Player Matchup

Nox
Nox
 
Nox
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Ehjay9
Discordia
Level 147
God Stats
5W - 9L
1,460 SR
Queue Stats
550W - 539L
1,568 Elo+
Party 1
Tyr
Tyr
HolyBeefGaming
Tyr
Level 143
God Stats
5W - 5L
1,338 SR
Queue Stats
353W - 365L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
SirJMilly
Xbalanque
Level 157
God Stats
16W - 14L
1,596 SR
Queue Stats
498W - 486L
1,472 Elo+
Party 2
Mercury
Mercury
SirKomalot
Mercury
Level 153
God Stats
7W - 8L
1,400 SR
Queue Stats
511W - 508L
1,471 Elo+
Party 2
Team Averages
Level 146
1,459 SR
1,499 Elo+

VS

Team Averages
Level 97
1,537 SR
1,584 Elo+
Fenrir
Fenrir
PBandJAMJK
Fenrir
Level 134
God Stats
1W - 0L
1,746 SR
Queue Stats
18W - 13L
1,569 Elo+
Party 3
Kukulkan
Kukulkan
Sephorien
Kukulkan
Level 105
God Stats
1W - 1L
1,177 SR
Queue Stats
52W - 39L
1,570 Elo+
Solo
Izanami
Izanami
ablusentra
Izanami
Level 69
God Stats
3W - 0L
1,607 SR
Queue Stats
16W - 10L
1,607 Elo+
Party 3
Ratatoskr
Ratatoskr
trechez
Ratatoskr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,594 Elo+
Party 3
Anubis
Anubis
yoglut
Anubis
Level 68
God Stats
3W - 0L
1,654 SR
Queue Stats
22W - 15L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
2 / 2 / 4
9,024
501
4,736
10,052
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Ehjay9
Discordia
15
2 / 3 / 1
8,983
499
5,929
6,946
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 4 / 1
9,237
513
8,716
18,963
18,182
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
SirJMilly
Xbalanque
16
3 / 3 / 1
9,447
525
10,723
11,882
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
SirKomalot
Mercury
14
1 / 3 / 3
8,566
476
5,344
13,776
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PBandJAMJK
Fenrir
14
3 / 0 / 6
8,775
488
7,527
15,757
11,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Sephorien
Kukulkan
15
3 / 3 / 4
10,077
560
7,417
10,003
4,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
ablusentra
Izanami
15
2 / 2 / 4
9,629
535
9,714
9,618
3,870
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
trechez
Ratatoskr
14
3 / 2 / 4
9,068
504
2,907
14,950
5,632
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
yoglut
Anubis
16
4 / 2 / 2
10,335
574
9,635
11,429
7,167
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
15
15
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
4
2
L
Discordia
Ehjay9
Discordia
2
3
1
0.83
L
1
4
1
0.38
W
Fenrir
PBandJAMJK
Fenrir
3
0
6
6
W
Kukulkan
Sephorien
Kukulkan
3
3
4
1.67
L
Xbalanque
SirJMilly
Xbalanque
3
3
1
1.17
L
Mercury
SirKomalot
Mercury
1
3
3
0.83
W
Izanami
ablusentra
Izanami
2
2
4
2
W
Ratatoskr
trechez
Ratatoskr
3
2
4
2.5
W
Anubis
yoglut
Anubis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,448
Damage
37,200
61,619
Taken
61,757
40,558
Mitigated
32,855
10,505
Healing
20,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,736
700
0
1,537
10,052
8,946
0
2,085
7,731
25,685
0
L
Discordia
Ehjay9
Discordia
5,929
265
0
350
6,946
2,732
0
2,204
4,641
73,930
0
L
8,716
1,555
0
4,657
18,963
18,182
482
7,357
11,565
0
66,863
W
Fenrir
PBandJAMJK
Fenrir
7,527
1,466
0
5,949
15,757
11,284
0
4,840
10,791
201
28,588
W
Kukulkan
Sephorien
Kukulkan
7,417
814
0
500
10,003
4,902
364
2,832
7,171
80,107
0
L
Xbalanque
SirJMilly
Xbalanque
10,723
5,168
0
3,711
11,882
5,171
630
1,497
10,194
0
92,651
L
Mercury
SirKomalot
Mercury
5,344
2,018
0
250
13,776
5,527
0
3,706
9,812
0
76,907
W
Izanami
ablusentra
Izanami
9,714
5,460
0
2,877
9,618
3,870
1,620
1,100
8,518
0
79,781
W
Ratatoskr
trechez
Ratatoskr
2,907
704
0
5,408
14,950
5,632
49
1,944
13,006
0
57,796
W
Anubis
yoglut
Anubis
9,635
924
0
6,026
11,429
7,167
1,025
1,307
10,122
75,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,257
Gold Earned
47,884
547
Minions Killed
544
0
Camps Cleared
0
1,740,384
Distance Traveled
1,728,445
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,024
501
42
2
0
352,804
2
L
Discordia
8,983
499
129
7
0
350,797
5
L
Tyr
9,237
513
109
6
0
362,124
2
W
Fenrir
8,775
488
24
1
0
379,779
7
W
Kukulkan
10,077
560
151
8
0
341,404
4
L
Xbalanque
9,447
525
150
8
0
312,611
10
L
Mercury
8,566
476
117
7
0
362,048
8
W
Izanami
9,629
535
145
8
0
351,511
4
W
Ratatoskr
9,068
504
85
5
0
374,085
2
W
Anubis
10,335
574
139
8
0
281,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role