Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
TamraSlays
Serqet
Level 86
God Stats
0W - 1L
1,576 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Ne Zha
Ne Zha
Tuca Mote6153
Ne Zha
Level 158
God Stats
70W - 64L
1,492 SR
Queue Stats
1,224W - 1,296L
1,464 Elo+
Solo
Artemis
Artemis
XxcastroSxX
Artemis
Level 127
God Stats
8W - 11L
1,465 SR
Queue Stats
253W - 250L
1,524 Elo+
Party 1
Bacchus
Bacchus
adamkrestt
Bacchus
Level 57
God Stats
5W - 5L
1,400 SR
Queue Stats
137W - 127L
1,491 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,480 Elo+

VS

Team Averages
Level 104
1,503 SR
1,427 Elo+
Scylla
Scylla
Jracoz
Scylla
Level 98
God Stats
12W - 6L
1,641 SR
Queue Stats
29W - 30L
1,484 Elo+
Solo
Lancelot
Lancelot
Lucky Lahi
Lancelot
Level 144
God Stats
4W - 7L
1,377 SR
Queue Stats
384W - 458L
1,441 Elo+
Party 2
Horus
Horus
McKenna SIV
Horus
Level 65
God Stats
19W - 21L
1,517 SR
Queue Stats
81W - 106L
1,401 Elo+
Party 2
Neith
Neith
OC0C0
Neith
Level 105
God Stats
7W - 4L
1,525 SR
Queue Stats
53W - 76L
1,395 Elo+
Party 2
Hades
Hades
RoSe_MoonBeam
Hades
Level 109
God Stats
4W - 3L
1,457 SR
Queue Stats
106W - 116L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 0 / 0
7,050
641
6,036
10,232
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
TamraSlays
Serqet
10
0 / 1 / 0
5,297
482
3,286
5,772
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
3,686
335
0
39
9
Mace

Mace

+10
Physical Power

Artemis
XxcastroSxX
Artemis
9
1 / 2 / 2
5,573
507
4,546
5,764
1,887
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
adamkrestt
Bacchus
8
2 / 0 / 1
5,986
544
3,735
5,415
3,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jracoz
Scylla
9
1 / 0 / 1
5,628
512
2,476
3,764
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Lucky Lahi
Lancelot
10
2 / 0 / 0
5,782
526
1,202
5,829
2,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 0
5,240
476
2,886
7,105
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
OC0C0
Neith
9
0 / 2 / 1
5,266
479
2,988
6,632
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,010
546
4,848
9,360
3,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
0
0
1
W
Scylla
Jracoz
Scylla
1
0
1
1.5
W
Lancelot
Lucky Lahi
Lancelot
2
0
0
2
W
0
1
0
0
W
Neith
OC0C0
Neith
0
2
1
0.25
W
0
1
0
0
L
Serqet
TamraSlays
Serqet
0
1
0
0
L
0
0
0
0
L
Artemis
XxcastroSxX
Artemis
1
2
2
1
L
Bacchus
adamkrestt
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,603
Damage
14,400
27,222
Taken
32,690
13,181
Mitigated
14,989
12,431
Healing
13,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,036
2,296
0
6,909
10,232
5,293
0
4,848
5,384
0
59,698
W
Scylla
Jracoz
Scylla
2,476
569
0
250
3,764
1,178
413
492
3,272
29,861
0
W
Lancelot
Lucky Lahi
Lancelot
1,202
270
0
2,096
5,829
2,785
0
0
5,760
0
43,284
W
2,886
1,286
636
3,505
7,105
4,570
0
1,525
5,580
0
14,818
W
Neith
OC0C0
Neith
2,988
1,073
0
2,035
6,632
2,580
0
1,718
4,914
0
35,059
W
4,848
1,279
0
5,166
9,360
3,876
0
0
9,360
43,159
0
L
Serqet
TamraSlays
Serqet
3,286
1,299
0
2,264
5,772
2,403
0
1,831
3,941
0
28,598
L
0
0
0
0
39
9
0
0
39
0
437
L
Artemis
XxcastroSxX
Artemis
4,546
1,788
0
1,890
5,764
1,887
0
105
5,659
0
31,684
L
Bacchus
adamkrestt
Bacchus
3,735
515
0
1,368
5,415
3,589
0
540
4,875
19,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
27,926
264
Minions Killed
305
0
Camps Cleared
0
888,775
Distance Traveled
1,031,203
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,050
641
121
11
0
233,372
2
W
Scylla
5,628
512
54
5
0
216,016
2
W
Lancelot
5,782
526
85
8
0
238,002
6
W
Horus
5,240
476
22
2
0
189,758
0
W
Neith
5,266
479
58
5
0
181,443
2
W
Hades
6,010
546
86
8
0
205,984
2
L
Serqet
5,297
482
49
4
0
221,571
4
L
Ne Zha
3,686
335
0
0
0
24,271
0
L
Artemis
5,573
507
57
5
0
190,765
1
L
Bacchus
5,986
544
37
3
0
218,796
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role