Player Matchup

Mulan
Mulan
IndigoSol47
Mulan
Level 65
God Stats
84W - 60L
1,597 SR
Queue Stats
282W - 313L
1,373 Elo+
Party 1
Ao Kuang
Ao Kuang
ieatbubbles5226
Ao Kuang
Level 94
God Stats
4W - 4L
1,496 SR
Queue Stats
115W - 123L
1,372 Elo+
Party 1
Yu Huang
Yu Huang
tkowens2005
Yu Huang
Level 101
God Stats
1W - 4L
1,168 SR
Queue Stats
167W - 122L
1,559 Elo+
Party 1
Team Averages
Level 87
1,420 SR
1,434 Elo+

VS

Team Averages
Level 92
1,332 SR
1,261 Elo+
Merlin
Merlin
JCMND
Merlin
Level 90
God Stats
3W - 5L
1,408 SR
Queue Stats
12W - 22L
1,231 Elo+
Party 2
Horus
Horus
pelukon24
Horus
Level 105
God Stats
4W - 11L
1,292 SR
Queue Stats
44W - 61L
1,260 Elo+
Party 2
Charybdis
Charybdis
pepethejoe
Charybdis
Level 81
God Stats
19W - 46L
1,297 SR
Queue Stats
156W - 250L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,243
711
9,809
11,270
10,719
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
16
8 / 1 / 7
11,370
875
8,988
12,743
16,197
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yu Huang
tkowens2005
Yu Huang
15
5 / 3 / 10
9,983
768
12,753
7,703
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JCMND
Merlin
12
1 / 5 / 0
7,890
607
4,927
8,759
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
pelukon24
Horus
13
3 / 5 / 1
9,641
742
6,885
15,311
13,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
pepethejoe
Charybdis
12
2 / 5 / 2
8,791
676
7,639
13,443
4,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
15
Kills
6
6
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Merlin
JCMND
Merlin
1
5
0
0.2
W
Ao Kuang
8
1
7
11.5
L
Horus
pelukon24
Horus
3
5
1
0.7
L
Charybdis
pepethejoe
Charybdis
2
5
2
0.6
W
Yu Huang
tkowens2005
Yu Huang
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,550
Damage
19,451
31,716
Taken
37,513
30,402
Mitigated
21,856
9,665
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,809
452
199
2,548
11,270
10,719
0
1,854
9,416
0
23,385
L
Merlin
JCMND
Merlin
4,927
138
29
642
8,759
3,687
0
6,461
2,298
21,081
0
W
Ao Kuang
8,988
1,945
0
6,705
12,743
16,197
220
1,672
11,071
31,001
0
L
Horus
pelukon24
Horus
6,885
3,669
782
4,404
15,311
13,229
0
8,169
7,142
0
19,433
L
Charybdis
pepethejoe
Charybdis
7,639
4,907
0
2,283
13,443
4,940
48
7,199
6,244
0
19,632
W
Yu Huang
tkowens2005
Yu Huang
12,753
1,349
0
213
7,703
3,486
458
1,842
5,861
45,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,596
Gold Earned
26,322
133
Minions Killed
100
11
Camps Cleared
0
738,457
Distance Traveled
627,313
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,243
711
26
2
2
247,238
1
L
Merlin
7,890
607
41
3
0
202,398
0
W
Ao Kuang
11,370
875
39
3
4
260,232
0
L
Horus
9,641
742
29
2
0
218,525
0
L
Charybdis
8,791
676
30
2
0
206,390
1
W
Yu Huang
9,983
768
68
5
5
230,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role