Player Matchup

Bacchus
Bacchus
BUBONICKA
Bacchus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,274 Elo+
Party 1
Bastet
Bastet
Painlessgenie44
Bastet
Level 123
God Stats
4W - 8L
1,695 SR
Queue Stats
51W - 41L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
RavioliSensei
Nu Wa
Level 10
God Stats
2W - 3L
1,576 SR
Queue Stats
22W - 18L
1,445 Elo+
Party 1
Vamana
Vamana
TechOrder
Vamana
Level 98
God Stats
0W - 1L
1,294 SR
Queue Stats
26W - 26L
1,358 Elo+
Party 1
Poseidon
Poseidon
WilmaDiqfit420
Poseidon
Level 2
God Stats
0W - 3L
1,321 SR
Queue Stats
8W - 9L
1,274 Elo+
Party 1
Team Averages
Level 49
1,477 SR
1,369 Elo+

VS

Team Averages
Level 78
1,438 SR
1,629 Elo+
Bellona
Bellona
AsasWh
Bellona
Level 27
God Stats
14W - 5L
1,658 SR
Queue Stats
33W - 22L
1,720 Elo+
Party 2
Ullr
Ullr
Drewskitor
Ullr
Level 100
God Stats
1W - 0L
1,314 SR
Queue Stats
119W - 105L
1,547 Elo+
Party 2
Bastet
Bastet
ExilexGaming
Bastet
Level 88
God Stats
1W - 0L
1,550 SR
Queue Stats
47W - 27L
1,854 Elo+
Party 2
Geb
Geb
Hatsukira
Geb
Level 86
God Stats
2W - 1L
1,530 SR
Queue Stats
198W - 186L
1,459 Elo+
Solo
Merlin
Merlin
RedFrogz
Merlin
Level 87
God Stats
3W - 3L
1,137 SR
Queue Stats
71W - 59L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BUBONICKA
Bacchus
14
0 / 6 / 1
9,070
907
6,482
21,179
25,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 9 / 0
10,577
1,058
12,970
20,903
7,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 3
9,401
940
10,307
14,125
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Vamana
TechOrder
Vamana
15
0 / 10 / 4
9,901
990
8,552
27,334
22,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
14
0 / 15 / 1
8,716
872
4,381
19,333
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsasWh
Bellona
18
10 / 1 / 24
11,733
1,173
16,476
14,730
10,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 0 / 21
12,539
1,254
21,080
5,717
2,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
19
16 / 0 / 27
12,789
1,279
36,779
12,956
5,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 26
10,371
1,037
8,722
9,262
9,693
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Merlin
RedFrogz
Merlin
18
8 / 1 / 26
11,456
1,146
13,396
4,786
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
172
4
Kills
48
48
Deaths
4
9
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Bellona
AsasWh
Bellona
10
1
24
22
L
Bacchus
BUBONICKA
Bacchus
0
6
1
0.08
W
13
0
21
23.5
W
Bastet
16
0
27
29.5
W
1
2
26
7
L
4
9
0
0.44
L
0
8
3
0.19
W
Merlin
RedFrogz
Merlin
8
1
26
21
L
Vamana
TechOrder
Vamana
0
10
4
0.2
L
Poseidon
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,692
Damage
96,453
102,874
Taken
47,451
65,053
Mitigated
30,443
6,201
Healing
11,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AsasWh
Bellona
16,476
5,030
0
4,583
14,730
10,050
0
5,095
8,025
0
27,322
L
Bacchus
BUBONICKA
Bacchus
6,482
481
0
391
21,179
25,955
0
4,496
16,683
11,458
0
W
21,080
10,826
0
530
5,717
2,943
0
3,390
2,327
0
47,777
W
Bastet
36,779
12,551
0
5,964
12,956
5,512
0
6,358
6,598
0
53,150
W
8,722
1,019
0
0
9,262
9,693
0
3,674
5,588
15,270
0
L
12,970
2,224
0
1,073
20,903
7,328
0
4,599
15,165
0
29,539
L
10,307
3,385
0
0
14,125
4,329
0
2,523
11,602
28,895
0
W
Merlin
RedFrogz
Merlin
13,396
662
0
130
4,786
2,245
0
2,735
2,051
33,642
0
L
Vamana
TechOrder
Vamana
8,552
2,415
1,169
3,488
27,334
22,058
0
5,889
20,164
82
25,092
L
Poseidon
4,381
806
0
80
19,333
5,383
0
4,611
14,722
14,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,665
Gold Earned
58,888
152
Minions Killed
205
2
Camps Cleared
7
818,426
Distance Traveled
995,123
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,733
1,173
27
3
0
192,056
1
L
Bacchus
9,070
907
19
2
0
160,546
0
W
Ullr
12,539
1,254
75
8
2
190,441
0
W
Bastet
12,789
1,279
47
5
3
230,959
0
W
Geb
10,371
1,037
8
1
1
182,085
0
L
Bastet
10,577
1,058
45
5
1
206,954
2
L
Nu Wa
9,401
940
35
4
0
135,719
3
W
Merlin
11,456
1,146
48
5
1
199,582
0
L
Vamana
9,901
990
32
3
1
182,256
1
L
Poseidon
8,716
872
21
2
0
132,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role