Player Matchup

Scylla
Scylla
Ash Ketchum 000
Scylla
Level 126
God Stats
0W - 3L
1,502 SR
Queue Stats
165W - 167L
1,440 Elo+
Party 2
Medusa
Medusa
LowLvLMob
Medusa
Level 54
God Stats
4W - 4L
1,448 SR
Queue Stats
43W - 41L
1,527 Elo+
Solo
Artemis
Artemis
Velocity48
Artemis
Level 105
God Stats
2W - 2L
1,797 SR
Queue Stats
192W - 164L
1,524 Elo+
Party 2
Team Averages
Level 95
1,583 SR
1,497 Elo+

VS

Team Averages
Level 118
1,571 SR
1,558 Elo+
Yu Huang
Yu Huang
Hernan EP13
Yu Huang
Level 141
God Stats
2W - 1L
1,538 SR
Queue Stats
69W - 54L
1,547 Elo+
Party 1
King Arthur
King Arthur
IR i n z l r
King Arthur
Level 108
God Stats
6W - 5L
1,637 SR
Queue Stats
50W - 38L
1,559 Elo+
Party 1
Bakasura
Bakasura
hernan03
Bakasura
Level 106
God Stats
1W - 1L
1,537 SR
Queue Stats
48W - 35L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,626
663
6,328
9,884
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
LowLvLMob
Medusa
9
2 / 3 / 2
6,532
653
6,276
8,683
3,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Velocity48
Artemis
9
1 / 6 / 3
6,182
618
6,092
8,949
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hernan EP13
Yu Huang
13
4 / 0 / 9
8,086
809
11,518
4,824
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
IR i n z l r
King Arthur
12
5 / 3 / 6
7,630
763
7,304
12,927
10,017
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
hernan03
Bakasura
12
4 / 1 / 6
7,921
792
6,581
9,371
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
4
Kills
13
13
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Yu Huang
Hernan EP13
Yu Huang
4
0
9
8.5
W
King Arthur
IR i n z l r
King Arthur
5
3
6
2.67
L
Medusa
LowLvLMob
Medusa
2
3
2
1
L
Artemis
Velocity48
Artemis
1
6
3
0.42
W
Bakasura
hernan03
Bakasura
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,696
Damage
25,403
27,516
Taken
27,122
10,783
Mitigated
17,721
1,575
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,328
1,253
0
500
9,884
3,459
0
3,656
5,870
19,965
0
W
Yu Huang
Hernan EP13
Yu Huang
11,518
165
0
430
4,824
1,988
931
706
4,118
31,147
0
W
King Arthur
IR i n z l r
King Arthur
7,304
870
234
869
12,927
10,017
0
3,094
9,833
0
17,399
L
Medusa
LowLvLMob
Medusa
6,276
1,844
0
500
8,683
3,335
0
3,744
4,654
0
20,842
L
Artemis
Velocity48
Artemis
6,092
2,775
52
523
8,949
3,989
0
4,234
4,316
0
13,286
W
Bakasura
hernan03
Bakasura
6,581
4,107
0
1,858
9,371
5,716
240
3,160
6,211
0
19,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,340
Gold Earned
23,637
82
Minions Killed
115
1
Camps Cleared
8
474,823
Distance Traveled
572,960
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,626
663
42
4
0
172,945
2
W
Yu Huang
8,086
809
41
4
2
187,241
3
W
King Arthur
7,630
763
17
2
1
193,259
2
L
Medusa
6,532
653
26
3
1
174,484
2
L
Artemis
6,182
618
14
1
0
127,394
1
W
Bakasura
7,921
792
57
6
5
192,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role