Player Matchup

Ishtar
Ishtar
ELMecanicoJMVN
Ishtar
Level 106
God Stats
0W - 1L
1,388 SR
Queue Stats
157W - 158L
1,458 Elo+
Solo
Arachne
Arachne
Popjack258
Arachne
Level 27
God Stats
2W - 2L
1,550 SR
Queue Stats
18W - 9L
1,544 Elo+
Party 2
Merlin
Merlin
SilverZeGamer
Merlin
Level 49
God Stats
4W - 2L
1,781 SR
Queue Stats
18W - 9L
1,613 Elo+
Party 2
Skadi
Skadi
TheGordonius
Skadi
Level 14
God Stats
1W - 1L
1,862 SR
Queue Stats
6W - 3L
1,491 Elo+
Party 2
Terra
Terra
calmem
Terra
Level 69
God Stats
1W - 1L
1,651 SR
Queue Stats
32W - 20L
1,558 Elo+
Party 2
Team Averages
Level 53
1,646 SR
1,533 Elo+

VS

Team Averages
Level 141
1,443 SR
1,430 Elo+
Bellona
Bellona
BLACKRAUM
Bellona
Level 86
God Stats
18W - 14L
1,483 SR
Queue Stats
213W - 217L
1,508 Elo+
Party 3
Medusa
Medusa
DanFromHЯ
Medusa
Level 158
God Stats
5W - 9L
1,452 SR
Queue Stats
298W - 358L
1,430 Elo+
Party 1
Ra
Ra
Jesslca0718
Ra
Level 158
God Stats
3W - 2L
1,492 SR
Queue Stats
86W - 101L
1,350 Elo+
Party 3
Ymir
Ymir
KindaBigVito
Ymir
Level 157
God Stats
2W - 2L
1,300 SR
Queue Stats
247W - 287L
1,448 Elo+
Party 1
Fenrir
Fenrir
Virtuviu
Fenrir
Level 148
God Stats
6W - 4L
1,489 SR
Queue Stats
138W - 150L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,137
517
1,790
3,755
1,212
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Popjack258
Arachne
7
1 / 2 / 1
4,387
548
1,929
7,727
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 0 / 0
4,626
578
2,004
2,208
665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 4 / 1
4,113
514
6,189
5,457
1,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
calmem
Terra
6
0 / 2 / 2
4,383
548
3,020
6,322
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BLACKRAUM
Bellona
9
2 / 1 / 0
5,139
642
3,499
6,204
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
DanFromHЯ
Medusa
8
4 / 1 / 2
5,141
643
6,107
4,989
1,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 1
4,697
587
881
3,295
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
1 / 1 / 4
4,837
605
1,112
8,603
3,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Virtuviu
Fenrir
8
2 / 0 / 2
4,662
583
2,521
5,116
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
2
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
BLACKRAUM
Bellona
2
1
0
2
W
Medusa
DanFromHЯ
Medusa
4
1
2
5
L
0
1
0
0
W
0
1
1
0.5
W
1
1
4
3
L
Arachne
Popjack258
Arachne
1
2
1
0.75
L
0
0
0
0
L
1
4
1
0.38
W
Fenrir
Virtuviu
Fenrir
2
0
2
3
L
Terra
calmem
Terra
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
14,120
25,469
Taken
28,207
8,617
Mitigated
13,072
5,093
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BLACKRAUM
Bellona
3,499
941
0
2,641
6,204
4,433
24
0
6,204
0
28,635
W
Medusa
DanFromHЯ
Medusa
6,107
2,899
0
528
4,989
1,875
0
1,706
3,283
0
26,092
L
1,790
1,390
0
1,331
3,755
1,212
0
0
3,755
0
17,977
W
881
0
199
683
3,295
1,174
72
1,449
1,846
29,904
0
W
1,112
571
1,205
2,638
8,603
3,759
0
1,334
7,269
16,597
0
L
Arachne
Popjack258
Arachne
1,929
1,671
0
1,254
7,727
2,283
0
402
7,325
0
22,637
L
2,004
244
0
500
2,208
665
0
479
1,729
28,318
0
L
6,189
3,466
0
170
5,457
1,269
0
348
5,109
0
21,371
W
Fenrir
Virtuviu
Fenrir
2,521
645
0
2,563
5,116
1,831
0
535
4,581
0
22,474
L
Terra
calmem
Terra
3,020
1,184
216
1,622
6,322
3,188
0
764
5,558
10,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,646
Gold Earned
24,476
189
Minions Killed
256
0
Camps Cleared
0
689,495
Distance Traveled
791,761
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,139
642
66
8
0
153,325
2
W
Medusa
5,141
643
50
6
0
147,662
3
L
Ishtar
4,137
517
43
5
0
79,451
0
W
Ra
4,697
587
69
9
0
161,741
2
W
Ymir
4,837
605
31
4
0
138,171
1
L
Arachne
4,387
548
45
6
0
157,176
2
L
Merlin
4,626
578
57
7
0
154,717
2
L
Skadi
4,113
514
31
4
0
150,501
0
W
Fenrir
4,662
583
40
5
0
190,862
2
L
Terra
4,383
548
13
2
0
147,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role