Player Matchup

Yu Huang
Yu Huang
DBZ-Spartan
Yu Huang
Level 137
God Stats
2W - 2L
1,495 SR
Queue Stats
173W - 123L
1,662 Elo+
Party 1
Chaac
Chaac
Fishvamp
Chaac
Level 26
God Stats
2W - 0L
1,778 SR
Queue Stats
33W - 10L
1,765 Elo+
Party 1
Atlas
Atlas
POPER187
Atlas
Level 158
God Stats
6W - 7L
1,567 SR
Queue Stats
107W - 76L
1,628 Elo+
Party 1
Danzaburou
Danzaburou
PantyRaiders9
Danzaburou
Level 126
God Stats
20W - 23L
1,499 SR
Queue Stats
277W - 229L
1,649 Elo+
Party 1
Terra
Terra
RushRPh
Terra
Level 158
God Stats
20W - 15L
1,677 SR
Queue Stats
153W - 137L
1,611 Elo+
Party 1
Team Averages
Level 121
1,603 SR
1,663 Elo+

VS

Team Averages
Level 103
1,676 SR
1,571 Elo+
Cu Chulainn
Cu Chulainn
Msotofre
Cu Chulainn
Level 44
God Stats
0W - 2L
1,293 SR
Queue Stats
38W - 30L
1,497 Elo+
Solo
Cupid
Cupid
PhilUpMyCup
Cupid
Level 14
God Stats
0W - 2L
1,644 SR
Queue Stats
26W - 14L
1,500 Elo+
Party 2
Fafnir
Fafnir
THD2000
Fafnir
Level 153
God Stats
0W - 1L
1,780 SR
Queue Stats
87W - 64L
1,617 Elo+
Party 2
Lancelot
Lancelot
littlepeewee_
Lancelot
Level 158
God Stats
6W - 3L
1,745 SR
Queue Stats
97W - 70L
1,621 Elo+
Party 2
Chang'e
Chang'e
loontoon123
Chang'e
Level 148
God Stats
1W - 1L
1,915 SR
Queue Stats
87W - 64L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DBZ-Spartan
Yu Huang
20
0 / 7 / 15
13,681
507
16,594
18,688
11,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Fishvamp
Chaac
20
10 / 3 / 8
15,070
558
26,550
26,112
22,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
POPER187
Atlas
20
8 / 0 / 11
15,704
582
16,657
29,412
36,226
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
PantyRaiders9
Danzaburou
20
11 / 5 / 4
16,553
613
24,782
22,522
13,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
RushRPh
Terra
19
2 / 1 / 18
14,362
532
7,641
31,638
36,707
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Msotofre
Cu Chulainn
19
1 / 8 / 3
12,446
461
17,029
34,055
40,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
3 / 7 / 5
13,203
489
25,524
24,416
11,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
THD2000
Fafnir
16
3 / 4 / 8
11,796
437
9,024
29,552
41,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
littlepeewee_
Lancelot
19
4 / 4 / 7
12,509
463
12,253
22,110
11,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chang'e
loontoon123
Chang'e
17
5 / 8 / 5
11,685
433
14,893
24,874
10,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
31
Kills
16
16
Deaths
31
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DBZ-Spartan
Yu Huang
0
7
15
1.07
W
Chaac
Fishvamp
Chaac
10
3
8
4.67
L
Cu Chulainn
Msotofre
Cu Chulainn
1
8
3
0.31
W
Atlas
POPER187
Atlas
8
0
11
13.5
W
Danzaburou
PantyRaiders9
Danzaburou
11
5
4
2.6
L
3
7
5
0.79
W
Terra
RushRPh
Terra
2
1
18
11
L
Fafnir
THD2000
Fafnir
3
4
8
1.75
L
Lancelot
littlepeewee_
Lancelot
4
4
7
1.88
L
Chang'e
loontoon123
Chang'e
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,224
Damage
78,723
128,372
Taken
135,007
119,524
Mitigated
115,607
47,745
Healing
33,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DBZ-Spartan
Yu Huang
16,594
1,844
0
644
18,688
11,003
1,216
7,257
11,431
121,602
0
W
Chaac
Fishvamp
Chaac
26,550
7,442
0
12,780
26,112
22,430
1,658
8,565
17,547
0
120,369
L
Cu Chulainn
Msotofre
Cu Chulainn
17,029
1,680
0
5,000
34,055
40,508
0
12,216
20,955
0
99,655
W
Atlas
POPER187
Atlas
16,657
5,016
0
8,461
29,412
36,226
1,731
4,379
25,033
89,565
0
W
Danzaburou
PantyRaiders9
Danzaburou
24,782
11,980
0
6,541
22,522
13,158
12,532
3,859
18,663
0
166,384
L
25,524
17,554
261
8,016
24,416
11,804
368
7,242
17,136
0
153,855
W
Terra
RushRPh
Terra
7,641
1,311
8,939
10,380
31,638
36,707
0
6,949
24,689
39,389
0
L
Fafnir
THD2000
Fafnir
9,024
2,679
197
5,418
29,552
41,307
542
10,504
18,860
40,545
0
L
Lancelot
littlepeewee_
Lancelot
12,253
3,055
0
5,714
22,110
11,524
0
5,222
16,720
0
117,693
L
Chang'e
loontoon123
Chang'e
14,893
1,015
849
7,796
24,874
10,464
50
8,107
16,717
97,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,370
Gold Earned
61,639
675
Minions Killed
728
0
Camps Cleared
0
2,628,689
Distance Traveled
2,420,789
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
13,681
507
166
6
0
475,475
7
W
Chaac
15,070
558
138
5
0
561,525
5
L
Cu Chulainn
12,446
461
172
6
0
439,072
1
W
Atlas
15,704
582
144
5
0
544,342
6
W
Danzaburou
16,553
613
179
7
0
472,295
5
L
Cupid
13,203
489
219
8
0
455,355
3
W
Terra
14,362
532
48
2
0
575,052
8
L
Fafnir
11,796
437
47
2
0
472,350
2
L
Lancelot
12,509
463
147
5
0
593,222
2
L
Chang'e
11,685
433
143
5
0
460,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role