Player Matchup

Ishtar
Ishtar
CHEFORLANDO51
Ishtar
Level 109
God Stats
5W - 5L
1,519 SR
Queue Stats
307W - 331L
1,444 Elo+
Solo
He Bo
He Bo
Chic tai91000
He Bo
Level 159
God Stats
33W - 40L
1,527 SR
Queue Stats
919W - 974L
1,496 Elo+
Solo
Skadi
Skadi
Croney Hawk
Skadi
Level 95
God Stats
23W - 8L
1,658 SR
Queue Stats
300W - 329L
1,474 Elo+
Solo
Susano
Susano
SunMater
Susano
Level 74
God Stats
5W - 12L
1,303 SR
Queue Stats
666W - 682L
1,435 Elo+
Solo
Merlin
Merlin
The_Smith_Show
Merlin
Level 123
God Stats
8W - 9L
1,535 SR
Queue Stats
129W - 154L
1,451 Elo+
Solo
Team Averages
Level 112
1,508 SR
1,460 Elo+

VS

Team Averages
Level 123
1,535 SR
1,791 Elo+
Camazotz
Camazotz
GermyPastaLord
Camazotz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 56L
1,791 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Godslayer13777
Cu Chulainn
Level 143
God Stats
1W - 0L
1,320 SR
Queue Stats
118W - 34L
1,805 Elo+
Party 1
Thoth
Thoth
GoodGrief69
Thoth
Level 138
God Stats
2W - 0L
1,803 SR
Queue Stats
84W - 24L
1,807 Elo+
Party 1
Tiamat
Tiamat
PlatinumPathos
Tiamat
Level 139
God Stats
3W - 0L
1,554 SR
Queue Stats
134W - 40L
1,789 Elo+
Party 1
Osiris
Osiris
noobywafflez
Osiris
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 47L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 7
10,415
1,042
12,025
16,374
6,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 4 / 10
10,057
1,006
6,271
12,401
4,957
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 10 / 7
11,385
1,139
16,231
22,268
9,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
SunMater
Susano
17
5 / 4 / 8
11,370
1,137
13,157
19,712
12,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 7 / 8
10,409
1,041
11,494
11,656
4,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

139

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
17
8 / 4 / 16
11,500
1,150
17,559
16,757
7,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Godslayer13777
Cu Chulainn
18
8 / 4 / 18
12,565
1,257
31,068
19,280
20,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 2 / 11
11,758
1,176
11,105
9,696
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 13
10,734
1,073
14,579
9,120
7,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
17
3 / 3 / 17
10,279
1,028
4,574
13,067
12,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
13
Kills
30
30
Deaths
13
40
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
L
0
4
10
1.25
L
4
10
7
0.75
W
Camazotz
8
4
16
4
W
Cu Chulainn
Godslayer13777
Cu Chulainn
8
4
18
4.25
W
8
2
11
6.75
W
3
0
13
9.5
L
Susano
SunMater
Susano
5
4
8
2.25
L
2
7
8
0.86
W
Osiris
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
78,885
82,411
Taken
67,920
38,349
Mitigated
51,193
2,767
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,025
7,851
0
0
16,374
6,687
0
4,683
11,449
0
28,507
L
6,271
433
19
1,037
12,401
4,957
0
2,518
9,691
32,106
0
L
16,231
8,743
0
825
22,268
9,279
0
7,074
14,640
0
36,451
W
Camazotz
17,559
4,525
0
6,650
16,757
7,732
0
6,863
9,894
0
22,148
W
Cu Chulainn
Godslayer13777
Cu Chulainn
31,068
3,930
0
4,346
19,280
20,305
0
4,099
15,174
413
54,061
W
11,105
1,349
0
1,087
9,696
3,854
0
4,130
5,566
29,772
0
W
14,579
543
371
2,006
9,120
7,169
0
798
8,322
30,053
0
L
Susano
SunMater
Susano
13,157
2,289
426
460
19,712
12,903
0
6,842
12,368
0
22,990
L
11,494
235
0
0
11,656
4,523
0
3,240
8,166
31,708
0
W
Osiris
4,574
1,310
0
794
13,067
12,133
0
1,868
9,678
0
12,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,636
Gold Earned
56,836
208
Minions Killed
187
8
Camps Cleared
5
903,514
Distance Traveled
1,044,078
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,415
1,042
36
4
1
170,994
1
L
He Bo
10,057
1,006
61
6
0
191,718
0
L
Skadi
11,385
1,139
49
5
5
163,499
0
W
Camazotz
11,500
1,150
14
1
2
204,773
0
W
Cu Chulainn
12,565
1,257
56
6
0
211,072
1
W
Thoth
11,758
1,176
48
5
0
201,731
0
W
Tiamat
10,734
1,073
51
5
3
224,136
0
L
Susano
11,370
1,137
14
1
0
202,296
0
L
Merlin
10,409
1,041
48
5
2
175,007
1
W
Osiris
10,279
1,028
18
2
0
202,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role