Player Matchup

Bacchus
Bacchus
Blood_rain5675
Bacchus
Level 79
God Stats
4W - 16L
1,224 SR
Queue Stats
85W - 117L
1,287 Elo+
Party 1
Merlin
Merlin
Ihaven0ragE1
Merlin
Level 36
God Stats
0W - 3L
1,114 SR
Queue Stats
64W - 83L
1,274 Elo+
Party 1
Izanami
Izanami
M1KEYP0831
Izanami
Level 63
God Stats
15W - 9L
1,578 SR
Queue Stats
111W - 83L
1,475 Elo+
Solo
Team Averages
Level 59
1,305 SR
1,345 Elo+

VS

Team Averages
Level 74
1,667 SR
1,412 Elo+
Hades
Hades
Astronomal
Hades
Level 94
God Stats
1W - 1L
1,615 SR
Queue Stats
20W - 32L
1,360 Elo+
Party 2
Cthulhu
Cthulhu
Camicase-0915
Cthulhu
Level 25
God Stats
4W - 1L
1,674 SR
Queue Stats
6W - 4L
1,504 Elo+
Party 2
Bacchus
Bacchus
Thanacity
Bacchus
Level 102
God Stats
1W - 0L
1,712 SR
Queue Stats
23W - 33L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,814
710
6,477
11,626
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
0 / 3 / 2
6,684
608
4,188
6,357
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M1KEYP0831
Izanami
12
2 / 5 / 1
7,697
700
4,362
12,183
5,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
4 / 2 / 4
8,445
768
7,830
9,384
6,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
14
3 / 0 / 6
8,927
812
9,041
7,122
7,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Thanacity
Bacchus
13
4 / 1 / 7
8,336
758
9,507
9,860
6,583
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hades
4
2
4
3
L
1
3
2
0.67
W
Cthulhu
3
0
6
6
L
Merlin
0
3
2
0.33
L
Izanami
M1KEYP0831
Izanami
2
5
1
0.5
W
Bacchus
Thanacity
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,027
Damage
26,378
30,166
Taken
26,366
21,464
Mitigated
20,549
4,594
Healing
7,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
7,830
473
493
2,844
9,384
6,176
166
2,114
7,270
30,970
0
L
6,477
1,701
0
2,523
11,626
12,589
0
9,659
1,967
12,233
0
W
Cthulhu
9,041
989
160
2,568
7,122
7,790
383
3,797
3,325
22,977
0
L
Merlin
4,188
198
0
1,317
6,357
3,650
0
5,832
525
10,415
0
L
Izanami
M1KEYP0831
Izanami
4,362
2,307
0
754
12,183
5,225
160
11,142
1,041
0
30,026
W
Bacchus
Thanacity
Bacchus
9,507
1,595
0
1,384
9,860
6,583
584
5,100
4,760
19,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,195
Gold Earned
25,708
90
Minions Killed
108
3
Camps Cleared
7
596,924
Distance Traveled
637,147
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,445
768
62
6
3
195,834
0
L
Bacchus
7,814
710
16
1
1
220,209
0
W
Cthulhu
8,927
812
29
3
1
226,928
1
L
Merlin
6,684
608
14
1
0
180,783
1
L
Izanami
7,697
700
60
5
2
195,932
3
W
Bacchus
8,336
758
17
2
3
214,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role