Player Matchup

Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Masters
 
Hades
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond II
xXBilledStarXx
Odin
Diamond II
Level 157
God Stats
25W - 5L
1,782 SR
Queue Stats
33W - 7L
2,705 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,594 SR
1,902 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 99
1,737 SR
2,487 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Lil_Elem3tzZ
Ah Muzen Cab
Diamond II
Level 62
God Stats
8W - 7L
1,718 SR
Queue Stats
290W - 356L
2,471 MMR
Solo
Yu Huang
Yu Huang
Masters
Ready0man
Yu Huang
Masters
Level 106
God Stats
6W - 2L
1,903 SR
Queue Stats
78W - 53L
2,446 MMR
Solo
Fenrir
Fenrir
Masters
The OnGy 17
Fenrir
Masters
Level 129
God Stats
4W - 6L
1,589 SR
Queue Stats
101W - 122L
2,544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
7 / 4 / 7
12,905
717
17,692
22,567
19,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
 
Hades
18
2 / 2 / 9
12,730
707
20,460
24,201
18,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 1 / 8
14,000
778
11,690
22,704
31,802
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
NoxAresAphroditeAchillesUllr

VS

Bans
Baba YagaXing TianCupidScyllaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Lil_Elem3tzZ
Ah Muzen Cab
16
2 / 7 / 4
11,803
656
12,527
20,892
18,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Ready0man
Yu Huang
16
3 / 4 / 3
11,522
640
21,140
11,176
5,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
15
2 / 5 / 3
11,964
665
14,812
26,414
34,472
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
16
Kills
7
7
Deaths
16
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
4
7
2.63
W
Hades
 
Hades
2
2
9
3.25
L
Ah Muzen Cab
Lil_Elem3tzZ
Ah Muzen Cab
2
7
4
0.57
L
Yu Huang
Ready0man
Yu Huang
3
4
3
1.13
L
Fenrir
2
5
3
0.7
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,842
Damage
48,479
69,472
Taken
58,482
69,472
Mitigated
58,013
18,587
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
17,692
6,656
200
2,227
22,567
19,592
264
6,623
15,944
0
73,816
W
Hades
 
Hades
20,460
3,475
1,793
11,640
24,201
18,078
695
6,628
17,394
72,815
0
L
Ah Muzen Cab
Lil_Elem3tzZ
Ah Muzen Cab
12,527
3,522
1,968
3,692
20,892
18,306
20
8,395
12,497
0
41,385
L
Yu Huang
Ready0man
Yu Huang
21,140
1,172
0
446
11,176
5,235
0
3,099
8,077
58,258
0
L
Fenrir
14,812
3,317
0
2,963
26,414
34,472
0
9,064
17,350
0
24,538
W
11,690
2,386
0
2,727
22,704
31,802
628
8,815
13,889
0
29,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
35,289
246
Minions Killed
167
13
Camps Cleared
4
1,016,627
Distance Traveled
916,981
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,905
717
70
4
4
323,534
2
W
Hades
12,730
707
130
7
6
332,271
7
L
Ah Muzen Cab
11,803
656
50
3
0
290,162
3
L
Yu Huang
11,522
640
97
5
3
293,857
6
L
Fenrir
11,964
665
20
1
1
332,962
3
W
Odin
14,000
778
46
3
3
360,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role