Player Matchup

Mercury
Mercury
BaliBro
Mercury
Level 135
God Stats
1W - 3L
1,366 SR
Queue Stats
83W - 82L
1,604 Elo+
Solo
Chang'e
Chang'e
LuckySneakz
Chang'e
Level 157
God Stats
1W - 1L
1,788 SR
Queue Stats
244W - 218L
1,617 Elo+
Party 1
Guan Yu
Guan Yu
trogdor879
Guan Yu
Level 160
God Stats
10W - 4L
1,776 SR
Queue Stats
521W - 479L
1,523 Elo+
Party 1
Team Averages
Level 151
1,643 SR
1,582 Elo+

VS

Team Averages
Level 104
1,510 SR
1,587 Elo+
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
VersceWade
Sylvanus
Level 61
God Stats
4W - 2L
1,285 SR
Queue Stats
12W - 7L
1,569 Elo+
Party 2
King Arthur
King Arthur
WoH_Sonic
King Arthur
Level 129
God Stats
17W - 7L
1,745 SR
Queue Stats
211W - 125L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaliBro
Mercury
13
1 / 7 / 3
9,174
612
5,992
14,540
7,905
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
LuckySneakz
Chang'e
14
2 / 4 / 3
10,145
676
19,921
18,187
7,478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
trogdor879
Guan Yu
14
2 / 4 / 2
9,388
626
13,140
24,388
29,658
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
6 / 2 / 9
11,047
736
23,019
19,077
20,298
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
VersceWade
Sylvanus
14
1 / 2 / 13
10,699
713
7,847
15,974
18,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
WoH_Sonic
King Arthur
17
8 / 1 / 7
11,093
740
15,860
18,342
21,550
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
15
15
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
6
2
9
5.25
L
Mercury
BaliBro
Mercury
1
7
3
0.36
L
Chang'e
LuckySneakz
Chang'e
2
4
3
0.88
W
Sylvanus
VersceWade
Sylvanus
1
2
13
3.75
W
King Arthur
WoH_Sonic
King Arthur
8
1
7
11.5
L
Guan Yu
trogdor879
Guan Yu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,053
Damage
46,726
57,115
Taken
53,393
45,041
Mitigated
60,264
18,570
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
23,019
2,823
486
1,030
19,077
20,298
565
7,439
10,915
400
49,675
L
Mercury
BaliBro
Mercury
5,992
3,111
336
530
14,540
7,905
965
1,475
13,065
0
22,954
L
Chang'e
LuckySneakz
Chang'e
19,921
959
4,070
4,921
18,187
7,478
1,061
2,786
15,401
48,355
0
W
Sylvanus
VersceWade
Sylvanus
7,847
2,406
6,929
6,115
15,974
18,416
491
5,859
10,115
16,759
0
W
King Arthur
WoH_Sonic
King Arthur
15,860
2,984
533
1,302
18,342
21,550
719
6,964
11,283
101
54,888
L
Guan Yu
trogdor879
Guan Yu
13,140
1,357
2,993
5,720
24,388
29,658
31
4,367
20,021
0
31,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
32,839
152
Minions Killed
138
4
Camps Cleared
8
831,238
Distance Traveled
791,271
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,047
736
70
5
3
293,652
4
L
Mercury
9,174
612
37
2
2
263,644
2
L
Chang'e
10,145
676
65
4
2
268,630
2
W
Sylvanus
10,699
713
14
1
1
214,559
0
W
King Arthur
11,093
740
54
4
4
283,060
1
L
Guan Yu
9,388
626
50
3
0
298,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role