Player Matchup

Gilgamesh
Gilgamesh
DeMarcusCousins
Gilgamesh
Level 23
God Stats
1W - 2L
1,158 SR
Queue Stats
16W - 13L
1,577 Elo+
Party 2
Baron Samedi
Baron Samedi
DellBeta
Baron Samedi
Level 98
God Stats
1W - 4L
1,474 SR
Queue Stats
32W - 35L
1,430 Elo+
Party 2
Artemis
Artemis
KingMille
Artemis
Level 114
God Stats
6W - 4L
1,577 SR
Queue Stats
59W - 65L
1,415 Elo+
Party 2
Team Averages
Level 78
1,403 SR
1,474 Elo+

VS

Team Averages
Level 50
1,670 SR
1,406 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
CrackdenStarlett
Discordia
Level 29
God Stats
0W - 1L
1,766 SR
Queue Stats
11W - 18L
1,377 Elo+
Party 1
Kali
Kali
heavyblaze14
Kali
Level 76
God Stats
0W - 1L
1,744 SR
Queue Stats
14W - 19L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeMarcusCousins
Gilgamesh
14
4 / 1 / 8
10,118
778
10,064
13,996
13,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
DellBeta
Baron Samedi
14
7 / 1 / 6
10,443
803
11,323
12,719
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
KingMille
Artemis
13
3 / 1 / 10
8,994
692
11,496
8,835
3,792
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 1
8,802
677
9,698
11,155
5,560
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
11
1 / 8 / 1
8,166
628
8,832
11,970
4,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 1
7,433
572
5,504
12,206
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
14
Kills
3
3
Deaths
14
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
1
0.75
L
Discordia
1
8
1
0.19
W
Gilgamesh
DeMarcusCousins
Gilgamesh
4
1
8
8
W
Baron Samedi
DellBeta
Baron Samedi
7
1
6
10
W
Artemis
KingMille
Artemis
3
1
10
8
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
24,034
35,550
Taken
35,331
26,150
Mitigated
16,556
13,614
Healing
3,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,698
3,377
0
2,246
11,155
5,560
0
3,615
7,540
0
37,983
L
Discordia
8,832
329
0
0
11,970
4,701
0
4,394
7,576
23,018
0
W
Gilgamesh
DeMarcusCousins
Gilgamesh
10,064
3,000
1,008
3,973
13,996
13,234
168
2,875
11,121
0
20,938
W
Baron Samedi
DellBeta
Baron Samedi
11,323
920
1,574
5,344
12,719
9,124
749
4,213
8,506
38,537
0
W
Artemis
KingMille
Artemis
11,496
4,599
0
1,715
8,835
3,792
1,559
2,199
6,636
0
31,221
L
5,504
2,355
0
1,121
12,206
6,295
0
3,715
8,491
0
17,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
24,401
130
Minions Killed
126
3
Camps Cleared
7
708,308
Distance Traveled
595,046
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,802
677
77
6
4
228,345
2
L
Discordia
8,166
628
32
2
1
206,201
5
W
Gilgamesh
10,118
778
33
3
0
276,292
2
W
Baron Samedi
10,443
803
58
4
2
226,946
2
W
Artemis
8,994
692
39
3
1
205,070
2
L
Kali
7,433
572
17
1
2
160,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role