilverBurrito
Baron Samedi
20
7 / 2 / 9
14,130
505
25,285
17,185
11,441
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 15
13,144
469
28,179
27,089
14,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
18
Kills
23
23
Deaths
18
29
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Horus
Ashaxel
Horus
5
6
3
1.08
W
Hun Batz
Coolcalcal22
Hun Batz
7
4
8
2.75
W
3
2
14
5
L
Charybdis
Lolnyancat42
Charybdis
0
8
8
0.5
W
3
6
8
1.17
L
Achilles
RuuBackTaurus
Achilles
2
3
5
1.5
L
The Morrigan
Ruus2k
The Morrigan
4
2
7
3.75
W
Baron Samedi
SilverBurrito
Baron Samedi
7
2
9
5.75
W
3
4
15
2.63
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,402
Damage
93,735
121,960
Taken
121,275
103,027
Mitigated
93,799
35,012
Healing
47,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ashaxel
Horus
11,451
4,649
2,147
7,182
26,143
31,800
734
12,934
13,209
166
63,833
W
Hun Batz
Coolcalcal22
Hun Batz
15,620
2,189
0
7,802
24,283
14,097
676
5,726
18,296
48
118,844
W
11,650
4,768
5,653
7,927
29,766
42,558
721
5,032
24,441
46,809
0
L
Charybdis
Lolnyancat42
Charybdis
9,329
5,418
0
3,604
20,251
8,106
0
7,970
12,281
0
59,534
W
13,001
641
0
3,452
22,952
11,668
1,249
5,554
16,970
89,557
0
L
Achilles
RuuBackTaurus
Achilles
15,579
5,334
0
8,116
30,577
40,941
0
11,278
19,299
0
59,716
L
The Morrigan
Ruus2k
The Morrigan
21,605
3,031
440
4,302
15,989
7,567
1,924
7,950
8,039
113,570
2,606
W
Baron Samedi
SilverBurrito
Baron Samedi
25,285
1,802
5,230
6,119
17,185
11,441
1,979
1,843
15,194
137,578
0
W
28,179
13,314
1,367
9,990
27,089
14,035
2,912
2,639
24,450
0
143,972
L
22,438
10,029
0
9,221
29,000
14,613
0
9,852
19,148
0
101,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,201
Gold Earned
65,933
560
Minions Killed
721
0
Camps Cleared
0
2,620,972
Distance Traveled
2,578,740
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
12,321
440
106
4
0
527,983
1
W
Hun Batz
13,550
484
159
6
0
557,656
0
W
Atlas
12,782
457
53
2
0
462,256
0
L
Charybdis
10,499
375
91
3
0
466,335
6
W
Geb
12,327
440
138
5
0
574,472
9
L
Achilles
12,213
436
66
2
0
532,867
5
L
The Morrigan
13,118
469
175
6
0
531,359
5
W
Baron Samedi
14,130
505
187
7
0
499,530
3
W
Chiron
13,144
469
184
7
0
484,826
0
L
Set
13,050
466
122
4
0
562,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role