Player Matchup

Ao Kuang
Ao Kuang
BNKRLL
Ao Kuang
Level 29
God Stats
6W - 7L
1,585 SR
Queue Stats
19W - 21L
1,490 Elo+
Party 2
Ullr
Ullr
BloodiedKnives
Ullr
Level 150
God Stats
71W - 47L
1,635 SR
Queue Stats
776W - 545L
1,541 Elo+
Party 2
Erlang Shen
Erlang Shen
NiceBakedBeans
Erlang Shen
Level 133
God Stats
2W - 1L
1,763 SR
Queue Stats
117W - 84L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
NovercaIis
Baron Samedi
Level 129
God Stats
37W - 23L
1,676 SR
Queue Stats
292W - 286L
1,625 Elo+
Party 2
Fafnir
Fafnir
TheIrelandSwash
Fafnir
Level 38
God Stats
2W - 2L
1,632 SR
Queue Stats
55W - 55L
1,529 Elo+
Solo
Team Averages
Level 96
1,658 SR
1,552 Elo+

VS

Team Averages
Level 87
1,683 SR
1,659 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
HladnoFant
Ishtar
Level 156
God Stats
21W - 2L
1,764 SR
Queue Stats
382W - 99L
1,660 Elo+
Party 3
Sol
Sol
Ishikei
Sol
Level 160
God Stats
211W - 137L
1,747 SR
Queue Stats
2,683W - 1,165L
1,734 Elo+
Party 1
Nu Wa
Nu Wa
MikuMoon4
Nu Wa
Level 57
God Stats
100W - 95L
1,444 SR
Queue Stats
531W - 565L
1,437 Elo+
Solo
Ymir
Ymir
SmingusTadingus
Ymir
Level 18
God Stats
7W - 1L
1,960 SR
Queue Stats
19W - 3L
1,964 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BNKRLL
Ao Kuang
14
0 / 11 / 0
8,757
876
4,859
20,182
9,037
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 0
9,396
940
7,066
4,385
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
NiceBakedBeans
Erlang Shen
14
0 / 5 / 1
8,945
895
7,177
17,781
16,329
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NovercaIis
Baron Samedi
14
0 / 3 / 1
9,181
918
7,907
9,055
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 1
10,630
1,063
3,560
22,426
33,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

174

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
3 / 1 / 16
10,610
1,061
14,128
11,554
15,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
HladnoFant
Ishtar
17
8 / 0 / 13
11,257
1,126
22,682
4,708
2,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
6 / 0 / 11
10,297
1,030
14,764
5,840
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
MikuMoon4
Nu Wa
17
2 / 0 / 16
9,960
996
9,970
3,926
2,064
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 15
11,554
1,155
7,844
7,476
9,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
92
1
Kills
21
21
Deaths
1
3
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
16
11
L
Ao Kuang
BNKRLL
Ao Kuang
0
11
0
0
L
1
0
0
1
W
Ishtar
HladnoFant
Ishtar
8
0
13
14.5
W
Sol
6
0
11
11.5
W
Nu Wa
MikuMoon4
Nu Wa
2
0
16
10
L
Erlang Shen
NiceBakedBeans
Erlang Shen
0
5
1
0.1
L
Baron Samedi
NovercaIis
Baron Samedi
0
3
1
0.17
W
2
0
15
9.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,569
Damage
69,388
73,829
Taken
33,504
66,345
Mitigated
32,362
8,514
Healing
15,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,128
2,394
1,352
2,910
11,554
15,386
0
4,158
7,396
91
23,729
L
Ao Kuang
BNKRLL
Ao Kuang
4,859
879
0
1,330
20,182
9,037
0
8,578
11,604
13,779
0
L
7,066
3,874
0
653
4,385
2,006
0
2,194
2,191
0
40,102
W
Ishtar
HladnoFant
Ishtar
22,682
15,216
0
3,086
4,708
2,427
0
2,930
1,778
0
53,236
W
Sol
14,764
6,820
0
3,728
5,840
2,918
0
3,815
2,025
40,030
2,326
W
Nu Wa
MikuMoon4
Nu Wa
9,970
4,360
0
441
3,926
2,064
0
2,007
1,919
20,690
0
L
Erlang Shen
NiceBakedBeans
Erlang Shen
7,177
3,593
0
924
17,781
16,329
0
7,539
10,242
0
23,672
L
Baron Samedi
NovercaIis
Baron Samedi
7,907
393
1,378
1,540
9,055
5,212
0
4,477
4,578
43,735
0
W
7,844
1,964
0
3,876
7,476
9,567
0
3,416
4,060
12,535
0
L
3,560
1,192
0
2,689
22,426
33,761
0
8,581
13,845
10,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
53,678
210
Minions Killed
208
6
Camps Cleared
10
920,695
Distance Traveled
1,013,057
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,610
1,061
21
2
2
222,670
0
L
Ao Kuang
8,757
876
13
1
3
164,011
0
L
Ullr
9,396
940
77
8
3
208,514
0
W
Ishtar
11,257
1,126
89
9
3
197,915
1
W
Sol
10,297
1,030
58
6
2
183,457
2
W
Nu Wa
9,960
996
34
3
2
205,293
1
L
Erlang Shen
8,945
895
24
2
0
207,649
3
L
Baron Samedi
9,181
918
76
8
0
156,610
1
W
Ymir
11,554
1,155
6
1
1
203,722
1
L
Fafnir
10,630
1,063
20
2
0
183,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role