Player Matchup

Fenrir
Fenrir
BootyFlippa
Fenrir
Level 87
God Stats
2W - 4L
1,264 SR
Queue Stats
400W - 420L
1,326 Elo+
Solo
Danzaburou
Danzaburou
KOSholdontight
Danzaburou
Level 138
God Stats
16W - 7L
1,755 SR
Queue Stats
189W - 214L
1,277 Elo+
Solo
Olorun
Olorun
KofyOnTheTrack
Olorun
Level 67
God Stats
85W - 75L
1,442 SR
Queue Stats
89W - 89L
1,344 Elo+
Solo
Ymir
Ymir
shacal69
Ymir
Level 89
God Stats
67W - 69L
1,363 SR
Queue Stats
1,005W - 1,056L
1,309 Elo+
Solo
Kuzenbo
Kuzenbo
zM3L10D4S
Kuzenbo
Level 52
God Stats
1W - 1L
1,207 SR
Queue Stats
77W - 101L
1,269 Elo+
Solo
Team Averages
Level 87
1,406 SR
1,305 Elo+

VS

Team Averages
Level 77
1,445 SR
1,280 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Derrian_412
Aphrodite
Level 55
God Stats
96W - 111L
1,422 SR
Queue Stats
199W - 241L
1,302 Elo+
Solo
Ravana
Ravana
Fixxxer5035
Ravana
Level 126
God Stats
7W - 12L
1,373 SR
Queue Stats
313W - 376L
1,272 Elo+
Solo
Jormungandr
Jormungandr
akiesz97
Jormungandr
Level 34
God Stats
0W - 5L
1,117 SR
Queue Stats
2W - 19L
1,093 Elo+
Party 1
Danzaburou
Danzaburou
marshen-invasion
Danzaburou
Level 103
God Stats
3W - 1L
1,814 SR
Queue Stats
163W - 168L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
12 / 3 / 4
12,283
614
12,184
17,886
9,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
KOSholdontight
Danzaburou
15
2 / 0 / 4
10,200
510
7,089
7,529
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 2 / 4
11,367
568
16,044
16,311
8,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
13
1 / 2 / 6
8,344
417
6,419
12,671
12,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
zM3L10D4S
Kuzenbo
15
0 / 2 / 1
9,508
475
8,219
17,227
11,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 5 / 2
8,855
443
6,477
9,553
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Derrian_412
Aphrodite
15
1 / 1 / 2
9,660
483
13,227
16,099
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
15
3 / 5 / 2
9,670
484
4,480
12,594
5,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
akiesz97
Jormungandr
12
0 / 5 / 1
7,640
382
4,012
14,501
16,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
marshen-invasion
Danzaburou
15
4 / 5 / 1
9,821
491
11,621
16,192
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
21
Kills
9
9
Deaths
21
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
2
0.4
W
Fenrir
12
3
4
4.67
L
Aphrodite
Derrian_412
Aphrodite
1
1
2
2
L
Ravana
3
5
2
0.8
W
Danzaburou
KOSholdontight
Danzaburou
2
0
4
4
W
6
2
4
4
L
Jormungandr
akiesz97
Jormungandr
0
5
1
0.1
L
Danzaburou
marshen-invasion
Danzaburou
4
5
1
0.9
W
Ymir
1
2
6
2
W
Kuzenbo
zM3L10D4S
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,955
Damage
39,817
71,624
Taken
68,939
44,117
Mitigated
40,139
23,885
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,477
222
0
1,030
9,553
3,547
0
4,984
4,569
57,470
0
W
Fenrir
12,184
3,724
143
8,934
17,886
9,069
240
4,110
13,658
0
98,632
L
Aphrodite
Derrian_412
Aphrodite
13,227
1,825
407
12,139
16,099
7,434
2,970
10,154
5,945
76,271
0
L
Ravana
4,480
1,203
0
4,245
12,594
5,600
0
3,231
9,363
0
59,602
W
Danzaburou
KOSholdontight
Danzaburou
7,089
3,632
0
2,532
7,529
3,167
1,105
737
6,792
0
79,622
W
16,044
7,761
360
7,407
16,311
8,343
4,074
4,431
11,716
111,598
0
L
Jormungandr
akiesz97
Jormungandr
4,012
901
0
1,086
14,501
16,260
0
6,143
8,358
26,177
0
L
Danzaburou
marshen-invasion
Danzaburou
11,621
4,879
171
5,570
16,192
7,298
684
6,170
10,022
0
65,920
W
Ymir
6,419
2,265
142
10
12,671
12,339
294
3,991
8,680
31,451
0
W
Kuzenbo
zM3L10D4S
Kuzenbo
8,219
3,346
0
4,357
17,227
11,199
479
11,621
5,566
57,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,702
Gold Earned
45,646
551
Minions Killed
488
0
Camps Cleared
0
1,816,055
Distance Traveled
1,517,780
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,855
443
109
5
0
285,095
2
W
Fenrir
12,283
614
130
7
0
444,492
6
L
Aphrodite
9,660
483
125
6
0
332,311
5
L
Ravana
9,670
484
98
5
0
292,005
0
W
Danzaburou
10,200
510
127
6
0
343,146
0
W
Olorun
11,367
568
165
8
0
333,870
7
L
Jormungandr
7,640
382
49
2
0
301,399
0
L
Danzaburou
9,821
491
107
5
0
306,970
3
W
Ymir
8,344
417
41
2
0
342,358
1
W
Kuzenbo
9,508
475
88
4
0
352,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role