Player Matchup

Shiva
Shiva
Flurgal
Shiva
Level 94
God Stats
25W - 34L
1,524 SR
Queue Stats
105W - 115L
1,403 Elo+
Party 1
Anhur
Anhur
MrMagicAMann
Anhur
Level 62
God Stats
6W - 8L
1,587 SR
Queue Stats
75W - 79L
1,472 Elo+
Party 1
Eset
Eset
Plan Gumby
Eset
Level 57
God Stats
5W - 5L
1,626 SR
Queue Stats
92W - 103L
1,401 Elo+
Party 1
Atlas
Atlas
Young Mrich
Atlas
Level 63
God Stats
44W - 35L
1,543 SR
Queue Stats
92W - 105L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yung DrinkWater
Tsukuyomi
Level 86
God Stats
8W - 10L
1,553 SR
Queue Stats
111W - 123L
1,401 Elo+
Party 1
Team Averages
Level 72
1,567 SR
1,416 Elo+

VS

Team Averages
Level 67
1,687 SR
1,623 Elo+
Chaac
Chaac
 
Chaac
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DryWaterSlide
Ares
Level 26
God Stats
6W - 2L
1,738 SR
Queue Stats
58W - 17L
1,731 Elo+
Party 3
Olorun
Olorun
NefariousL
Olorun
Level 126
God Stats
10W - 5L
1,742 SR
Queue Stats
238W - 217L
1,565 Elo+
Party 2
Pele
Pele
NotCreoooo
Pele
Level 29
God Stats
2W - 0L
1,771 SR
Queue Stats
78W - 20L
1,812 Elo+
Party 3
Cupid
Cupid
RubyDaCherry21
Cupid
Level 131
God Stats
22W - 9L
1,685 SR
Queue Stats
388W - 355L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Flurgal
Shiva
13
1 / 1 / 1
6,825
683
5,554
11,399
8,176
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 5 / 2
6,741
674
4,210
9,613
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 2
6,409
641
5,875
7,277
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
0 / 3 / 3
7,008
701
4,868
11,596
9,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Yung DrinkWater
Tsukuyomi
13
2 / 4 / 1
7,168
717
7,914
10,806
5,149
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 10
7,384
738
10,973
12,646
9,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
5 / 1 / 9
8,771
877
5,869
7,459
6,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
NefariousL
Olorun
14
3 / 0 / 6
7,565
757
9,795
4,420
1,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 8
8,125
813
9,735
7,900
5,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 0 / 5
7,737
774
6,255
5,427
2,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
3
Kills
17
17
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
10
7
W
5
1
9
9.5
L
Shiva
Flurgal
Shiva
1
1
1
1.5
L
0
5
2
0.2
W
Olorun
NefariousL
Olorun
3
0
6
6
W
4
1
8
8
L
0
4
2
0.25
W
3
0
5
5.5
L
0
3
3
0.5
L
Tsukuyomi
Yung DrinkWater
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
42,627
50,691
Taken
37,852
29,830
Mitigated
26,338
6,914
Healing
15,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,973
1,288
389
6,431
12,646
9,948
0
3,631
8,797
0
20,970
W
5,869
165
0
2,530
7,459
6,563
0
2,180
5,155
11,637
0
L
Shiva
Flurgal
Shiva
5,554
922
82
2,252
11,399
8,176
0
3,004
8,083
0
18,411
L
4,210
2,757
0
262
9,613
4,355
0
4,132
5,307
0
19,927
W
Olorun
NefariousL
Olorun
9,795
4,988
168
951
4,420
1,941
986
1,544
2,812
26,557
0
W
9,735
2,620
0
2,613
7,900
5,504
312
1,416
6,420
0
41,101
L
5,875
242
543
840
7,277
2,927
0
1,588
5,549
15,257
0
W
6,255
3,595
255
1,928
5,427
2,382
1,304
1,398
3,925
0
27,496
L
4,868
2,199
0
2,218
11,596
9,223
0
3,788
7,720
17,090
0
L
Tsukuyomi
Yung DrinkWater
Tsukuyomi
7,914
1,389
0
717
10,806
5,149
0
3,152
7,497
0
21,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,151
Gold Earned
39,582
167
Minions Killed
214
0
Camps Cleared
0
997,790
Distance Traveled
1,068,606
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,384
738
27
3
0
210,997
1
W
Ares
8,771
877
14
1
0
239,470
5
L
Shiva
6,825
683
26
3
0
214,251
2
L
Anhur
6,741
674
58
6
0
177,788
3
W
Olorun
7,565
757
44
4
0
207,658
2
W
Pele
8,125
813
73
7
0
238,035
3
L
Eset
6,409
641
27
3
0
195,665
1
W
Cupid
7,737
774
56
6
0
172,446
3
L
Atlas
7,008
701
26
3
0
185,043
1
L
Tsukuyomi
7,168
717
30
3
0
225,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role