Player Matchup

Ymir
Ymir
AMNEZlIlA
Ymir
Level 15
God Stats
2W - 1L
1,315 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
ImNoT-a_SmurF-F6
Ullr
Level 51
God Stats
6W - 2L
1,699 SR
Queue Stats
58W - 7L
2,023 Elo+
Party 1
Ah Puch
Ah Puch
NXC_MayerM87
Ah Puch
Level 89
God Stats
11W - 10L
1,562 SR
Queue Stats
32W - 35L
1,428 Elo+
Solo
Team Averages
Level 52
1,525 SR
1,650 Elo+

VS

Team Averages
Level 135
1,718 SR
1,618 Elo+
Ishtar
Ishtar
AshleighMariee
Ishtar
Level 159
God Stats
25W - 19L
1,670 SR
Queue Stats
436W - 165L
1,767 Elo+
Party 2
Mercury
Mercury
Kyxeo
Mercury
Level 160
God Stats
3W - 1L
2,027 SR
Queue Stats
771W - 243L
1,768 Elo+
Party 2
Anubis
Anubis
WorldBreaker29
Anubis
Level 86
God Stats
73W - 85L
1,458 SR
Queue Stats
521W - 754L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 4
8,789
628
6,830
12,437
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
3 / 5 / 2
9,291
664
13,999
15,164
6,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
NXC_MayerM87
Ah Puch
12
2 / 4 / 2
8,553
611
8,847
10,156
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
9,569
684
11,353
10,341
5,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Kyxeo
Mercury
15
4 / 0 / 6
10,502
750
7,619
15,093
13,762
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 5 / 7
9,245
660
10,522
13,976
10,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
1
4
2
W
4
1
5
6.5
L
3
5
2
0.8
W
Mercury
Kyxeo
Mercury
4
0
6
7
L
Ah Puch
NXC_MayerM87
Ah Puch
2
4
2
0.75
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
29,494
37,757
Taken
39,410
27,023
Mitigated
29,743
5,888
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,830
898
0
3,327
12,437
15,666
0
3,772
8,665
10,910
0
W
11,353
6,794
0
1,336
10,341
5,644
2,114
4,703
5,638
0
36,953
L
13,999
6,065
0
1,619
15,164
6,656
102
5,347
9,817
0
48,458
W
Mercury
Kyxeo
Mercury
7,619
3,171
0
2,805
15,093
13,762
699
6,676
8,417
0
29,347
L
Ah Puch
NXC_MayerM87
Ah Puch
8,847
0
0
942
10,156
4,701
0
1,772
8,384
32,625
0
W
10,522
619
304
4,612
13,976
10,337
0
4,912
9,064
30,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
29,316
143
Minions Killed
170
6
Camps Cleared
6
718,942
Distance Traveled
641,606
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,789
628
11
1
0
255,053
2
W
Ishtar
9,569
684
83
6
0
238,133
0
L
Ullr
9,291
664
80
6
3
238,421
5
W
Mercury
10,502
750
40
3
3
262,185
2
L
Ah Puch
8,553
611
52
4
3
225,468
7
W
Anubis
9,245
660
47
3
3
141,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role