Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Hiphoppinhippo1
Artemis
Level 77
God Stats
3W - 7L
1,418 SR
Queue Stats
169W - 202L
1,363 Elo+
Party 2
Bakasura
Bakasura
Jdizzle9026
Bakasura
Level 49
God Stats
10W - 6L
1,614 SR
Queue Stats
62W - 61L
1,455 Elo+
Solo
Atlas
Atlas
RedVelvet107077
Atlas
Level 68
God Stats
8W - 8L
1,649 SR
Queue Stats
262W - 306L
1,366 Elo+
Party 2
Ravana
Ravana
l-aydenn-l
Ravana
Level 49
God Stats
6W - 4L
1,670 SR
Queue Stats
107W - 134L
1,416 Elo+
Solo
Team Averages
Level 70
1,570 SR
1,420 Elo+

VS

Team Averages
Level 60
1,630 SR
1,421 Elo+
Thor
Thor
DoctorBower69
Thor
Level 89
God Stats
5W - 3L
1,639 SR
Queue Stats
52W - 40L
1,566 Elo+
Party 1
Ymir
Ymir
LaloKera1243
Ymir
Level 93
God Stats
4W - 2L
1,461 SR
Queue Stats
78W - 87L
1,326 Elo+
Party 3
King Arthur
King Arthur
LockOnHeads
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,381 Elo+
Party 1
Neith
Neith
erickonett
Neith
Level 70
God Stats
4W - 1L
1,667 SR
Queue Stats
81W - 90L
1,350 Elo+
Party 3
Anubis
Anubis
justboflexin
Anubis
Level 45
God Stats
3W - 0L
1,883 SR
Queue Stats
39W - 44L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 4 / 0
10,422
496
10,750
13,300
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 6 / 3
9,253
441
12,403
18,453
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
Jdizzle9026
Bakasura
17
2 / 6 / 3
10,650
507
8,617
21,843
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 4
8,951
426
9,541
27,093
24,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
l-aydenn-l
Ravana
13
3 / 7 / 4
9,565
455
13,211
17,594
12,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 10
11,694
557
13,745
15,169
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 3 / 13
10,158
484
8,817
24,656
28,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LockOnHeads
King Arthur
15
3 / 3 / 7
9,904
472
11,138
19,434
18,810
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
3 / 2 / 11
9,518
453
18,609
11,442
5,012
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
19
13 / 2 / 8
12,038
573
22,783
15,535
9,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
79
11
Kills
30
30
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
W
8
1
10
13
L
2
6
3
0.58
L
Bakasura
Jdizzle9026
Bakasura
2
6
3
0.58
W
3
3
13
3.17
W
King Arthur
LockOnHeads
King Arthur
3
3
7
2.17
L
2
7
4
0.57
W
Neith
3
2
11
4.25
W
Anubis
13
2
8
8.5
L
Ravana
l-aydenn-l
Ravana
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,522
Damage
75,092
98,283
Taken
86,236
58,320
Mitigated
69,115
20,989
Healing
24,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,750
629
0
3,048
13,300
4,802
916
8,135
4,761
93,408
0
W
13,745
3,620
0
5,894
15,169
7,461
710
1,499
13,012
0
96,239
L
12,403
5,660
0
3,929
18,453
6,892
2,408
5,757
12,548
0
71,737
L
Bakasura
Jdizzle9026
Bakasura
8,617
4,859
0
2,787
21,843
9,838
98
4,180
17,479
0
98,445
W
8,817
1,306
456
2,706
24,656
28,621
322
5,724
17,771
42,146
0
W
King Arthur
LockOnHeads
King Arthur
11,138
1,733
0
2,796
19,434
18,810
843
2,631
16,434
106
52,037
L
9,541
3,584
2,342
4,253
27,093
24,498
111
7,937
18,952
37,126
0
W
Neith
18,609
7,340
0
3,288
11,442
5,012
4,196
4,205
7,033
0
73,174
W
Anubis
22,783
1,828
0
9,621
15,535
9,211
810
5,752
9,387
87,314
0
L
Ravana
l-aydenn-l
Ravana
13,211
2,601
0
4,630
17,594
12,290
0
4,618
12,837
0
52,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,841
Gold Earned
53,312
572
Minions Killed
484
0
Camps Cleared
0
1,761,513
Distance Traveled
1,929,310
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,422
496
183
9
0
353,815
5
W
Thor
11,694
557
142
7
0
438,154
6
L
Artemis
9,253
441
99
5
0
307,287
0
L
Bakasura
10,650
507
164
8
0
412,630
1
W
Ymir
10,158
484
56
3
0
355,211
2
W
King Arthur
9,904
472
62
3
0
382,585
2
L
Atlas
8,951
426
42
2
0
345,389
1
W
Neith
9,518
453
87
4
0
383,321
3
W
Anubis
12,038
573
137
7
0
370,039
5
L
Ravana
9,565
455
84
4
0
342,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role