Player Matchup

Chang'e
Chang'e
Big Lu Senju
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,578 Elo+
Party 3
Mercury
Mercury
Eucha Senpai
Mercury
Level 113
God Stats
0W - 2L
1,103 SR
Queue Stats
75W - 77L
1,522 Elo+
Party 3
Lancelot
Lancelot
Gevaudyn
Lancelot
Level 106
God Stats
2W - 1L
1,173 SR
Queue Stats
224W - 205L
1,519 Elo+
Solo
Hachiman
Hachiman
VividFawn470432
Hachiman
Level 79
God Stats
3W - 3L
1,345 SR
Queue Stats
161W - 177L
1,508 Elo+
Party 3
Medusa
Medusa
shortAfew
Medusa
Level 106
God Stats
1W - 1L
1,379 SR
Queue Stats
59W - 66L
1,430 Elo+
Solo
Team Averages
Level 103
1,300 SR
1,511 Elo+

VS

Team Averages
Level 80
1,482 SR
1,448 Elo+
Terra
Terra
BeepB00p616
Terra
Level 85
God Stats
2W - 1L
1,685 SR
Queue Stats
219W - 263L
1,442 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DjGuayo
Kumbhakarna
Level 125
God Stats
2W - 1L
1,390 SR
Queue Stats
124W - 110L
1,446 Elo+
Solo
Heimdallr
Heimdallr
FadedSykes
Heimdallr
Level 80
God Stats
6W - 4L
1,532 SR
Queue Stats
171W - 194L
1,443 Elo+
Party 2
Freya
Freya
Parrisimo99
Freya
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,423 Elo+
Party 1
Mercury
Mercury
mcnuty 245
Mercury
Level 27
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 10L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Big Lu Senju
Chang'e
18
4 / 7 / 17
11,724
690
27,142
25,891
19,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Eucha Senpai
Mercury
18
5 / 8 / 13
12,148
715
16,857
26,075
14,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Gevaudyn
Lancelot
19
7 / 7 / 14
12,105
712
25,762
33,248
33,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
19
4 / 5 / 18
11,846
697
27,377
18,805
10,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
shortAfew
Medusa
20
7 / 8 / 11
12,635
743
29,029
23,662
13,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 26
12,451
732
13,767
30,602
46,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
DjGuayo
Kumbhakarna
20
8 / 3 / 24
13,896
817
19,308
43,874
51,605
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
FadedSykes
Heimdallr
20
6 / 4 / 21
12,870
757
26,639
21,875
14,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 5 / 18
14,687
864
37,410
34,003
26,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
mcnuty 245
Mercury
16
3 / 12 / 13
10,955
644
11,294
23,179
11,849
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
137
27
Kills
35
35
Deaths
27
73
Assists
102
Player
Kills
Deaths
Assists
KDA
W
2
3
26
5
L
Chang'e
Big Lu Senju
Chang'e
4
7
17
1.79
W
Kumbhakarna
DjGuayo
Kumbhakarna
8
3
24
6.67
L
Mercury
Eucha Senpai
Mercury
5
8
13
1.44
W
Heimdallr
FadedSykes
Heimdallr
6
4
21
4.13
L
Lancelot
Gevaudyn
Lancelot
7
7
14
2
W
16
5
18
5
L
Hachiman
4
5
18
2.6
W
Mercury
mcnuty 245
Mercury
3
12
13
0.79
L
Medusa
shortAfew
Medusa
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,167
Damage
108,418
127,681
Taken
153,533
91,224
Mitigated
151,837
53,570
Healing
77,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,767
1,680
13,613
13,769
30,602
46,830
653
6,554
24,048
20,144
0
L
Chang'e
Big Lu Senju
Chang'e
27,142
3,673
15,207
9,644
25,891
19,257
625
16,664
9,227
42,163
0
W
Kumbhakarna
DjGuayo
Kumbhakarna
19,308
1,599
3,870
17,958
43,874
51,605
631
7,304
36,570
45,903
0
L
Mercury
Eucha Senpai
Mercury
16,857
9,228
2,733
6,966
26,075
14,156
0
14,486
11,589
0
29,003
W
Heimdallr
FadedSykes
Heimdallr
26,639
6,514
2,708
3,687
21,875
14,685
3,558
4,216
17,659
0
56,100
L
Lancelot
Gevaudyn
Lancelot
25,762
4,928
1,417
9,280
33,248
33,456
108
15,056
18,192
81
35,476
W
37,410
13,983
339
17,395
34,003
26,868
4,085
5,059
28,944
58,053
5,055
L
Hachiman
27,377
13,636
1,091
3,340
18,805
10,815
1,199
8,877
9,927
0
43,700
W
Mercury
mcnuty 245
Mercury
11,294
8,408
1,124
3,372
23,179
11,849
841
4,090
19,089
0
18,026
L
Medusa
shortAfew
Medusa
29,029
14,560
906
2,986
23,662
13,540
2,372
11,671
11,991
0
51,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,458
Gold Earned
64,859
161
Minions Killed
158
0
Camps Cleared
0
1,550,574
Distance Traveled
1,527,970
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,451
732
7
0
0
326,347
0
L
Chang'e
11,724
690
30
2
0
261,743
1
W
Kumbhakarna
13,896
817
52
3
0
344,235
3
L
Mercury
12,148
715
22
1
0
333,069
4
W
Heimdallr
12,870
757
46
3
0
282,659
0
L
Lancelot
12,105
712
13
1
0
369,294
1
W
Freya
14,687
864
39
2
0
286,810
0
L
Hachiman
11,846
697
49
3
0
345,772
0
W
Mercury
10,955
644
14
1
0
287,919
0
L
Medusa
12,635
743
47
3
0
240,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role