Player Matchup

Set
Set
Amain27
Set
Level 133
God Stats
16W - 11L
1,748 SR
Queue Stats
165W - 150L
1,681 Elo+
Party 2
Vulcan
Vulcan
B Bro29
Vulcan
Level 16
God Stats
2W - 5L
1,089 SR
Queue Stats
18W - 21L
1,386 Elo+
Party 2
Ymir
Ymir
Soccerbros9761
Ymir
Level 97
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 104L
1,557 Elo+
Party 2
Team Averages
Level 82
1,446 SR
1,541 Elo+

VS

Team Averages
Level 58
1,435 SR
1,462 Elo+
He Bo
He Bo
Brutalatops
He Bo
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,565 Elo+
Party 1
Chiron
Chiron
IMythh
Chiron
Level 68
God Stats
10W - 16L
1,340 SR
Queue Stats
135W - 189L
1,378 Elo+
Solo
King Arthur
King Arthur
XxGuNZzxX
King Arthur
Level 27
God Stats
2W - 3L
1,465 SR
Queue Stats
18W - 19L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
9 / 5 / 10
12,696
846
20,523
19,658
12,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
B Bro29
Vulcan
16
8 / 9 / 7
12,125
808
15,927
13,709
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 3 / 12
12,623
842
10,782
17,515
20,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 9
11,224
748
12,791
13,672
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
IMythh
Chiron
16
10 / 4 / 5
11,651
777
21,579
16,706
6,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XxGuNZzxX
King Arthur
14
3 / 9 / 13
10,619
708
10,825
23,185
13,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
21
Kills
17
17
Deaths
21
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
9
5
10
2.8
W
Vulcan
B Bro29
Vulcan
8
9
7
1.28
L
4
8
9
1.06
L
Chiron
IMythh
Chiron
10
4
5
3.13
W
4
3
12
3.33
L
King Arthur
XxGuNZzxX
King Arthur
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,232
Damage
45,195
50,882
Taken
53,563
39,454
Mitigated
24,904
10,597
Healing
9,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
20,523
9,212
0
5,043
19,658
12,869
1,853
4,389
15,269
0
73,649
W
Vulcan
B Bro29
Vulcan
15,927
8,828
0
706
13,709
6,020
395
3,259
10,450
30,393
0
L
12,791
914
247
979
13,672
4,293
0
4,542
9,130
39,769
0
L
Chiron
IMythh
Chiron
21,579
9,081
870
4,108
16,706
6,651
1,213
8,483
8,223
0
40,089
W
10,782
2,662
233
4,615
17,515
20,565
304
5,507
12,008
26,621
0
L
King Arthur
XxGuNZzxX
King Arthur
10,825
2,033
0
3,356
23,185
13,960
262
14,128
9,057
0
26,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
33,494
165
Minions Killed
138
10
Camps Cleared
3
766,634
Distance Traveled
701,042
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,696
846
108
7
8
255,404
0
W
Vulcan
12,125
808
33
2
1
242,260
1
L
He Bo
11,224
748
81
5
3
235,860
0
L
Chiron
11,651
777
37
2
0
245,448
4
W
Ymir
12,623
842
24
2
1
268,970
1
L
King Arthur
10,619
708
20
1
0
219,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role