Player Matchup

Chaac
Chaac
 
Chaac
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Frajola6
Hou Yi
Level 79
God Stats
89W - 75L
1,548 SR
Queue Stats
611W - 644L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
ModoTurbo123
Nu Wa
Level 18
God Stats
7W - 7L
1,585 SR
Queue Stats
57W - 48L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
TheLastOfJin
Xbalanque
Level 21
God Stats
6W - 3L
1,446 SR
Queue Stats
48W - 50L
1,354 Elo+
Party 1
Terra
Terra
Urubu_no_poste
Terra
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 120L
1,467 Elo+
Party 1
Team Averages
Level 51
1,516 SR
1,458 Elo+

VS

Team Averages
Level 66
1,433 SR
1,474 Elo+
Kukulkan
Kukulkan
FatAbyss
Kukulkan
Level 49
God Stats
30W - 51L
1,414 SR
Queue Stats
114W - 119L
1,454 Elo+
Party 2
Pele
Pele
GigoloAbyss
Pele
Level 71
God Stats
17W - 13L
1,601 SR
Queue Stats
228W - 221L
1,532 Elo+
Party 2
King Arthur
King Arthur
SpeedyAbyss
King Arthur
Level 106
God Stats
9W - 17L
1,414 SR
Queue Stats
375W - 372L
1,542 Elo+
Party 2
Charybdis
Charybdis
Zieni Zama
Charybdis
Level 85
God Stats
0W - 3L
1,243 SR
Queue Stats
13W - 15L
1,396 Elo+
Solo
Ymir
Ymir
nogooddude
Ymir
Level 18
God Stats
39W - 48L
1,492 SR
Queue Stats
43W - 55L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
5 / 0 / 17
11,345
1,135
16,334
11,779
16,891
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Frajola6
Hou Yi
17
6 / 1 / 17
11,200
1,120
11,771
5,603
2,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 17
10,503
1,050
13,439
10,935
11,264
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
TheLastOfJin
Xbalanque
18
14 / 0 / 12
13,185
1,319
29,211
8,347
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
0 / 2 / 20
10,785
1,079
7,794
15,117
18,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

276

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatAbyss
Kukulkan
15
1 / 7 / 2
9,601
960
13,705
15,789
6,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 5 / 2
9,268
927
12,403
18,027
7,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SpeedyAbyss
King Arthur
15
1 / 4 / 1
9,198
920
7,311
14,102
12,888
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Zieni Zama
Charybdis
15
1 / 6 / 3
9,451
945
5,439
13,481
5,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 6 / 3
9,982
998
7,037
21,567
29,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
15
28
Kills
4
4
Deaths
28
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
0
17
13.5
L
Kukulkan
FatAbyss
Kukulkan
1
7
2
0.29
W
Hou Yi
Frajola6
Hou Yi
6
1
17
14.5
L
1
5
2
0.4
W
3
1
17
11.5
L
King Arthur
SpeedyAbyss
King Arthur
1
4
1
0.38
W
Xbalanque
TheLastOfJin
Xbalanque
14
0
12
20
W
0
2
20
5
L
Charybdis
Zieni Zama
Charybdis
1
6
3
0.42
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,549
Damage
45,895
51,781
Taken
82,966
54,176
Mitigated
61,822
16,040
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,334
2,107
0
2,214
11,779
16,891
0
5,278
6,501
0
39,225
L
Kukulkan
FatAbyss
Kukulkan
13,705
1,056
0
1,281
15,789
6,674
0
4,662
11,127
44,266
0
W
Hou Yi
Frajola6
Hou Yi
11,771
7,207
0
723
5,603
2,754
0
2,094
3,509
26
26,142
L
12,403
2,047
0
2,818
18,027
7,037
0
3,966
14,061
0
34,517
W
13,439
4,971
642
734
10,935
11,264
0
4,148
6,787
27,236
0
L
King Arthur
SpeedyAbyss
King Arthur
7,311
1,086
0
0
14,102
12,888
0
4,539
9,563
0
20,151
W
Xbalanque
TheLastOfJin
Xbalanque
29,211
6,783
0
235
8,347
4,286
0
3,061
5,286
95
49,626
W
7,794
339
4,740
6,752
15,117
18,981
0
6,161
8,956
14,702
0
L
Charybdis
Zieni Zama
Charybdis
5,439
2,211
0
774
13,481
5,582
0
2,344
11,137
0
26,350
L
7,037
702
0
929
21,567
29,641
0
5,843
15,724
18,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
47,500
178
Minions Killed
205
11
Camps Cleared
6
944,575
Distance Traveled
861,477
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,345
1,135
51
5
2
188,252
0
L
Kukulkan
9,601
960
73
7
4
169,263
1
W
Hou Yi
11,200
1,120
37
4
5
176,640
0
L
Pele
9,268
927
37
4
0
188,791
0
W
Nu Wa
10,503
1,050
29
3
0
176,725
0
L
King Arthur
9,198
920
17
2
0
172,729
0
W
Xbalanque
13,185
1,319
51
5
2
214,622
1
W
Terra
10,785
1,079
10
1
2
188,336
0
L
Charybdis
9,451
945
44
4
1
175,950
0
L
Ymir
9,982
998
34
3
1
154,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role