Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
CarolineReboux
Shiva
Level 115
God Stats
8W - 13L
1,443 SR
Queue Stats
276W - 279L
1,529 Elo+
Solo
Ah Puch
Ah Puch
MIB_Bad
Ah Puch
Level 109
God Stats
10W - 5L
1,681 SR
Queue Stats
508W - 541L
1,471 Elo+
Solo
Bastet
Bastet
Prudency
Bastet
Level 151
God Stats
4W - 1L
1,844 SR
Queue Stats
68W - 60L
1,527 Elo+
Solo
Team Averages
Level 139
1,594 SR
1,505 Elo+

VS

Team Averages
Level 139
1,530 SR
1,519 Elo+
Ishtar
Ishtar
CoreyJoker
Ishtar
Level 160
God Stats
13W - 18L
1,420 SR
Queue Stats
158W - 158L
1,545 Elo+
Solo
Mulan
Mulan
Gertwoo
Mulan
Level 160
God Stats
2W - 1L
1,797 SR
Queue Stats
103W - 112L
1,512 Elo+
Solo
Hel
Hel
PaiTaONfamilia
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 164L
1,549 Elo+
Solo
Jormungandr
Jormungandr
Tiltadinho
Jormungandr
Level 158
God Stats
1W - 3L
1,221 SR
Queue Stats
162W - 165L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
icelord11
Baba Yaga
Level 153
God Stats
2W - 1L
1,715 SR
Queue Stats
301W - 332L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 2 / 5
11,312
1,028
14,141
9,530
4,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
16
0 / 2 / 3
9,809
892
13,546
14,057
9,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 0 / 9
10,595
963
19,613
17,442
22,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
MIB_Bad
Ah Puch
17
3 / 2 / 6
11,114
1,010
19,833
12,314
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
Prudency
Bastet
17
4 / 0 / 6
11,775
1,070
15,889
14,439
7,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CoreyJoker
Ishtar
16
0 / 3 / 3
9,930
903
9,967
13,757
7,165
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Gertwoo
Mulan
16
2 / 0 / 4
10,388
944
15,545
18,142
24,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 4 / 3
9,960
905
11,510
19,296
11,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Tiltadinho
Jormungandr
16
3 / 1 / 1
11,260
1,024
15,149
20,888
30,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
icelord11
Baba Yaga
16
0 / 5 / 5
10,417
947
11,939
15,287
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
13
Kills
6
6
Deaths
13
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
5
3.75
W
Aphrodite
 
Aphrodite
0
2
3
0.75
W
1
0
9
5.5
L
Ishtar
CoreyJoker
Ishtar
0
3
3
0.5
L
Mulan
Gertwoo
Mulan
2
0
4
4
W
Ah Puch
MIB_Bad
Ah Puch
3
2
6
3
L
1
4
3
0.63
W
Bastet
Prudency
Bastet
4
0
6
7
L
Jormungandr
Tiltadinho
Jormungandr
3
1
1
3.5
L
Baba Yaga
icelord11
Baba Yaga
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,022
Damage
64,110
67,782
Taken
87,370
49,916
Mitigated
82,325
27,620
Healing
17,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,141
5,978
0
1,244
9,530
4,932
0
5,489
4,041
0
32,002
W
Aphrodite
 
Aphrodite
13,546
559
9,667
7,696
14,057
9,106
0
8,366
5,691
22,713
0
W
19,613
3,193
508
1,505
17,442
22,538
0
6,655
10,787
251
30,695
L
Ishtar
CoreyJoker
Ishtar
9,967
7,860
0
1,145
13,757
7,165
0
3,473
10,284
0
29,824
L
Mulan
Gertwoo
Mulan
15,545
1,944
0
1,626
18,142
24,128
0
7,545
10,597
0
27,028
W
Ah Puch
MIB_Bad
Ah Puch
19,833
654
301
2,112
12,314
6,061
0
8,231
4,083
44,695
0
L
11,510
233
6,587
6,327
19,296
11,788
0
8,552
10,744
29,418
0
W
Bastet
Prudency
Bastet
15,889
3,516
0
4,587
14,439
7,279
0
9,857
4,582
35
39,827
L
Jormungandr
Tiltadinho
Jormungandr
15,149
4,234
0
778
20,888
30,865
0
8,322
12,566
27,700
0
L
Baba Yaga
icelord11
Baba Yaga
11,939
224
0
582
15,287
8,379
0
5,773
9,514
29,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,605
Gold Earned
51,955
215
Minions Killed
258
11
Camps Cleared
5
1,171,627
Distance Traveled
1,132,824
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,312
1,028
53
5
1
224,421
1
W
Aphrodite
9,809
892
20
2
2
231,382
1
W
Shiva
10,595
963
21
2
3
243,426
0
L
Ishtar
9,930
903
71
6
2
187,669
0
L
Mulan
10,388
944
23
2
1
242,069
0
W
Ah Puch
11,114
1,010
61
6
0
208,930
4
L
Hel
9,960
905
57
5
0
243,432
0
W
Bastet
11,775
1,070
60
5
5
263,468
1
L
Jormungandr
11,260
1,024
49
4
1
219,450
0
L
Baba Yaga
10,417
947
58
5
1
240,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role