Player Matchup

Merlin
Merlin
FrostyAgate5
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,189 Elo+
Party 3
Neith
Neith
OBV Striker
Neith
Level 10
God Stats
2W - 5L
1,332 SR
Queue Stats
7W - 19L
1,189 Elo+
Party 3
Zeus
Zeus
SnizzRifle
Zeus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 24L
1,189 Elo+
Party 3
Terra
Terra
TrailBlazer 143
Terra
Level 128
God Stats
20W - 34L
1,371 SR
Queue Stats
73W - 94L
1,428 Elo+
Solo
Danzaburou
Danzaburou
bballdunker4
Danzaburou
Level 29
God Stats
4W - 8L
1,435 SR
Queue Stats
27W - 34L
1,166 Elo+
Party 3
Team Averages
Level 38
1,428 SR
1,232 Elo+

VS

Team Averages
Level 91
1,504 SR
1,405 Elo+
Xbalanque
Xbalanque
BigSkrimp420
Xbalanque
Level 109
God Stats
3W - 4L
1,555 SR
Queue Stats
68W - 77L
1,429 Elo+
Party 1
Vamana
Vamana
GodlyMyth
Vamana
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 86L
1,339 Elo+
Party 2
Nemesis
Nemesis
HeroCreed93
Nemesis
Level 81
God Stats
2W - 1L
1,308 SR
Queue Stats
36W - 42L
1,384 Elo+
Party 1
Janus
Janus
Notorious_815
Janus
Level 121
God Stats
7W - 12L
1,547 SR
Queue Stats
87W - 105L
1,411 Elo+
Party 2
Kumbhakarna
Kumbhakarna
username0123
Kumbhakarna
Level 115
God Stats
3W - 2L
1,610 SR
Queue Stats
36W - 42L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 7 / 4
9,186
612
3,252
15,598
7,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
3 / 4 / 1
10,261
684
12,645
16,784
10,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 3
9,902
660
5,551
9,455
4,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 7
9,387
626
12,053
21,459
21,854
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
bballdunker4
Danzaburou
17
4 / 4 / 3
10,452
697
14,121
15,675
8,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigSkrimp420
Xbalanque
19
9 / 5 / 5
11,763
784
20,362
17,323
8,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
GodlyMyth
Vamana
19
4 / 0 / 10
11,398
760
10,811
13,276
12,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
HeroCreed93
Nemesis
17
2 / 2 / 7
10,973
732
10,877
16,242
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 4
11,021
735
16,121
8,921
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
username0123
Kumbhakarna
18
3 / 0 / 11
10,959
731
6,338
16,045
12,547
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
8
Kills
23
23
Deaths
9
18
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigSkrimp420
Xbalanque
9
5
5
2.3
L
Merlin
0
7
4
0.29
W
Vamana
GodlyMyth
Vamana
4
0
10
9
W
Nemesis
HeroCreed93
Nemesis
2
2
7
2.75
W
5
2
4
3.5
L
3
4
1
0.88
L
1
3
3
0.83
L
0
5
7
0.7
L
Danzaburou
bballdunker4
Danzaburou
4
4
3
1.38
W
Kumbhakarna
username0123
Kumbhakarna
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,622
Damage
64,509
78,971
Taken
71,807
51,238
Mitigated
47,332
13,897
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigSkrimp420
Xbalanque
20,362
10,863
387
3,162
17,323
8,746
3,356
5,530
11,599
0
49,773
L
Merlin
3,252
698
0
351
15,598
7,077
116
4,776
10,822
17,503
0
W
Vamana
GodlyMyth
Vamana
10,811
2,971
0
3,820
13,276
12,752
1,116
2,207
10,999
0
41,155
W
Nemesis
HeroCreed93
Nemesis
10,877
3,722
651
7,400
16,242
9,382
157
6,268
9,708
0
29,798
W
16,121
650
0
1,608
8,921
3,905
1,457
2,672
6,209
55,660
0
L
12,645
6,115
0
3,440
16,784
10,162
465
4,903
11,881
0
33,775
L
5,551
1,207
0
750
9,455
4,142
682
3,316
6,139
27,645
0
L
12,053
2,662
315
6,787
21,459
21,854
0
6,059
15,400
22,706
0
L
Danzaburou
bballdunker4
Danzaburou
14,121
5,745
0
2,254
15,675
8,003
357
3,405
12,270
0
35,449
W
Kumbhakarna
username0123
Kumbhakarna
6,338
478
689
1,471
16,045
12,547
69
3,389
12,436
24,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,188
Gold Earned
56,114
212
Minions Killed
286
0
Camps Cleared
0
1,377,205
Distance Traveled
1,521,390
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,763
784
56
4
0
296,682
2
L
Merlin
9,186
612
30
2
0
258,129
1
W
Vamana
11,398
760
70
5
0
338,803
4
W
Nemesis
10,973
732
37
2
0
313,644
0
W
Janus
11,021
735
83
6
0
281,365
2
L
Neith
10,261
684
48
3
0
266,151
0
L
Zeus
9,902
660
55
4
0
257,818
1
L
Terra
9,387
626
30
2
0
296,535
2
L
Danzaburou
10,452
697
49
3
0
298,572
0
W
Kumbhakarna
10,959
731
40
3
0
290,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role