Player Matchup

Shiva
Shiva
Doodoobutter11
Shiva
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,402 Elo+
Party 1
Chiron
Chiron
IQueenOfScrubsI
Chiron
Level 124
God Stats
3W - 1L
1,813 SR
Queue Stats
378W - 394L
1,477 Elo+
Solo
Cthulhu
Cthulhu
SlamminJaminG
Cthulhu
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 99L
1,424 Elo+
Party 1
Vulcan
Vulcan
n o t a 1 k
Vulcan
Level 152
God Stats
8W - 9L
1,631 SR
Queue Stats
773W - 809L
1,495 Elo+
Solo
Hercules
Hercules
yellamach1
Hercules
Level 148
God Stats
5W - 11L
1,295 SR
Queue Stats
392W - 374L
1,473 Elo+
Solo
Team Averages
Level 117
1,548 SR
1,454 Elo+

VS

Team Averages
Level 140
1,541 SR
1,427 Elo+
Baron Samedi
Baron Samedi
PeeledLens
Baron Samedi
Level 128
God Stats
1W - 3L
1,498 SR
Queue Stats
200W - 218L
1,472 Elo+
Solo
King Arthur
King Arthur
XionFinesse
King Arthur
Level 148
God Stats
16W - 18L
1,402 SR
Queue Stats
656W - 708L
1,377 Elo+
Solo
Chiron
Chiron
black_fairydust
Chiron
Level 152
God Stats
5W - 3L
1,691 SR
Queue Stats
302W - 313L
1,447 Elo+
Solo
Nemesis
Nemesis
cousinufe
Nemesis
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,291 Elo+
Solo
Cthulhu
Cthulhu
kbrich27
Cthulhu
Level 155
God Stats
36W - 18L
1,614 SR
Queue Stats
1,829W - 1,862L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 14
11,657
648
18,965
25,519
36,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 2 / 8
13,057
725
22,298
16,346
9,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
20
5 / 5 / 8
12,723
707
16,423
26,809
27,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
19
4 / 4 / 13
12,509
695
25,259
16,082
11,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
yellamach1
Hercules
20
6 / 5 / 10
13,167
732
18,333
33,378
48,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PeeledLens
Baron Samedi
18
5 / 5 / 9
10,991
611
19,585
20,197
11,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
XionFinesse
King Arthur
18
3 / 4 / 6
10,630
591
16,279
24,918
31,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
8 / 5 / 7
12,522
696
21,677
20,696
11,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
cousinufe
Nemesis
13
0 / 3 / 7
8,868
493
5,226
19,471
16,265
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
kbrich27
Cthulhu
20
2 / 5 / 14
11,477
638
26,030
28,754
38,240
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
61
22
Kills
18
19
Deaths
22
53
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
3
14
2.67
W
6
2
8
5
L
Baron Samedi
PeeledLens
Baron Samedi
5
5
9
1.9
W
Cthulhu
5
5
8
1.8
L
King Arthur
XionFinesse
King Arthur
3
4
6
1.5
L
8
5
7
2.3
L
Nemesis
cousinufe
Nemesis
0
3
7
1.17
L
Cthulhu
kbrich27
Cthulhu
2
5
14
1.8
W
Vulcan
4
4
13
2.63
W
Hercules
yellamach1
Hercules
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,278
Damage
88,797
118,134
Taken
114,036
133,574
Mitigated
108,721
49,485
Healing
45,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,965
3,789
3,406
5,528
25,519
36,634
1,293
8,893
16,626
123
25,414
W
22,298
9,431
3,767
4,627
16,346
9,464
4,673
8,436
7,910
0
47,580
L
Baron Samedi
PeeledLens
Baron Samedi
19,585
271
7,932
7,079
20,197
11,181
272
7,802
12,028
31,825
0
W
Cthulhu
16,423
966
3,461
6,606
26,809
27,134
1,084
6,335
20,474
32,410
0
L
King Arthur
XionFinesse
King Arthur
16,279
1,025
3,109
3,836
24,918
31,182
0
7,452
16,494
206
29,246
L
21,677
8,059
3,902
5,710
20,696
11,853
783
8,094
12,050
0
49,827
L
Nemesis
cousinufe
Nemesis
5,226
1,486
1,183
5,184
19,471
16,265
167
6,145
12,658
0
8,654
L
Cthulhu
kbrich27
Cthulhu
26,030
1,475
2,630
4,576
28,754
38,240
108
10,688
17,449
53,340
0
W
Vulcan
25,259
8,731
4,077
2,842
16,082
11,457
2,135
9,735
6,347
53,379
0
W
Hercules
yellamach1
Hercules
18,333
4,420
1,850
13,321
33,378
48,885
1,152
12,422
20,956
0
34,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,113
Gold Earned
54,488
191
Minions Killed
182
0
Camps Cleared
0
1,690,912
Distance Traveled
1,434,565
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,657
648
31
2
0
352,396
0
W
Chiron
13,057
725
53
3
0
331,454
0
L
Baron Samedi
10,991
611
34
2
0
251,761
0
W
Cthulhu
12,723
707
33
2
0
346,569
0
L
King Arthur
10,630
591
23
1
0
312,302
0
L
Chiron
12,522
696
57
3
0
286,075
1
L
Nemesis
8,868
493
12
1
0
224,845
0
L
Cthulhu
11,477
638
56
3
0
359,582
1
W
Vulcan
12,509
695
46
3
0
327,357
0
W
Hercules
13,167
732
28
2
0
333,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role