Player Matchup

Atlas
Atlas
MarcoGomez
Atlas
Level 144
God Stats
13W - 12L
1,310 SR
Queue Stats
203W - 201L
1,527 Elo+
Solo
Neith
Neith
Virkx
Neith
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
Zetriik
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,435 Elo+
Party 2
Team Averages
Level 99
1,437 SR
1,489 Elo+

VS

Team Averages
Level 141
1,497 SR
1,518 Elo+
Merlin
Merlin
Juankgalvan
Merlin
Level 138
God Stats
0W - 2L
1,284 SR
Queue Stats
59W - 74L
1,505 Elo+
Party 1
Nemesis
Nemesis
KillerPolo28
Nemesis
Level 139
God Stats
0W - 2L
1,562 SR
Queue Stats
122W - 140L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
mrcheXho
Jing Wei
Level 147
God Stats
1W - 2L
1,645 SR
Queue Stats
49W - 62L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
0 / 2 / 13
11,744
691
12,122
25,163
30,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Virkx
Neith
18
7 / 0 / 8
12,351
727
15,266
12,908
6,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Zetriik
Kukulkan
18
8 / 1 / 7
12,456
733
17,535
10,619
5,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
1 / 4 / 2
10,759
633
10,056
12,579
5,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
KillerPolo28
Nemesis
12
1 / 9 / 2
9,528
560
16,752
23,558
11,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
mrcheXho
Jing Wei
15
1 / 2 / 0
10,309
606
11,674
14,408
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
2
0.5
L
Nemesis
KillerPolo28
Nemesis
1
9
2
0.22
W
Atlas
0
2
13
3.25
W
Neith
Virkx
Neith
7
0
8
11
W
Kukulkan
Zetriik
Kukulkan
8
1
7
11.5
L
Jing Wei
mrcheXho
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,923
Damage
38,482
48,690
Taken
50,545
42,619
Mitigated
22,251
12,330
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
10,056
670
0
480
12,579
5,078
0
7,813
4,766
56,169
0
L
Nemesis
KillerPolo28
Nemesis
16,752
7,718
0
2,832
23,558
11,146
0
14,717
8,841
0
31,215
W
Atlas
12,122
4,766
0
5,262
25,163
30,168
0
4,224
20,939
33,314
0
W
Neith
Virkx
Neith
15,266
5,277
0
4,558
12,908
6,860
2,474
3,265
9,643
0
58,442
W
Kukulkan
Zetriik
Kukulkan
17,535
3,336
668
1,842
10,619
5,591
878
2,829
7,790
48,311
0
L
Jing Wei
mrcheXho
Jing Wei
11,674
7,065
0
880
14,408
6,027
400
7,470
6,938
0
36,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
30,596
204
Minions Killed
203
7
Camps Cleared
8
995,275
Distance Traveled
910,338
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,759
633
118
7
4
294,675
0
L
Nemesis
9,528
560
35
2
3
304,211
3
W
Atlas
11,744
691
15
1
0
364,574
2
W
Neith
12,351
727
110
6
3
324,671
5
W
Kukulkan
12,456
733
79
5
4
306,030
2
L
Jing Wei
10,309
606
50
3
1
311,452
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role