Player Matchup

Anubis
Anubis
Angelofgout
Anubis
Level 60
God Stats
3W - 0L
1,814 SR
Queue Stats
26W - 13L
1,689 Elo+
Party 2
Thor
Thor
Cognouza
Thor
Level 67
God Stats
8W - 3L
1,812 SR
Queue Stats
63W - 30L
1,761 Elo+
Party 2
Cthulhu
Cthulhu
STLOOPY
Cthulhu
Level 149
God Stats
7W - 2L
1,541 SR
Queue Stats
80W - 36L
1,745 Elo+
Party 2
Team Averages
Level 92
1,723 SR
1,732 Elo+

VS

Team Averages
Level 140
1,564 SR
1,579 Elo+
Achilles
Achilles
LTXNation18
Achilles
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 29L
1,610 Elo+
Party 1
Ne Zha
Ne Zha
VHTIGER79
Ne Zha
Level 146
God Stats
8W - 6L
1,469 SR
Queue Stats
39W - 31L
1,555 Elo+
Party 1
Anubis
Anubis
chaostheory1987
Anubis
Level 157
God Stats
3W - 3L
1,724 SR
Queue Stats
85W - 88L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
7 / 0 / 8
18,754
721
29,714
19,233
13,616
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
20
7 / 8 / 4
16,837
648
20,149
30,611
13,871
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
STLOOPY
Cthulhu
20
3 / 2 / 12
16,498
635
26,249
30,772
50,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LTXNation18
Achilles
20
4 / 3 / 5
15,436
594
22,291
34,819
50,293
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
VHTIGER79
Ne Zha
20
5 / 6 / 4
14,983
576
17,120
29,186
11,233
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
1 / 8 / 7
14,908
573
17,654
20,932
8,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
10
10
Deaths
17
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
8
11
W
Thor
7
8
4
1.13
L
Achilles
LTXNation18
Achilles
4
3
5
2.17
W
Cthulhu
STLOOPY
Cthulhu
3
2
12
4.5
L
Ne Zha
VHTIGER79
Ne Zha
5
6
4
1.17
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,112
Damage
57,065
80,616
Taken
84,937
77,808
Mitigated
70,293
17,822
Healing
23,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
29,714
1,286
0
13,431
19,233
13,616
865
2,202
16,162
125,183
0
W
Thor
20,149
1,537
0
250
30,611
13,871
1,317
8,890
20,782
0
49,353
L
Achilles
LTXNation18
Achilles
22,291
2,956
0
8,302
34,819
50,293
0
23,297
10,460
0
47,074
W
Cthulhu
STLOOPY
Cthulhu
26,249
850
1,180
2,961
30,772
50,321
162
7,221
23,032
72,115
0
L
Ne Zha
VHTIGER79
Ne Zha
17,120
2,426
0
10,054
29,186
11,233
0
17,943
10,557
0
57,314
L
17,654
85
0
5,345
20,932
8,767
0
12,624
7,632
81,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,089
Gold Earned
45,327
317
Minions Killed
263
15
Camps Cleared
7
1,438,074
Distance Traveled
1,340,104
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,754
721
196
8
6
481,791
6
W
Thor
16,837
648
41
2
4
437,036
1
L
Achilles
15,436
594
52
2
0
497,034
2
W
Cthulhu
16,498
635
80
3
5
519,247
4
L
Ne Zha
14,983
576
58
2
1
443,204
3
L
Anubis
14,908
573
153
6
6
399,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role