Player Matchup

Hun Batz
Hun Batz
Gold III
LulDookieButt
Hun Batz
Gold III
Level 125
God Stats
6W - 2L
1,564 SR
Queue Stats
108W - 106L
1,480 MMR
Party 1
Hercules
Hercules
Gold II
LulsubbyButt
Hercules
Gold II
Level 127
God Stats
2W - 2L
1,215 SR
Queue Stats
110W - 108L
1,526 MMR
Party 1
Chiron
Chiron
Gold III
RicoDrinksWater
Chiron
Gold III
Level 156
God Stats
28W - 16L
1,700 SR
Queue Stats
103W - 108L
1,499 MMR
Solo
Discordia
Discordia
Gold IV
SSGSS Boruto
Discordia
Gold IV
Level 116
God Stats
4W - 4L
1,698 SR
Queue Stats
206W - 214L
1,509 MMR
Solo
Ymir
Ymir
Silver II
h3ct0r24
Ymir
Silver II
Level 152
God Stats
1W - 0L
1,586 SR
Queue Stats
8W - 4L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,553 SR
1,503 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,549 SR
1,503 MMR
Tyr
Tyr
Bronze V
Darkskyysword
Tyr
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
FallLeloup007
Ah Muzen Cab
Gold III
Level 148
God Stats
2W - 3L
1,587 SR
Queue Stats
268W - 288L
1,495 MMR
Solo
Hera
Hera
Gold II
Swim Lordt
Hera
Gold II
Level 160
God Stats
10W - 8L
1,662 SR
Queue Stats
173W - 177L
1,518 MMR
Solo
Da Ji
Da Ji
Gold IV
remmywhite2
Da Ji
Gold IV
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 229L
1,502 MMR
Solo
Ravana
Ravana
Gold V
temp-437136
Ravana
Gold V
Level 104
God Stats
1W - 4L
1,495 SR
Queue Stats
121W - 136L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LulDookieButt
Hun Batz
20
14 / 5 / 11
18,637
621
27,245
32,019
17,974
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
LulsubbyButt
Hercules
20
9 / 2 / 17
15,883
529
25,807
43,988
62,663
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 3 / 14
17,718
591
18,029
23,195
12,782
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SSGSS Boruto
Discordia
20
6 / 3 / 16
15,587
520
23,633
21,807
11,907
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
20
4 / 7 / 18
15,431
514
9,310
40,940
61,721
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
NemesisKaliLancelotKing Arthur

VS

Bans
AtlasLokiCabrakanShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
12,282
409
23,592
30,559
31,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
FallLeloup007
Ah Muzen Cab
20
4 / 6 / 3
13,835
461
15,398
19,225
8,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 5
14,517
484
36,164
23,547
12,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
4 / 9 / 9
13,775
459
17,647
35,272
18,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
19
2 / 10 / 8
13,353
445
17,704
30,027
42,001
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
51
39
Kills
20
20
Deaths
39
76
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
L
Ah Muzen Cab
FallLeloup007
Ah Muzen Cab
4
6
3
0.92
W
Hun Batz
LulDookieButt
Hun Batz
14
5
11
3.9
W
Hercules
LulsubbyButt
Hercules
9
2
17
8.75
W
6
3
14
4.33
W
Discordia
SSGSS Boruto
Discordia
6
3
16
4.67
L
8
5
5
2.1
W
Ymir
4
7
18
1.86
L
4
9
9
0.94
L
Ravana
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,024
Damage
110,505
161,949
Taken
138,630
167,047
Mitigated
113,360
52,774
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,592
2,555
617
3,357
30,559
31,765
0
12,581
17,978
0
94,514
L
Ah Muzen Cab
FallLeloup007
Ah Muzen Cab
15,398
3,609
0
3,711
19,225
8,819
1,166
1,769
17,456
0
104,919
W
Hun Batz
LulDookieButt
Hun Batz
27,245
5,562
0
10,261
32,019
17,974
2,468
6,319
25,700
48
192,109
W
Hercules
LulsubbyButt
Hercules
25,807
7,741
0
13,318
43,988
62,663
551
10,493
33,495
194
84,270
W
18,029
6,286
2,129
10,423
23,195
12,782
11,641
4,670
18,525
0
207,640
W
Discordia
SSGSS Boruto
Discordia
23,633
1,630
0
4,880
21,807
11,907
1,865
5,017
16,790
121,213
0
L
36,164
11,846
0
1,920
23,547
12,740
1,752
6,206
17,341
146,586
0
W
Ymir
9,310
2,181
2,536
9,227
40,940
61,721
220
13,681
26,819
54,406
0
L
17,647
3,152
0
9,577
35,272
18,035
0
7,812
27,460
0
105,636
L
Ravana
17,704
4,551
0
7,675
30,027
42,001
1,483
4,817
25,210
0
79,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,256
Gold Earned
67,762
796
Minions Killed
732
0
Camps Cleared
0
2,878,688
Distance Traveled
2,514,108
35
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,282
409
107
4
0
487,161
4
L
Ah Muzen Cab
13,835
461
161
5
0
491,935
5
W
Hun Batz
18,637
621
232
8
0
634,735
4
W
Hercules
15,883
529
88
3
0
607,493
8
W
Chiron
17,718
591
266
9
0
555,068
6
W
Discordia
15,587
520
146
5
0
542,574
6
L
Hera
14,517
484
206
7
0
525,273
2
W
Ymir
15,431
514
64
2
0
538,818
11
L
Da Ji
13,775
459
129
4
0
525,101
8
L
Ravana
13,353
445
129
4
0
484,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role